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Sejuani

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 600 (+95) Attack damage 57.544 (+3.3)
Health regen. 8.675 (+0.85) Attack speed [*] 0.67 (+1.44%)
Mana 400 (+40) Armor 29.54 (+3)
Mana regen. 7.205 (+0.45) Magic res. 32.1 (+1.25)
Melee 125 Mov. speed 340

Abilities

Frost Armor
Frost Armor

Damaging an enemy with an ability or basic attack grants 10 / 15 / 20 / 25 bonus armor and reduces movement-slowing effects on Sejuani by 10 / 15 / 20 / 25% for 2 seconds.

Subsequent damage will increase the duration by 2 seconds up to a cap of 8 seconds, with further damage refreshing the duration.

Ability Details
Frost Armor is a self-buff on-hit and on-spell effect.

Additional Information:

  • Slow resistance stacks multiplicatively from all other sources. Sejuani may achieve a maximum of 49.375% slow resistance with the Swiftness mastery s4.png Swiftness mastery and Boots of Swiftness item.png Boots of Swiftness at level 17.
Arctic Assault
RANGE: 650
COST: 80 / 85 / 90 / 95 / 100 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Arctic Assault

Active: Sejuani charges forward, Airborne icon knocking enemies into the air and dealing magic damage.

  • Magic damage: 80 / 125 / 170 / 215 / 260 (+ 40% AP)

This charge stops after Airborne icon knocking up an enemy champion into the air, but has a small area of effect that allows multiple champions to be knocked up if they are close enough together.

Ability Details
Arctic Assault is a linear colliding dash ability.

Additional Information:

  • Arctic Assault does not have an area of affect while colliding with an enemy champion; however, if multiple champions are hit by the charge itself, you may deal damage to multiple enemies.
Flail of the Northern Winds
RANGE: 350
COST: 40 / 35 / 30 / 25 / 20 Mana
COOLDOWN: 11 / 10 / 9 / 8 / 7
Flail of the Northern Winds

Active: Sejuani's next basic attack deals bonus magic damage to the target and enemies near it equal to their maximum health. She then swings her flail, dealing magic damage each second to enemies within range for 4 seconds.

If this ability is reactivated, Sejuani immediately starts swinging her flail.

  • Bonus Magic damage: 4 / 6 / 8 / 10 / 12% (+ 3% per 100 AP) of target's maximum health
  • Magic Damage Per Second: 10 / 17.5 / 25 / 32.5 / 40 (+ 1 / 1.5 / 2 / 2.5 / 3% of maximum health) (+ 12.5% AP)
  • Total AOE Magic Damage: 40 / 70 / 100 / 130 / 160 (+ 4 / 6 / 8 / 10 / 12% maximum health) (+ 60% AP)
Ability Details
Flail of the Northern Winds is an on-hit effect with a point blank area of effect component.

Additional Information:

  • Flail of the Northern Winds has no cast time and does not interrupt Sejuani's previous orders.
  • Flail of the Northern Wind resets Sejuani's attack timer on cast.
Permafrost
RANGE: 1000
COST: 55 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Permafrost

Passive: Sejuani's abilities and basic attacks apply Frost Frost to enemies for 4 seconds. While Sejuani is nearby enemies with Frost, she can activate Permafrost.

Active: All nearby enemies with Frost take magic damage and are Slow icon slowed for 1.5 seconds, and the Frost debuff is removed from the targets of Permafrost.

  • Magic Damage: 60 / 90 / 120 / 150 / 180 (+ 50% AP)
  • Slow: 50 / 55 / 60 / 65 / 70%
Ability Details
Permafrost is a point blank auto-targeted ability.

Additional Information:

  • The Frost Frost debuff itself is not a form of CC and hence cannot be cleansed by items or abilities that remove CC. Permafrost, however, is CC and can be removed.
  • Frost cannot be applied to any target affected by Permafrost until 3 seconds after the Permafrost debuff expires. Due to this, Permafrost is the only one of Sejuani's abilities that do not apply Frost.
Glacial Prison
RANGE: 1175
COST: 100 Mana
COOLDOWN: 130 / 115 / 100
Glacial Prison

Active: Sejuani throws her frost-forged bola in a line. If the bola hits an enemy champion, it shatters, Stun icon stunning the target and nearby enemies for a short duration. If the bola reaches its maximum range, it shatters and Slow icon slows enemies by 90% instead for the same duration. All enemies in the shatter area take magic damage.

  • Magic Damage: 150 / 250 / 350 (+ 80% AP)
  • Stun/Slow Duration: 1.25 / 1.5 / 1.75
Ability Details
Glacial Prison is a linear area of effect colliding skillshot.

Additional Information:

  • Glacial Prison cannot hit and detonate on minions, but they will be damaged and stunned if they are within range of the detonation.

References

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