Seraph's Embrace
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Seraph's Embrace
| Availability |
Common |
|---|---|
| Tier | Mythical |
| Stats |
+1000 mana +60 ability power +10 mana regen per 5 seconds |
| Passive | Unique Passive - Insight: Gain ability power equal to 3% of your maximum mana. |
| Active | Unique Active - Mana Shield: Drains 20% of your current mana to shield yourself for an equal amount plus 150 for 3 seconds (120 second cooldown). |
| Menu | N/A |
| Item cost | 2700g (This item cannot be bought) |
| Sell value | 1897 |
| Item code | 3040 |
Seraph's Embrace is a Mythical item in League of Legends.
Recipe
Edit
-
Archangel's Staff (2700g)
-
Tear of the Goddess (700g)
-
Sapphire Crystal (400g)
-
Faerie Charm (180g)
- 120g
-
-
Blasting Wand (860g)
- 1140g
-
Archangel's Staff automatically transforms into this item upon fully charging Mana Charge (750 bonus mana).
Cost Analysis
Edit
- 1000 mana = 2000g
- 60 + 30 ability power = 1958g
- 10 mana regeneration = 600g
- Total Gold Value = 4558g
Passive Gold Value
- 30 ability power (for every 1000 mana) = 653g
Gold Efficiency
Notes
Edit
- By itself, Seraph's Embrace grants 90 AP.
- If you own both
Archangel's Staff and
Manamune before reaching 750 bonus mana, Archangel's Staff takes priority and will transform into
Seraph's Embrace.
- The transformation drains Mana Charge, leaving the remaining Manamune on 0 bonus mana. This can be recharged, and will transform into
Muramana upon completion.
- It is possible to charge a third
Tear of the Goddess for a further 750 bonus mana. Note that the Awe and Insight passives of Archangel's and Manamune, and the transformation passives are unique and so further purchases won't provide anything beyond the base stats.
- The transformation drains Mana Charge, leaving the remaining Manamune on 0 bonus mana. This can be recharged, and will transform into
- To work out whether this item or a
Rabadon's Deathcap would grant you more AP, you need to look at your AP and mana stats prior to the purchase. Both give the same AP when 0.25AP + 150 = 0.03(Mana + 1,000) + 60. (This is assuming that the
Rabadon's Deathcap would be your first, and that you would thus be getting the extra benefit from the unique passive.) In other words, for the Seraph's Embrace to give more AP, your mana prior to building it must be at least 8.3...AP + 2,000.
- This means that, purely from an AP perspective, the first Rabadon's Deathcap is almost always preferable. Take the case of
Janna, the champion with the highest base mana in the game. A decent build for maxmizing her AP without getting particularly ridiculous includes the
Rod of Ages, the
Mejai's Soulstealer and the
Deathfire Grasp. These alone give her 540AP (with 10 stacks on the Rod of Ages and 20 stacks on the Mejai's Soulstealer), meaning she needs 4,500 mana for the Seraph's Embrace to give her more AP than the
Rabadon's Deathcap. Her base mana at level 18 is 1,454; the Rod of Ages gives her another 650 mana, for a total of 2,104. This total is far short of the total she needs for the Seraph's Embrace to grant more AP.
- This means that, purely from an AP perspective, the first Rabadon's Deathcap is almost always preferable. Take the case of
- Manaless champions may charge the
Tear of the Goddess,
Manamune and
Archangel's Staff to get
Muramana and
Seraph's Embrace. However, they won't get any bonuses of
Muramana's Awe and toggle, as well as
Seraph's Embrace's Insight and Mana Shield.
Patch history
Edit
- Active Mana cost reduced to 20% current Mana from 25%.
- Active Shield adjusted to 20% of current Mana + 150 from 25% current Mana.
V1.0.0.152: Added
- Builds from
Archangel's Staff when the Mana Charge passive is at 750 mana.
- +1000 Mana
- +60 Ability Power
- +10 Mana Regen per 5 seconds
- Unique Passive – Insight: Gain Ability Power equal to 3% of your Maximum Mana.
- Unique Active – Mana Shield: Drains 25% of your current mana to shield yourself for an equal amount for 3 seconds -120 second cooldown.
References
Edit
List of Items
| Consumable | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Basic | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Champion | |||||
| Advanced | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Champion | |||||
| Legendary | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Mythical | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Removed items | |||
|---|---|---|---|
| Alpha/Beta Items | ||||
|---|---|---|---|---|
