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Backstab
On-target cooldown: 3
Backstab

Innate: Shaco's basic attacks and Deceive Deceive Critical strike icon critically strike for 130% AD (+ 40% AP) when hitting enemies from behind, increased to 200% AD (+ 40% AP) against monsters.

Backstab cannot happen on the same target more than once every few seconds.

Ability Details
Notes


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Deceive
TARGET RANGE: 400
COST: 60 Mana
COOLDOWN: 16 / 15.5 / 15 / 14.5 / 14
Deceive

Active: After a 0.125-second delay, Shaco blinks to the target location, temporarily becoming Twilight Shroud old2 invisible for a few seconds.

Invisibility Duration:
1.5 / 2.25 / 3 / 3.75 / 4.5

After exiting invisibility, his next basic attack within 0.25 seconds deals bonus physical damage and within 2.5 seconds reduces Deceive's cooldown by 2.5 seconds.

Physical Damage:
10 / 20 / 30 / 40 / 50 (+ 40% bonus AD) (+ 30% AP)

Deceive's Twilight Shroud old2 invisibility is not removed when Shaco casts Hallucinate Hallucinate, while casting Jack in the Box Jack in the Box causes him to shimmer without removing it.

Ability Details
Notes

Deceive's cast animation (an orange puff of smoke) can be seen by both teams through fog of war.

Shaco QVideo
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Jack in the Box
TARGET RANGE: 425
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 16
Detection Radius: 300
Jack in the Box

Active: Shaco summons a Jack in the Box at the target location, lasting for up to 60 (+ 5% AP) seconds.

The box arms after a 2 second delay, becoming Noxious Trap stealthed. Triggering the box will Root icon startle nearby enemies for 0.5 seconds as well as causing them to turn and Flee icon flee for a duration, during which they have a static 100 Movement speed icon movement speed. The two disables begin at the same time. Once triggered, the box will immediately start attacking nearby enemies, up to one at a time.

Effective Flee Duration:
0 / 0.25 / 0.5 / 0.75 / 1
Flee Duration:
0.5 / 0.75 / 1 / 1.25 / 1.5

Magic Damage:
35 / 50 / 65 / 80 / 95 (+ 20% AP)
Ability Details
Notes
  • The duration of the Flee icon flee starts at the beginning of the Root icon root, meaning the initial 0.5 seconds of Flee icon Flee does not incur any movement. The Flee icon flee will still cause the Root icon rooted target to turn around, however, which may have the appearance of moving slightly depending on the champion's model.
  • Static movement speed cannot be modified (e.g. with slow resist or Ghost Ghost).
  • Spell Shield Spell shield will block the Flee icon flee but not the boxes' attacks.
Shaco WVideo
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Two-Shiv Poison
TARGET RANGE: 625
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 8

Passive: Shaco's basic attacks Slow icon slow enemies for 2 seconds while Two-Shiv Poison is off cooldown.

Slow:
20 / 22.5 / 25 / 27.5 / 30%
Two-Shiv Poison

Active: Shaco throws a dagger at the target enemy, Slow icon slowing them for 3 seconds and dealing Attack damage physical damage, increased by 0% - 50% (based on target's missing health).

Physical Damage:
55 / 80 / 105 / 130 / 155 (+ 60 / 75 / 90 / 105 / 120% bonus AD) (+ 75% AP)
Maximum Damage:
82.5 / 120 / 157.5 / 195 / 232.5 (+ 90 / 112.5 / 135 / 157.5 / 180% bonus AD) (+ 112.5% AP)
Ability Details
Notes
  • No additional details.
Shaco EVideo
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Hallucinate
TETHER RADIUS: 1125
COST: 100 Mana
COOLDOWN: 100 / 90 / 80
Hallucinate

First Cast: Shaco Hallucinate vanishes for 0.5 seconds and creates a Hallucination of himself at his side, remaining within tether range of him as a controllable pet for up to 18 seconds.

Magic Damage:
200 / 300 / 400 (+ 100% AP)
Command Hallucinate

Second Cast: While the Hallucination is active, Hallucinate can be used to move it to the target location.

Mini-box Magic Damage:
25 / 50 / 75 (+ 15% AP)

When the Hallucination dies or expires it explodes, dealing Ability power magic damage in an area of effect and spawns three Jack in the Box mini-boxes. The three boxes remains on the battlefield 6 seconds, share health and activate together, Flee icon fearing nearby enemies for 0.75 seconds.

Ability Details
Notes
  • Shaco will blink in a random direction when the ability is first activated, and the clone will do the same.
  • Shaco will not go in combat if the clone damages an unit, unlike other decoys, and because of this he's unable to stack or refresh Conqueror rune Conqueror.
Shaco RVideo


Pets

Control type Autonomous
Target type Minion, does not count towards the minion kill tracking score
Spell effects Jack in the Box's attacks do not apply spell (excluding Rylai's Crystal Scepter item Rylai's Crystal Scepter).
Protection

Jack in the Box's attacks deal 50% damage to turrets.

Abilities

Stealth Trap

Jack in the Box Noxious Trap stealths, arms, and becomes untargetable after 2 seconds, creating a puff of smoke and a distinct sound that can be detected through fog of war. Jack in the Box is vulnerable to trap-disabling effects at all times.

Pop Goes the Weasel

Upon detecting a nearby Sight icon visible enemy, or if revealed by a Control Ward item Control Ward or Oracle Lens item Oracle Lens, Jack in the Box springs into action, becoming visible, targetable, and causing all enemies in range to Flee icon flee for 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds as well as attacking a nearby enemy (prioritizes the last enemy champion Shaco was in combat with, then the closest targetable enemy champion, and sticks to the selected target until it despawns or the target is no longer in range) before expiring after 5 seconds or upon being destroyed.



Control type R or Alt + Right Click
Target type Champion
On-hit effects Hallucination's attacks apply on-hit effects (do not apply on-attack effects)
Spell effects Hallucination only applies spell effects upon detonation.
Protection
  • Hallucination's attacks deal 75% damage to units (reduced to 26.5% against structures)
    • Hallucination's attacks can be Counter Strike dodged, Aegis Protection parried, and/or mitigated if Shaco is Blind icon blinded.
    • Disarm icon Disarming Shaco will prevent Hallucination from attacking.
  • Banshee's Veil item Spell shields will block Hallucination's detonation damage.

Abilities

Clone

Hallucination is visually identical from Shaco to enemies (remains different to him and his allies)

Seeing Double

Hallucination benefits from Shaco's items and buffs (does not benefit from his runes nor does it propagate its own auras)

Surprise!

Hallucination explodes upon expiring or dying, dealing 200 / 300 / 400 (+ 100% AP) magic damage to all nearby enemies and dropping three Jack in the Box mini-boxes around itself (last for up to 60 (+ 5% AP) seconds)



Control type Autonomous
Target type Minion, does not count towards the minion kill tracking score
Spell effects Mini-Box does not apply spell effects.
Protection

Mini-Box deals 50% damage to turrets.

Abilities

Stealth Trap

The Mini-Box Noxious Trap stealths and becomes untargetable after 2 seconds (is vulnerable to trap-disabling effects at all times)

Pop Goes the Weasel

Upon detecting a nearby Sight icon visible enemy, all Mini-Boxes spring into action, becoming visible, targetable, and causing all enemies in range to Flee icon flee for 0.75 / 1 / 1.25 seconds as well as attacking a nearby enemy (prioritizes the last enemy champion Shaco was in combat with) before expiring after 5 seconds or upon being destroyed.

Linked Health

All Mini-Boxes share the same health (expire and are damaged/destroyed at the same time)



References