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Shaco/Abilities

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Backstab
On-target cooldown: 3 - 1.65 (based on cooldown reduction %)
Backstab

Innate: Shaco's basic attacks and Deceive.png Deceive Critical strike icon critically strike for 120 - 145 (based on level)% AD when hitting enemies from behind (increased to 200% AD against monsters)

Backstab cannot happen on the same target more than once every few seconds.

Ability Details
Backstab is a self-targeted buff.


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Deceive
RANGE: 400
COST: 60 Mana
COOLDOWN: 14
Deceive

Active: After a 0.125 seconds delay, Shaco blinks to the target location, temporarily becoming invisible and causing his next basic attack within 2.5 seconds to deal bonus physical damage and reduce Deceive's cooldown by 2.5 seconds.

  • Invisibility Duration: 1.5 / 2.25 / 3 / 3.75 / 4.5
  • Bonus Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 40% AP)

Deceive's invisibility is not removed when Shaco casts Hallucinate.png Hallucinate, while Jack in the Box.png Jack in the Box causes him to shimmer without removing it.

Ability Details
Deceive is a ground-targeted blink.

Additional Information:

Deceive's cast animation (an orange puff of smoke) can be seen by both teams through fog of war.


v e
Jack in the Box
RANGE: 425
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 16
Jack in the Box

Active: Shaco summons a Jack in the Box at the target location, lasting for up to 60 (+ 5% AP) seconds.

Ability Details
Jack in the Box is a ground-targeted summon.


v e
Two-Shiv Poison
RANGE: 625
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 8
Two-Shiv Poison

Passive: Shaco's basic attacks Slow icon slow enemies for 2 seconds while Two-Shiv Poison is off cooldown.

  • Slow: 20 / 22.5 / 25 / 27.5 / 30%

Active: Shaco throws a dagger at the target enemy, dealing magic damage and Slow icon slowing them for 3 seconds.

  • Magic Damage: 5 / 35 / 65 / 95 / 125 (+ 75% AD) (+ 75% AP) (+ 3 - 8 (based on level)% of target's missing health)
Ability Details


v e
Hallucinate
COST: 100 Mana
COOLDOWN: 100 / 90 / 80
Hallucinate

First Cast: Shaco vanishes for 0.5 seconds and creates a near-identical Hallucination of himself at his side, remaining on the field as a controllable pet for up to 18 seconds.

Command Hallucinate

Second Cast: While the Hallucination is active, Hallucinate can be used to move it to the target location.

Ability Details
Hallucinate is a point-blank summon.


Pets

Control type Autonomous
Target type Minion
Spell effects Jack in the Box's attacks do not apply spell effects.
Protection

Jack in the Box's attacks deal 50% damage to turrets.

Abilities

Stealth Trap

Jack in the Box stealths, arms, and becomes untargetable after 2 seconds, creating a puff of smoke and a distinct sound that can be detected through fog of war. Jack in the Box is vulnerable to trap-disabling effects at all times.

Pop Goes the Weasel

Upon detecting a nearby Sight icon visible enemy, Jack in the Box springs into action, becoming visible, targetable, and causing all enemies in range to Fear icon flee for 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds as well as attacking a nearby enemy (prioritizes the last enemy champion Shaco was in combat with) before expiring after 5 seconds or upon being destroyed.



Control type R or Alt + Right Click
Target type Champion
On-hit effects Hallucination's attacks apply on-hit effects (do not apply on-attack effects)
Spell effects Hallucination only applies spell effects upon detonation.
Protection
  • Hallucination's attacks deal 75% damage to units (reduced to 26.5% against structures)
    • Hallucination's attacks can be Counter Strike.png dodged, Aegis Protection.png parried, and/or mitigated if Shaco is Blind icon blinded.
    • Disarm icon Disarming Shaco will prevent Hallucination from attacking.
  • Banshee&#039;s Veil item.png Spell shields will block Hallucination's detonation damage.

Abilities

Clone

Hallucination is visually identical from Shaco to enemies (remains different to him and his allies)

Seeing Double

Hallucination benefits from Shaco's items and buffs (does not benefit from his runes, masteries, or propagate its own auras)

Surprise!

Hallucination explodes upon expiring or dying, dealing 200 / 300 / 400 (+ 100% AP) magic damage to all nearby enemies and dropping three Jack in the Box.png mini-boxes around itself (last for up to 60 (+ 5% AP) seconds)



Control type Autonomous
Target type Minion
Spell effects Mini-Box does not apply spell effects.
Protection

Mini-Box deals 50% damage to turrets.

Abilities

Stealth Trap

The Mini-Box stealths and becomes untargetable after 2 seconds (is vulnerable to trap-disabling effects at all times)

Pop Goes the Weasel

Upon detecting a nearby Sight icon visible enemy, all Mini-Boxes spring into action, becoming visible, targetable, and causing all enemies in range to Fear icon flee for 0.75 / 1 / 1.25 seconds as well as attacking a nearby enemy (prioritizes the last enemy champion Shaco was in combat with) before expiring after 5 seconds or upon being destroyed.

Linked Health

All Mini-Boxes share the same health (expire and are damaged/destroyed at the same time)



References

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