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Shaco

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 582.12 +84 Attack damage 57.58 +3.5
Health regen. 8.37 +0.55 Attack speed [*] 0.694  (+ 0 +3%)
Mana 297.2 +40 Armor 24.88 +3.5
Mana regen. 7.155 +0.45 Magic resist. 32.1 +1.25
Melee 125 Move. speed 350


Abilities

v e
Backstab
On-Target Cooldown: 3 - 1.65 (based on cooldown reduction)
Backstab

Innate: Shaco's basic attacks and Deceive.png Deceive Critical strike icon critically strike for「 -80% - -55% (based on level) bonus 」「 120% - 145% (based on level) modified 」critical damage when striking enemies from behind, dealing unmodified damage to monsters.

Backstab cannot happen on the same target more than once every few seconds.

Ability Details
Backstab is a self-targeted buff.


v e
Deceive
RANGE: 400
COST: 60 mana
COOLDOWN: 14
Deceive

Active: After a delay, Shaco blinks to the target location and becomes temporarily invisible, causing his next basic attack within 2.5 seconds to deal bonus physical damage and reduce Deceive's cooldown by 2.5 seconds.

  • Invisibility Duration: 1.5 / 2.25 / 3 / 3.75 / 4.5
  • Bonus Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 40% AP)

Shaco remains invisible even while casting Hallucinate.png Hallucinate. Casting Jack in the Box.png Jack in the Box causes him to shimmer, but does not remove stealth.

Ability Details

Additional Information:

  • Deceive's casting animation (an orange puff of smoke) can be seen by both teams through the Fog of War.


v e
Jack In The Box
RANGE: 425
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 16
Jack in the Box

Active: Shaco summons a Jack In The Box at the target location that lasts for up to 60 (+ 5% AP) seconds.

Ability Details
Jack in the Box is a ground-targeted summon.


v e
Two-Shiv Poison
RANGE: 625
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 8
Two-Shiv Poison

Passive: While Two-Shiv Poison is not on cooldown, Shaco's basic attacks Slow icon slow enemies for 2 seconds.

  • Slow: 20 / 22.5 / 25 / 27.5 / 30%

Active: Shaco throws a dagger at the target enemy, dealing magic damage and Slow icon slowing them for 3 seconds.

  • Magic Damage: 5 / 35 / 65 / 95 / 125 (+ 75% AP) (+ 75% AD) (+ 3% - 8% (based on level) of target's missing health)
Ability Details
Two-Shiv Poison's passive grants an on-hit effect.


When activated, Two-Shiv Poison becomes a targeted ability that applies the on-hit effect.


v e
Hallucinate
COST: 100 mana
COOLDOWN: 100 / 90 / 80
Hallucinate

Active: Shaco vanishes for 0.5 seconds, then creates a near-identical Hallucination of himself at his side, who remains on the field for 18 seconds as a controllable minion.

While the Hallucination is active, Hallucinate can be used to move it to the target location.

Ability Details
Hallucinate is a point-blank summon.


Pets

Control type Autonomous
Target type Minion
Spell effects The Jack In The Box does not apply spell effects.
Protection

The Jack In The Box deals 50% damage to turrets.

Abilities

Stealth Trap

The Jack In The Box stealths, arms and becomes untargetable after 2 seconds, creating a puff of smoke and a distinct sound that can be detected through fog of war, and is vulnerable to trap-disabling effects at all times.

Pop Goes The Weasel

Upon detecting a nearby Sight icon visible enemy, the Jack In The Box springs into action, becoming visible and targetable, causing all enemies in range to Fear icon flee for 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds, and attacking a nearby enemy, prioritizing the last enemy champion Shaco was in combat with, before disappearing after 5 seconds.

Control type R or Alt + Right Click
Target type Champion
Spell effects The Hallucination only applies spell effects upon detonation, as an area of effect ability.
Protection

Abilities

Clone

The Hallucination copies Shaco's appearance to enemies, but remains visually different to Shaco and his allies.

Seeing Double

The Hallucination benefits from Shaco's items and buffs, and applies on-hit effects with its basic attacks, but not on-attack effects. It also takes 50% increased damage from all sources, doubled to 100% increased damage from enemy turrets, and does not benefit from Shaco's bonuses from runes and masteries, nor does it propagate its own auras.

Surprise!

Upon disappearing, the Hallucination explodes, dealing 200 / 300 / 400 (+ 100% AP) magic damage to all nearby enemies and dropping three mini-Jack in the Box.png boxes around it that last for up to 60 (+ 5% AP) seconds.

Control type Autonomous
Target type Minion
Spell effects The Mini-Box does not apply spell effects.
Protection

The Mini-Box deals 50% damage to turrets.

Abilities

Stealth Trap

The Mini-Box stealths and becomes untargetable after 2 seconds, and is vulnerable to trap-disabling effects at all times.

Pop Goes The Weasel

Upon detecting a nearby Sight icon visible enemy, all Mini-Boxes spring into action, becoming visible and targetable, causing all enemies in range to Fear icon flee for 0.75 / 1 / 1.25 seconds, and attacking a nearby enemy, prioritizing the last enemy champion Shaco was in combat with, before disappearing after 5 seconds.

Linked Health

All Mini-Boxes share the same health.


References

Start a Discussion Discussions about Shaco

  • Shaco As League's Premier Support Assassin

    2 messages
    • I might be anomaIous in thinking this, but he really ''should'' be a support assassin. He just screams it with his kit, ...
    • tht massive input though. I'm bronze. I dont think he would have enough gold to assasinate much. 
  • Shaco Rework Ideas

    6 messages
    • man, I need to agree with those guys. here is my point of view: I started to play shaco last week so I dont know a lot about him. anyway, thi...
    • No. Just no. This would ruin Shaco. He's unique becuase of his elusiveness. You rarely see him in person, but you see his box, clone, ...

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