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Shaco

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 582.12 (+84) Attack damage 57.58 (+3.5)
Health regen. 8.37 (+0.55) Attack speed [*] 0.694 (+3%)
Mana 297.2 (+40) Armor 24.88 (+3.5)
Mana regen. 7.155 (+0.45) Magic res. 32.1 (+1.25)
Melee 125 Mov. speed 350

Abilities

Backstab
Backstab

Shaco deals 20% bonus damage when striking a unit from behind with his basic attacks or abilities.

Ability Details
Backstab is a passive ability that triggers when Shaco attacks or uses an ability on a unit that is facing away from him.

Additional Information:

  • Backstab's bonus damage applies to Shaco's autoattacks and abilities, except for Jack In The Box.png Jack In The Box.
  • Backstab also applies after a critical strike is achieved. If you were to critically strike for 500 damage, the same critical strike would do 600 damage from behind (500 + 120% = 600 damage).
Deceive
RANGE: 400
COST: 90 / 80 / 70 / 60 / 50 mana
COOLDOWN: 11 seconds after exiting stealth
Deceive

Active: Shaco instantly blinks to a target nearby location and enters stealth for up to 3.5 seconds. Dealing damage will break stealth early. His next basic attack within 6 seconds is guaranteed to critically strike for modified base critical damage.

  • Base Critical Damage: 140 / 160 / 180 / 200 / 220%
  • Critical Damage with Backstab bonus: 168 / 192 / 216 / 240 / 264%

Bonus critical damage from items, runes and mastery is applied for the full amount.

Ability Details

Additional Information:

  • Deceive's damage bonus replaces the normal critical strike modifier, causing it to actually do less than a normal critical until the skill is at least at rank 4. It is affected by critical damage bonuses like Infinity Edge item.png Infinity Edge.
    • Deceive will apply bonus critical damage on top of its modifier. For instance, with Infinity Edge item.png Infinity Edge (+50%) and Rank 5 Deceive, Shaco will deal bonus damage equal to 170% of his attack damage (crit = 100% + 50% bonus from IE +20% bonus from Rank 5 Deceive) . This is before any other bonuses or mitigation are applied. Note that if Shaco were to attack the target from behind it would deal 20% additional damage on top of the critical strike itself making the total damage of the attack equal to 324% of Shaco's total attack damage.
  • i.e. Shaco has 150 attack damage:
    • Rank 5 Deceive crit from behind with Infinity Edge = [150 + ([1.20 + 0.50] × 150)] × 1.20 = 486 total damage.
  • Deceive's casting animation (an orange puff of smoke) can be seen by both teams through the Fog of War.
Jack In The Box
RANGE: 425
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 16
Jack In The Box

Active: Shaco summons a box at the target location that stealths after a 2 second delay and lasts for up to 60 seconds. When an enemy comes within 300 units, the box springs open: causing surrounding enemies to turn and Fear icon flee while it attacks nearby enemies for up to 5 seconds.

  • Fear Duration: 0.5 / 0.75 / 1 / 1.25 / 1.5
  • Magic Damage: 35 / 50 / 65 / 80 / 95 (+ 20% AP)
  • Maximum Magic Damage: 315 / 450 / 585 / 720 / 855 (+ 180% AP)
Ability Details
Jack in the Box is a ground targeted ability that places a pet at the target location.

Additional Information:

  • Casting Jack In The Box creates a puff of smoke that is visible even through brush and the fog of war, and makes a distinctive sound that can be heard by enemies.
  • Boxes are immune to ability damage and displacement effects while in stealth. As such, they can be used to block skill shots.
  • Boxes will not be triggered by enemies that Shaco does not have sight of. As boxes grant sight, this is only true against stealthed enemies, or while Shaco is affected by Paranoia.png Paranoia and Smoke Screen.png Smokescreen).
  • Stealthed boxes will be revealed and disabled by Sweeping Lens item.jpg Sweeping Lens.
  • The fear can affect stealthed enemy champions, but it will not reveal them unless the target's stealth state depends on their location or movement (e.g. TeemoSquare.png Teemo's Camouflage.png Camouflage or AkaliSquare.png Akali's Twilight Shroud.png Twilight Shroud).
Two-Shiv Poison
RANGE: 625
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 8
Two-Shiv Poison

Passive: Shaco's basic attacks poison his targets, Slow icon reducing their movement speed for 2 seconds. It also gives affected non-champion units a chance to Blind icon miss their attacks.

  • Slow: 10 / 15 / 20 / 25 / 30%
  • Miss Chance to Non-Champion Units: 20 / 22.5 / 25 / 27.5 / 30%

Active: Shaco throws a dagger at a target enemy dealing magic damage and applying his Slow icon slowing poison to them for 3 seconds. The passive is deactivated during the cooldown.

  • Magic Damage: 50 / 90 / 130 / 170 / 210 (+ 100% AP) (+ 100% bonus AD)
  • Magic Damage with Backstab bonus: 60 / 108 / 156 / 204 / 252 (+ 120% AP) (+ 120% bonus AD)
Ability Details
Two-Shiv Poison's passive grants an on-hit effect.


When activated, Two-Shiv Poison becomes a targeted ability that applies the on-hit effect.

Hallucinate
COST: 100 mana
COOLDOWN: 100 / 90 / 80
Hallucinate

Active: Shaco vanishes for 0.5 seconds, then creates a clone of himself that will last for up to 18 seconds.

The clone deals 75% of Shaco's damage and receives 50% extra damage. This clone deals 50% damage to towers and inhibitors. At the end of its duration or when dying the clone will explode, dealing magic damage to enemies within 250-range.

  • Magic Damage: 300 / 450 / 600 (+ 100% AP)
Ability Details
Hallucinate is a self-targeted ability.

Additional Information:

  • Shaco briefly becomes untargetable when casting Hallucinate.
  • With proper timing, Hallucinate can be used to avoid projectiles before they hit him (e.g. CaitlynSquare.png Caitlyn's Ace in the Hole.png Ace in the Hole or KarthusSquare.png Karthus's Requiem.png Requiem). However, it cannot be used to avoid ticks of Ignite.png Ignite or ZileanSquare.png  Zilean's Time Bomb.png Time Bomb. The duration timer will pause and continue once Shaco is targetable again.
  • Upon spawning, Shaco faces the same direction as he did when the ability was cast.

Pets

Jack In The Box
ATTACK RANGE: 300
SIGHT RANGE: 700
GOLD: 10 gold
EXP: 0 exp
Jack In The Box
Magic damage 35 / 50 / 65 / 80 / 95 (+ 20% AP)
Attack speed 1.6
Health
150
Health regen. N/A
Mov. speed Static
Armor
50
Magic res.
100
AoE mitigation N/A
Jack In The Box Render
Ability Details

Jack In The Box is a static, autonomous minion that attacks nearby units and structures.

  • Is not affected by Counter Strike.png Counter Strike, Riposte.png Riposte, Aegis Protection.png Aegis Protection and Blind.
  • Classified as a minion for targeting purposes.
  • Boxes will prioritize the nearest enemy champion that has damaged Shaco or that Shaco has damaged, preferring to attack that champion whenever it is in range, even if they have moved too far away before walking back into range.
  • Does not benefit from Banner of Command item.png Banner of Command.
  • Boxes can attack 9 times in their lifespan.
Hallucination
ATTACK RANGE: 125
GOLD: 25
EXP: 0
Hallucinate
Attack damage 0
Attack speed Variable
Health
See above
Health regen. N/A
Mov. speed Variable
Armor
Variable
Magic res.
Variable
AoE mitigation N/A
Shaco Render
Ability Details

Hallucination is a clone of Shaco.

  • The clone can be controlled by Alt + Right-Click (default Hotkeys) or by casting Hallucinate again at no additional cost.
    • The clone can be commanded to move or attack (and it will automatically move to follow its attack target).
    • While Shaco is unable to activate his abilities, he cannot command his clone.
  • The clone gains most of Shaco's bonuses upon spawning, with a few differences:
    • The clone gains 100% of Shaco's stats, including bonus stats from items but not from runes and masteries.
    • Despite this, the clone deals 75% damage (32.5% damage against structures) and takes 50% additional damage.
    • The clone can critically strike and apply on-hit effects, but cannot apply life steal.
    • The clone will not apply spell effects with its attacks, just its explosion.
    • The clone will receive its own Banshee's Veil, Guardian Angel and other item buffs if the original Shaco possesses them.
    • The clone will not benefit from on-attack and active item effects, such as Spellblade and Youmuu's Ghostblade's active.
    • The clone cannot be the source of aura buffs, but it can still be affected by nearby auras.
    • Does not benefit from Captain item.png Captain or Banner of Command item.png Banner of Command.
    • The clone will not benefit from monster-related buffs and will thus not display them, even if the original Shaco possesses them.
    • The clone displays its real stats.
  • The clone faces towards the top of the screen upon spawning.
  • Shaco's clone is also capable of picking up Health Relics on Dominion and Howling Abyss.

References

Start a Discussion Discussions about Shaco

  • Shaco's Two-Shiv

    12 messages
    • I agree a short 1s blind would make him better able to gank and not get melted, though I'm sure it'd be argued that it's too op to have the dag...
    • I think that it would be better to blind only if the target is facing shaco this will make them chose either they get blinded or take an aa t...

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