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Shaco

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Champion Ability Details Background Strategy Skins & Trivia
Shaco
the Demon Jester
Cost: IP 3150 or RP 790
Assassin, Melee, Stealth Release date 10 October 2009
80
40
60
90
Statistics
Health 441 (+84) Attack damage 51.7 (+3.5)
Health regen. 7.45 (+0.55) Attack speed 0.694 (+3%)
Mana 270 (+40) Armor 15 (+3.5)
Mana regen. 6.4 (+0.45) Magic res. 30 (+1.25)
Range 125 Mov. speed 350

Shaco, the Demon Jester is a champion in League of Legends.[1]

Abilities Edit

Backstab
    Backstab

    Shaco deals 20% bonus damage when striking a unit from behind with his autoattacks or abilities.

    Deceive
    • Range: 400
    • Cooldown: 11 seconds after exiting stealth
    • Cost: 90 / 80 / 70 / 60 / 50 mana
    Deceive

    Active: Shaco instantly blinks to a target nearby location and enters stealth for up to 3.5 seconds. His next auto-attack within 6 seconds is guaranteed to critically strike for modified base critical damage. Bonus critical damage from items, runes and mastery is applied for the full amount.

    • Base Critical Damage: 140% / 160% / 180% / 200% / 220%
    • Critical Damage with Backstab bonus: 168% / 192% / 216% / 240% / 264%
    Jack In The Box
    • Range: 425
    • Cooldown: 16
    • Cost: 50 / 55 / 60 / 65 / 70 mana
    Jack In The Box

    Active: Shaco creates a Jack in the Box at the target location with 150 health. It will stealth after 2 seconds and lasts a maximum of 60 seconds. When an enemy comes near the box activates and comes out of stealth, fearing nearby enemies briefly and attacking them for 5 seconds, dealing magic damage with its attacks. Casting Jack In The Box breaks stealth.

    • Fear Duration: 0.5 / 0.75 / 1 / 1.25 / 1.5
    • Magic Damage: 35 / 50 / 65 / 80 / 95 (+ 20% AP)
    • Total Magic Damage *Estimate*: 315 / 450 / 585 / 720 / 855 (+ 180% AP)
    • Trigger Range: 300
    • Sight Range: 700 (estimate)
    • Jack in the Box attack speed: 1.6 (Attacks 9 times in 5 seconds)
    • Jack in the Box armor: 50
    • Jack in the Box magic resist: 100
    Two-Shiv Poison
    • Range: 625
    • Cooldown: 8
    • Cost: 50 / 55 / 60 / 65 / 70 mana
    Two-Shiv Poison

    Passive: Shaco's attacks poison his targets, reducing their movement speed for 2 seconds. It also gives affected non-champion units a chance to miss their attacks.

    • Slow: 10% / 15% / 20% / 25% / 30%
    • Miss Chance to Non-Champion Units: 20% / 22.5% / 25% / 27.5% / 30%

    Active: Shaco throws a dagger at a target enemy dealing magic damage and applying his slowing poison to them for 3 seconds. The passive is deactivated during the cooldown.

    • Magic Damage: 50 / 90 / 130 / 170 / 210 (+ 100% AP) (+ 100% Bonus AD)
    • Magic Damage with Backstab bonus: 60 / 108 / 156 / 204 / 252 (+ 120% AP) (+ 120% Bonus AD)
    Hallucinate
    • Cooldown: 100 / 90 / 80
    • Cost: 100 mana
    Hallucinate

    Active: Shaco becomes stealthed and untargetable for 0.5 seconds, then creates a clone of himself that will last for up to 18 seconds. The clone deals 75% of Shaco's damage and receives 50% extra damage. This clone deals 50% damage to towers and inhibitors. At the end of its duration or when dying the clone will explode, dealing magic damage to nearby enemies.

    • Magic Damage: 300 / 450 / 600 (+ 100% AP)
    • Leash Radius: 1125
    • AoE Radius: 250

    References Edit

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