Shen's next basic attack deals bonus magic damage equal to 4 + (4 × Shen's level) + (10% of Shen's bonus health) and restores 10 / 20 / 30 energy to Shen. Cooldown reduction does not affect Ki Strike, but every basic attack reduces the cooldown by 1 second.
Cooldown: 6 / 5.5 / 5 / 4.5 / 4
Cost: 60 energy
Active: Shen throws a blade at the target enemy, dealing magic damage and marking them for 5 seconds. Shen and allied champions that damage a marked enemy will heal over 3 seconds, with the duration refreshing upon subsequent damage.
If Vorpal Blade kills the target, Shen heals for 33% of the normal amount instantly.
Maximum Heal: 16 / 24 / 40 / 48 / 56 (+ 4% Shen's maximum health)
Cooldown: 9 / 8 / 7 / 6 / 5
Cost: 50 energy
Active: Shen gains a shield that absorbs a certain amount of damage. The shield dissipates after 3 seconds if not already destroyed. While the shield persists, Shen's basic attacks reduce the cooldown of Ki Strike by 2 seconds.
Shield: 60 / 100 / 140 / 180 / 220 (+ 60% AP)
Cooldown: 16 / 14 / 12 / 10 / 8
Cost: 120 energy
Active: Shen dashes along target line, dealing magic damage to enemy champions he contacts and taunting them for 1.5 seconds. While taunted, enemies are forced to attack Shen and their basic attacks deal half damage. Shen gains 40 energy for each enemy champion he contacts.
Active: Target allied champion gains a shield that absorbs a certain amount of damage. The shield dissipates after 5 seconds if not already destroyed. After 3 seconds of channeling, Shen teleports to the allied champion.