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Shen

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Champion Ability Details Background Strategy Skins & Trivia
Shen
Eye of Twilight
Cost: IP 3150 or RP 790
Melee, Support, Tank Release date 24 March 2010
30
90
30
30
Statistics
Health 428 (+85) Attack damage 54.5 (+3.375)
Health regen. 7.45 (+0.55) Attack speed 0.651 (+3.4%)
Energy 200 Armor 15 (+4)
Energy regen. 50 Magic res. 30 (+0)
Range 125 Mov. speed 335

Shen, Eye of Twilight is a champion in League of Legends.[1]

Abilities Edit

Ki Strike
  • Cooldown: 9
Ki Strike

Every 9 seconds, Shen's next basic attack deals bonus magic damage equal to 4 + (4 × Shen's level) + (10% of Shen's bonus health) and restores 10 / 20 / 30 energy to Shen. Cooldown reduction does not affect Ki Strike, but every basic attack reduces the cooldown by 1 second.

Vorpal Blade
  • Range: 475
  • Cooldown: 6 / 5.5 / 5 / 4.5 / 4
  • Cost: 60 energy
Vorpal Blade

Active: Shen throws a blade at the target enemy, dealing magic damage and marking them for 5 seconds. Allied champions that damage a marked enemy heal over 3 seconds, with the duration refreshing upon subsequent damage.

If Vorpal Blade kills the target, Shen heals for 33% of the normal amount instantly.

  • Magic damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP)
  • Heal: 6 / 10 / 14 / 18 / 22 (+ 1.5% Shen's maximum health)
Feint
  • Cooldown: 9 / 8 / 7 / 6 / 5
  • Cost: 50 energy
Feint

Active: Shen gains a shield that absorbs a certain amount of damage. The shield dissipates after 3 seconds if not already destroyed. While the shield persists, Shen's basic attacks reduce the cooldown of Ki Strike by 2 seconds.

  • Shield: 70 / 115 / 160 / 205 / 250 (+ 60% AP)
Shadow Dash
  • Range: 575
  • Cooldown: 16 / 14 / 12 / 10 / 8
  • Cost: 120 energy
Shadow Dash

Active: Shen dashes along target line, dealing magic damage to enemy champions he contacts and taunting them for 1.5 seconds. Enemies deal half damage to Shen while they are taunted. Shen gains 40 energy for each enemy champion he contacts.

  • Magic damage: 50 / 85 / 120 / 155 / 190 (+ 50% AP)
Stand United
  • Range: Global
  • Cooldown: 200 / 180 / 160
  • Cost: No cost
Stand United

Active: Target allied champion gains a shield that absorbs a certain amount of damage. The shield dissipates after 5 seconds if not already destroyed. After 3 seconds of channeling, Shen teleports to the allied champion.

  • Shield: 250 / 550 / 850 (+ 135% AP)

References Edit

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