Active:Shen throws a blade at the target enemy, dealing magic damage and marking them for 5 seconds. Shen and allied champions that damage a marked enemy will heal over 3 seconds, with the duration refreshing upon subsequent damage.
Feint has no cast time and does not interrupt Shen's previous orders.
If Feint is activated when Ki Strike trigger, the cooldown of Ki Strike will start at 8 seconds instead of 9.
COST: 100 / 95 / 90 / 85 / 80 energy
COOLDOWN: 16 / 14 / 12 / 10 / 8
Active:Shen dashes in the target direction, dealing magic damage to enemy champions he hits, taunting them for 1.5 seconds and restoring 40 energy per target. Taunted opponents deal half damage to Shen.
Active:Shenchannels for 3 seconds, granting the target allied champion a shield that lasts up to 5 seconds. If the channel completes successfully, Shen teleports to his target, placing himself between them and the nearest visible enemy champion.
Shen can alternatively target an ally by clicking on their respective champion portrait on the left side of the screen or using the F1 to F5 keys.
Shen cannot target allies of whom he does not currently have sight of due to a vision-restricting effect, such as Nocturne'sParanoia or Graves'sSmokescreen. This includes prevention of casting it using the aforementioned methods of clicking the champion portraits and F1-5 keys.
Using Stand United on a stealthed ally will not remove their stealth.
Shen's teleport is not contingent on the state of his ally's shield. Breaking the shield will not cancel Shen's channel nor will breaking Shen's channel remove the shield prematurely.