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Talisman of Ascension

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Talisman of Ascension is a mythical item in League of Legends.[1] 

Recipe

Talisman of Ascension item
Talisman of Ascension
2500 Gold (450 Gold)
Nomad's Medallion item
850 Gold (375 Gold)
Raptor Cloak item
1200 Gold (250 Gold)
Chain Vest item
800 Gold (500 Gold)

Cost Analysis*

Gold Value

Active Gold Value

  • 40% movement speed = 1580 Gold
    • Total Gold Value = 3571.67 Gold
    • Total Gold Value with 5 champions affected = 9891.67 Gold

Gold Efficiency*

  • Talisman of Ascension item.png Talisman of Ascension is 79.67% gold efficient without the active.
  • Talisman of Ascension item.png Talisman of Ascension becomes gold efficient in about 85 minion deaths, or about 55 minion deaths if healing is factored in (Each minion heals for 3.33 Gold worth of Health Potion item.png Health Potions).
  • Talisman of Ascension item.png Talisman of Ascension becomes 142.87% gold efficient when affecting one champion with the active, and 395.67% gold efficient when affecting five.


Similar Items

Notes

  • Percentage movement speed stacks additively with other sources of percentage movement speed.
  • Upgrading Nomad's Medallion item.png Nomad's Medallion to Talisman of Ascension item.png Talisman of Ascension does not improve its ability to generate gold.
  • Talisman of Ascension item.png Talisman of Ascension's movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.
  • On Summoner's Rift, assuming Talisman of Ascension item.png Talisman of Ascension's user is within range of all minion deaths in a lane, it provides:
    • 12.7 Gold per 10 seconds before the 20-minute mark.
    • After 20 minutes, it provides 13 Gold per 10 seconds before the 35-minute mark.
    • After 35 minutes, it provides 14 Gold per 10 seconds.
  • On Summoner's Rift, assuming Talisman of Ascension item.png Talisman of Ascension's user is within range of all minion deaths in a lane, it provides:
    • 10.6 health regen per 5 seconds before the 20-minute mark.
    • After 20 minutes, it provides 10.8 health regen per 5 seconds before the 35-minute mark.
    • After 35 minutes, it provides 11.7 health regen per 5 seconds

Trivia

Patch History

V6.13
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Raptor Cloak item.png Raptor Cloak + 450 Gold = 2500 Gold.
  • Now grants 45 armor.
  • Base health regeneration increased to 150% from 100%.
  • Base mana regeneration reduced to 75% from 100%.
  • New Unique Passive – Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
V5.22
  • Combine cost reduced to 800 Gold from 835 Gold.
    • Total cost increased to 2200 Gold from 2100 Gold.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 6 from 4.
  • Active cooldown increased to 60 seconds from 40.
V5.10
  • Unique Passive – Favor
    • Bonus gold per nearby minion death increased to Gold from Gold.
    • Health per nearby minion death increased to 10 from 5.
    • Range increased to 1400 from 1100.
  • Active cooldown reduced to 40 seconds from 60 seconds.
V4.20
  • Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
  • Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
  • Total cost reduced to 2100 Gold from 2200 Gold.
V4.13
  • Bonus movement speed increased to 20 from 0.
  • Health regeneration increased to 15 per 5 seconds from 10.
  • Cooldown reduction reduced to 10% from 20%.
V4.10
  • Combine cost increased to 635 Gold from 580 Gold.
    • Total cost unchanged.
V4.5
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Forbidden Idol item.png Forbidden Idol + 585 Gold = 2200 Gold.
    • Total cost increased to 2200 Gold, up from 2000 Gold.
  • Mana regeneration increased to 15 from 10.
V4.3
  • Recipe cost decreased to 955 Gold from 970 Gold (total cost remains the same).
  • Mana regeneration reduced to 10 from 15.
  • Unique Passive – Favor:
    • Gold per minion death reduced to Gold from Gold.
    • Now heals for 10 health per minion death.
V3.14 Remade
  • Shurelya's Reverie item.png Shurelya's Reverie renamed to Talisman of Ascension item.png Talisman of Ascension.
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Faerie Charm item.png Faerie Charm + 970 Gold = 2000 Gold.
  • Health removed.
  • Cooldown reduction increased to +20% from +10%.
  • Mana regeneration increased from +10 to +15.
  • Added +2 gold per 10 seconds.
  • Unique Passive - Favor added.
  • Unique Passive - Gold Income added.
V3.02
  • Cooldown reduction is no longer Unique.
V1.0.0.152
  • Item cost reduced to 2100 Gold from 2200 Gold.
  • Health reduced to +250 from +330.
  • Health regeneration reduced to +10 from +30.
  • Mana regeneration reduced to +10 from +15.
  • Cooldown reduction reduced to +10% from +15%.
V1.0.0.122
V1.0.0.107
  • Movement speed duration increased to 3 seconds from 2 seconds.
  • Health regeneration increased to +30 from +25.
  • Mana regeneration increased to +15 from +12.
V1.0.0.103
  • Recipe cost increased to 550 Gold, from 500 Gold. Total price remains 2200 Gold.
V1.0.0.101 Added
  • Shurelya's Reverie item.png Shurelya's Reverie
    • Recipe: Kindlegem item.png Kindlegem + Philosopher's Stone item.png Philosopher's Stone + 500 Gold = 2200 Gold.
    • +330 health.
    • +25 health regeneration.
    • +12 mana regeneration.
    • Unique passive: +15% cooldown reduction.
    • Unique active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).

References



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