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Shyvana/Strategy

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< Shyvana

Champion Ability Details Background Strategy Skins & Trivia

Skill Usage Edit

  •  Dragon's Descent has a minimum duration of 16.66 seconds if no autoattacks are made. With an attackspeed of 1, the maximum duration is 25 seconds. With 1.5 it's 33.33 seconds. With an attack speed of 2.5, the maximum duration is 100 seconds, assuming that she is constantly attacking. These calculations do not take in account that  Twin Bite doubles the amount of fury gained and can hit multiple targets in dragonform.
  • With good positioning and timing,  Twin Bite can massively extend the duration of  Dragon's Descent. By hitting three targets, it generates enough fury to stay in dragonform for another two seconds.
  •  Twin Bite is a great turret pushing tool, as it allows you to autoattack 3 times in the time space of ~1.5. (taking into account attack animation time and casting time)
  • Use  Burnout to chase down or flee from enemies, as it grants bonus movement speed.
    •  Burnout provides the largest bonus movement speed at the start of the ability. Activating it gives a quick burst of speed that can be used to juke skillshots and enemies.
  • Casting  Burnout followed by  Dragon's Descent will lead to a flaming trail from where you started  Dragon's Descent.
  •  Dragon's Descent can be used to chase in, or escape from any situation.
    • Take note that stun, silence, snare, knock-up and knockback effects can hit and stop Shyvana mid-flight. Be aware of your enemies' capabilities to do these.
    •  Dragon's Descent is one of the longest dashes in-game, as such it allows going over large walls and otherwise impassable terrain.
  • When using  Dragon's Descent, try to position yourself to be able to hit as many targets as you can with your AoE abilities.
  • Attacking turrets, inhibitors or the nexus does not trigger  Fury of the Dragonborn's cooldown reduction for  Twin Bite. It does, however, reset her auto-attack timer, build fury and extend the duration of  Burnout.
  • While both hits triggered from  Twin Bite deal on-hit effects, only the first hit is able to deal a critical strike. The second hit only deals a percentage of Shyvana's attack damage as damage.
  • Shyvana's kit allow her to do large amount of damage over time at close-range, but it doesn't provide her with burst capabilities. Failure to combine Shyvana's abilities together to effectively constantly attack a target will create a weakness for a period of time that your opponents can take advantage of, so be aware of your enemies' potential methods to disengage from you.
  •  Flame Breath may be a skillshot ability with a fairly long range, but a lot of its value is in its armor reduction and additional on-hit magic damage, so it is frequently better to cast it when you are close to the desired target.
  • While  Flame Breath may not seem like an important skill to level up on an AD-focused Shyvana, keep in mind, that, between the armor reduction and additional on-hit effect, giving it a little priority during leveling can lead to surprisingly high damage output, especially, when deciding between leveling up  Twin Bite or  Flame Breath. The greater damage in a small amount of time of  Flame Breath is also generally better for harassing in lane.

Build Usages Edit

Jungling Edit

Shyvana is one of the fastest junglers, having great clear speed and mobility allow her to excel at counter jungling as well.

Gank at any time after killing the Red Lizard if an opportunity presents itself.

Recommended builds Edit

Summoner's Rift
recommended items
Starting Hunter's Machete item Health Potion item5
Essential Mercury's Treads item Wriggle's Lantern item Phage item
Offensive Trinity Force item Wit's End item Ravenous Hydra item
Defensive Frozen Mallet item Atma's Impaler item Aegis of the Legion item
Consumables Health Potion item Sight Ward item
The Howling Abyss
recommended items
Starting Boots of Speed item Doran's Shield item Ruby Crystal item Health Potion item2
Essential Mercury's Treads item Phage item Wit's End item
Offensive Trinity Force item Ravenous Hydra item
Defensive Frozen Mallet item Atma's Impaler item Aegis of the Legion item Warmog's Armor item
Consumables Health Potion item
The Crystal Scar
recommended items
Starting Boots of Speed item Health Potion item3 Ruby Crystal item Long Sword item
Essential Mercury's Treads item Phage item Wit's End item
Offensive Ravenous Hydra item Frozen Mallet item Maw of Malmortius item
Defensive Aegis of the Legion item Randuin's Omen item
Consumables Health Potion item
The Twisted Treeline
recommended items
Starting Boots of Speed item Cloth Armor item Health Potion item5
Essential Mercury's Treads item Phage item Grez's Spectral Lantern item
Offensive Wit's End item Ravenous Hydra item Frozen Mallet item
Defensive Aegis of the Legion item Randuin's Omen item
Consumables Health Potion item

Countering Edit

  • While Shyvana deals primarily physical damage, Shyvana's  Burnout deals magic damage, which scales off the bonus attack damage that is built. Consider buying some MR items to reduce damage taken by it.
  • If you notice Shyvana using her  Dragon's Descent, move away from the spell path to avoid it damaging you.
    • If you have stun, silence, snare, knock-back and knock-up abilities, use them quickly on Shyvana when she casts  Dragon's Descent to stop her mid-flight.
  • Shyvana has a lot of potential for AoE damage while using  Dragon's Descent. However,  Twin Bite and  Flame Breath strike in front of her, so splitting apart to make Shyvana unable to face as much of your team at once will reduce the effectiveness of  Twin Bite and  Flame Breath.
  • Take note if Shyvana's fury bar is full while you are attempting to kill her. The long range of  Dragon's Descent can easily allow her to go over walls even while a fair distance away from them, so avoid wasting abilities with significant cooldowns and costs on her.
    •  Dragon's Descent is not limited by cooldown - quickly gaining fury allows her ultimate to be ready long before yours if you misuse it.
  •  Dragon's Descent requires fury, which is quickly gained by Shyvana auto-attacking. That's a great opportunity to harass her from range and delay her ultimate.
  • Shyvana shines in an extended close-combat fight over time. Use champions with many options to disengage and do your best to avoid such a fight against her.
    • Shyvana has no natural ways to keep you in place for her to auto-attack you. After using  Dragon's Descent, she has little ability to catch up if crowd-controlled out of melee-range. Using crowd-control effects to hinder her movement during  Burnout can also stop her from getting the ability to its maximum duration.
  •  Burnout provides a very large amount of bonus movement speed at the beginning of the ability, which decreases a bit in effectiveness over time. Try to avoid using skillshots against Shyvana until after she casts  Burnout, as the movement speed boost, especially at the ability's initial use, can allow her to easily dodge them.
  • Shyvana tends to jungle and normally, Shyvana's jungle route starts at red. Thus, considering stealing her blue is a likely safe method to take experience away her early jungle and to prevent any enemies from having it.
  • In her dragon form, Shyvana is more powerful than during her human form.
    • The passive in her ultimate is doubled, therefore it is recommended to buy armor penetration or spell penetration items.
    • Keep your allies spread to avoid her  Twin Bite and  Flame Breath as the spells are turned into AoE spells.
    • Beware overextending into tense situations to chase her in her dragon form.  Burnout increases her movement speed to make catching her difficult and leaves a fiery trail that can deal significant damage if you do not avoid it.
    • Following the burning trail allows you to find her easily, but you also take DoT.

Champion spotlight Edit

Shyvana Champion Spotlight(08:04)
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