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Shyvana

Redirected from Shyvana the Half-Dragon

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 594.6 (+95) Attack damage 60.712 (+3.4)
Health regen. 8.59 (+0.8) Attack speed [*] 0.658 (+2.5%)
Fury 100 Armor 27.628 (+3.35)
Magic res. 32.1 (+1.25)
Melee 125 Mov. speed 350


Abilities

Dragonborn
Dragonborn

Shyvana gains 5 / 10 / 15 / 20 bonus armor and magic resistance, doubled to 20 / 30 / 40 during the effects of Dragon's Descent.png Dragon's Descent.

Ability Details
Dragonborn is a self-buff ability.


Twin Bite
COOLDOWN: 9 / 8 / 7 / 6 / 5
Twin Bite

Active: Shyvana's next basic attack strikes twice in one swift movement, dealing bonus physical damage and triggering on-hit effects with each strike.

  • Bonus Physical Damage: 80 / 85 / 90 / 95 / 100% AD

Dragon's Descent Dragon Form: Twin Bite damages all enemies in front of Shyvana in addition to her primary target, triggering on-hit effects and granting Fury twice on each enemy hit.

Shyvana's basic attacks against non-structures reduce Twin Bite's cooldown by 0.5 seconds.

Ability Details
Twin Bite is an on-hit effect ability.


In Dragon's Descent Dragon Form, it becomes a conic area of effect ability.

  • The triggering attack(s) will apply other on-hit effects and can critically strike as normal.
    • The second hit will trigger on-hit effects itself and can critically strike as well.
    • Critical strikes for Twin Bite in Dragon's Descent Dragon Form are calculated per cast, not per unit hit.
    • The bonus damage from Twin Bite is effective against structures.
    • Twin Bite's damage is negated Aegis Protection.png block, blind, Counter Strike.png dodge and Riposte.png parry.
  • Banshee's Veil item.png Spell shields will block the entire enhanced autoattack.

Additional Information:

  • Twin Bite resets Shyvana's attack timer on cast.
  • Twin Bites flat cooldown reduction is not effective against structures.
  • The only exception to Dragon's Descent Dragon Form Twin Bite applying on-hit effects to all affected targets is Tiamat item.png Tiamat and Ravenous Hydra item.png Ravenous Hydra's passive effect Cleave, as it has an internal cooldown of 0.05 seconds when triggered on different targets. This is a special case to prevent abuse.
  • With 40% cooldown reduction and 2.5 attack speed, Twin Bite has a minimum cooldown of 1.6 seconds.


Burnout
RANGE: 162.5
COOLDOWN: 12
Burnout

Active: Shyvana surrounds herself in flame for 3 seconds, dealing magic damage to nearby enemies each second, increased by 20% against monsters, and gaining bonus movement speed which decays by 15% of its original value each second.

「 Magic Damage Per Second: 20 / 32 / 45 / 57 / 70 (+ 20% bonus AD) 」「 Magic Damage Per Second Against Monsters: 24 / 38.4 / 54 / 68.8 / 84 (+ 24% bonus AD) 」

  • 「 Minimum Total Damage: 60 / 96 / 135 / 171 / 210 (+ 60% bonus AD) 」「 Minimum Total Monster Damage: 72 / 115.2 / 162 / 280.8 / 252 (+ 72% bonus AD) 」
  • 「 Maximum Total Damage: 140 / 224 / 315 / 399 / 490 (+ 140% bonus AD) 」「 Maximum Total Monster Damage: 168 / 268.8 / 378 / 478.8 / 588 (+ 186% bonus AD) 」
  • Bonus Movement Speed: 30 / 35 / 40 / 45 / 50%

Dragon's Descent Dragon Form: Shyvana also scorches the earth where she walks, leaving a trail of fire for 5 seconds that continually deals the same magic damage per second to enemies that pass over it.

Shyvana's basic attacks extend the duration of Burnout by 1 second, up to a maximum total duration of 7 seconds, and deal 25% of Burnout's damage per second as bonus magic damage while it lasts.

  • Bonus Magic Damage: 5 / 8.75 / 12.5 / 16.25 / 20 (+ 5% bonus AD)
Ability Details
Burnout is a self-buff, point blank area of effect ability with a persistent ground targeted area of effect component in Dragon's Descent Dragon Form.

Additional Information:

  • Burnout has no cast time and does not interrupt Shyvana's previous orders.
  • Attacks against structures will increase Burnout's duration.


Flame Breath
RANGE: 925
COOLDOWN: 12 / 11 / 10 / 9 / 8
Flame Breath

Active: Shyvana unleashes a fireball that travels in a line, dealing magic damage to all enemies it passes through and marking them for 5 seconds.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP)

Dragon's Descent Dragon Form: Flame Breath engulfs and marks all units in a cone in front of Shyvana.

Shyvana's basic attacks against marked enemies deal 2.5% of their maximum health as bonus magic damage, capped at 100 against monsters.

Ability Details
Flame Breath is a pass-through linear skill shot.


While in Dragon's Descent Dragon Form, it is a pass-through conic skill shot.

Additional Information:

  • Flame Breath's mark damage will not apply spell effects or life steal.


Dragon's Descent
RANGE: 1000
COST: 5 Fury Per Second
Dragon's Descent

Passive: While in human form, Shyvana passively generates Fury every 1.5 seconds. In both forms, her basic attacks also each generate 2 Fury.

  • Passive Fury Generation: 1 / 2 / 3

Active: Shyvana transforms into a dragon and dashes to the target location, Airborne icon carrying all enemies she runs through towards her destination and dealing them magic damage.

  • Magic Damage: 175 / 300 / 425 (+ 70% AP)

While in dragon form, Shyvana's abilities are empowered and her Fury decays at a rate of 5 per second. Once her Fury is depleted, she returns to human form.

Dragon's Descent has no cooldown or initial cost, but can only be activated when Shyvana has 100 Fury. Shyvana also gains 100 Fury instantly when Dragon's Descent is first learned.

Ability Details
Dragon's Descent is a shapeshift dash ability.

Additional Information:

  • Unlike many other ultimate dash abilities such as MalphiteSquare.png Malphite's Unstoppable Force.png Unstoppable Force and HecarimSquare.png Hecarim's Onslaught of Shadows.png Onslaught of Shadows, Shyvana is not immune to crowd control during the dash.
  • Dragon's Descent has an effective duration of 20 seconds when not attacking. When permanently attacking at 2.5 attack speed, it has an indefinite effective duration.
  • Dragon's Descent has an effective cooldown of 150 / 75 / 50 seconds when not attacking. When permanently attacking at 2.5 attack speed, it has an effective cooldown of about 17.65 / 15.8 / 14.3 seconds. With Sated Devourer item.png Sated Devourer, the effective cooldown is reduced to 12.24 / 11.32 / 10.5 seconds.


References

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