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Shyvana

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Redirected from Shyvana the Half-Dragon

Champion Background Strategy Skins & Trivia
Statistics Edit
Health 594.6 (+95) Attack damage 60.712 (+3.4)
Health regen. 8.59 (+0.8) Attack speed [*] 0.658 (+2.5%)
Fury 100 Armor 27.628 (+3.35)
Magic res. 32.1 (+1.25)
Range 125 (Melee) Mov. speed 350

Abilities

Shyvana's abilities have no cost related to them, and the use of her abilities is only limited by cooldowns. Instead she uses FURY as her secondary resource.

FURY is only needed as a requirement for the use of her ultimate Dragon's Descent.png Dragon's Descent, which allows her to change form if she has 100 FURY and remain in that state for as long as she has FURY. Shyvana won't generate FURY unless she has at least one point in Dragon's Descent.png Dragon's Descent, and once she puts the first point on the skill she will gain 100 FURY immediately. Any gained FURY cannot be lost except by depletion during Dragon's Descent Dragon Form.

Dragonborn
Dragonborn

Shyvana gains 5 / 10 / 15 / 20 armor and magic resist (doubled in Dragon's Descent Dragon Form).

Ability Details
Dragonborn is a self-buff ability.
Twin Bite
COOLDOWN: 10 / 9 / 8 / 7 / 6
Twin Bite

Active: Shyvana's next autoattack will strike twice in one swift movement. The second attack will deal physical damage equal to a percentage of her total attack damage. Both attacks will trigger on-hit effects.

  • Second Strike Physical Damage: 80 / 85 / 90 / 95 / 100% AD

Dragon's Descent Dragon Form: Twin Bite will damage all units in front of Shyvana when she uses her next autottack instead of just her target. Each unit hit will both trigger on-hit effects and grant FURY twice.

Shyvana's autoattacks against non-structures reduce the cooldown of Twin Bite by 0.5 seconds.

Ability Details
Twin Bite is an on-hit effect ability.


In Dragon's Descent Dragon Form, it becomes a conic area of effect ability.

  • The triggering attack(s) will apply other on-hit effects and can critically strike as normal.
    • The second hit will trigger on-hit effects itself, but cannot critically strike.
    • Critical strikes for Twin Bite in Dragon's Descent Dragon Form are calculated per cast, not per unit hit.
    • The bonus damage from Twin Bite is effective against structures.
    • Twin Bite's damage is negated Aegis Protection.png block, blind, Counter Strike.png dodge and Riposte.png parry.
  • Banshee's Veil item.png Spell shields will block the entire enhanced autoattack.

Additional Information:

  • Twin Bite resets Shyvana's attack timer on cast.
  • Twin Bites flat cooldown reduction is not effective against structures.
  • The only exception to Dragon's Descent Dragon Form Twin Bite applying on-hit effects to all affected targets is Tiamat item.png Tiamat and Ravenous Hydra item.png Ravenous Hydra's passive effect Cleave, as it has an internal cooldown of 0.05 seconds when triggered on different targets. This is a special case to prevent abuse.
  • With 40% cooldown reduction and 2.5 attack speed, Twin Bite has a minimum cooldown of 1.6 seconds.
Burnout
COOLDOWN: 12
Burnout

Active: Shyvana surrounds herself in flame for 3 seconds, dealing magic damage to enemies within 162.5 range each second and gaining bonus movement speed. The bonus movement speed decreases by 15% of its original value per second.

  • Magic Damage per Second: 20 / 35 / 50 / 65 / 80 (+ 20% bonus AD)
  • Minimum Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 60% bonus AD)
  • Initial Movement Speed Bonus: 30 / 35 / 40 / 45 / 50%

Dragon's Descent Dragon Form: Shyvana now scorches the earth where she walks, leaving a trail of fire for 5 seconds that will continually deal the same magic damage per second to enemies that pass over it.

Shyvana's autoattacks extend the duration of Burnout by 1 second, to a maximum of 4 extra seconds.

  • Maximum Magic Damage: 140 / 245 / 350 / 455 / 560 (+ 140% bonus AD)
Ability Details
Burnout is a self-buff, point blank area of effect ability with a persistent ground targeted area of effect component in Dragon's Descent Dragon Form.

Additional Information:

  • Burnout has no cast time and does not interrupt Shyvana's previous orders.
  • Attacks against structures will increase Burnout's duration.
Flame Breath
RANGE: 925
COOLDOWN: 12 / 11 / 10 / 9 / 8
Flame Breath

Active: Shyvana unleashes a fireball that travels in a line, dealing magic damage and marking enemies hit for 5 seconds. Basic attacks against marked enemies deal bonus magic damage equal to 2% of their maximum health (max. 100 vs. monsters).

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP)

Dragon's Descent Dragon Form: Flame Breath engulfs all units in a cone in front of Shyvana.

Ability Details
Flame Breath is a pass-through linear skill shot.


While in Dragon's Descent Dragon Form, it is a pass-through conic skill shot.

Additional Information:

  • Flame Breath's mark damage will not apply spell effects or life steal.
Dragon's Descent
RANGE: 1000
COST: 5 fury per second
Dragon's Descent

Passive: While in Human Form, Shyvana passively generates FURY every 1.5 seconds. Shyvana's basic attacks generate 2 FURY, even in Dragon's Descent Dragon Form or against structures.

  • Fury gained per 1.5 seconds: 1 / 2 / 3

Active: Shyvana transforms into a dragon and dashes to a target location. Enemies along her path take magic damage and are pushed toward her target location.

  • Magic Damage: 175 / 300 / 425 (+ 70% AP)

While in Dragon's Descent Dragon Form, Shyvana's FURY decays at a rate of 5 per second. Once her FURY is depleted, she will return to her normal state. Dragon's Descent has no cooldown or initial cost but can only be activated when Shyvana has 100 FURY.

Ability Details
Dragon's Descent is a shapeshift dash ability.

Additional Information:

  • Unlike many other ultimate dash abilities such as MalphiteSquare.png Malphite's Unstoppable Force.png Unstoppable Force and HecarimSquare.png Hecarim's Onslaught of Shadows.png Onslaught of Shadows, Shyvana is not immune to crowd control during the dash.
  • Dragon's Descent has an effective duration of 20 seconds when not attacking. When permanently attacking at 2.5 attack speed, it has an indefinite effective duration.
  • Dragon's Descent has an effective cooldown of 150 / 75 / 50 seconds when not attacking. When permanently attacking at 2.5 attack speed, it has an effective cooldown of about 17.65 / 15.8 / 14.3 seconds.

References

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