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Elixir of Ruin

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Elixir of Ruin
v e
Elixir of Ruin
Elixir of Ruin
Availability
Tier
Consume

Grants +250 health, 15% bonus bamage to towers and Siege Commander for 3 minutes.

Siege Commander: Nearby minions gain 15% bonus damage to towers and gain movement speed based on champion's movement speed.
Limitations
Only one Elixir effect may be active at a time. Activating a new elixir will remove the old effect.
Requirements
Level 9 required to purchase.
Menu
Tools › Consumable
Defense › Health
Item cost
400 Gold
Sell value
160 Gold
Item code 2137

Elixir of Ruin is a consumable item in League of Legends.[1]

Strategy

  • This elixir is meant mostly for splitpushing, but the health bonus may prove effective on any champion.
  • Siege Commander guarantees stable increased damage output to towers when minions are around.
  • Elixirs are often bought towards the end of long games when builds are all completed and the extra gold continues to accumulate. They can also be bought mid game to give a temporary stat advantage during ganks, teamfights. Ruin is also useful for split pushing any time, as it boosts damage to turrets.

Notes

  • Elixirs require level 9 to purchase.
  • Elixirs are automatically applied when purchased if there are already 6 items in the inventory.
  • Only one Elixir effect may be active at a time. Activating a new elixir will remove the old effect.

Similar Items

Patch History

V4.20 Added
  • Level 9 required to purchase.
  • Consume: Grants 250 health, 15% bonus damage to towers and Siege Commander for 3 minutes.
  • Siege Commander: Nearby minions gain 15% bonus damage to towers and gain movement speed based on champion's movement speed.

References

  1. Itemlist on leagueoflegends.com

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