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Champion Background Strategy Skins & Trivia

"You mustn’t die yet; I have far too much to learn from your fragile anatomy." - Singed Singed

Singed is a deranged chemist from Zaun who is as brilliant as he is amoral. A child prodigy, he taught himself the ways of chem-tech and biological experimentation, constantly testing the boundaries of conventional science. For over a century he has continued to refine his art, having extended the natural span of his life through a mix of volatile chemicals and extensive self-performed surgery. He lets nothing – not morality, and certainly not other people – come between him and the knowledge he seeks.


Engineering The Nightmare

Singed EtN Subject -1088
Subject #1088

Procured a cutthroat hiding among the populace and feigning civility. Only a disciplined eye could recognize the beast within, yearning for release. How could I refuse? For what is my work if not an attempt to reveal life’s hidden truths through science? It required two doses to subdue him. Impressively resilient. A necessary quality to survive the grand catalyst of pain and provoke the transmutation. The metamorphosis will reshape the man into a chimeric predator, and all of Zaun will be its hunting grounds.

Singed EtN Augmentation

Prepared subject for implantation. Tested a surgical technique I observed during the Ionian Campaign to reach the scapulae. Required several minutes of drilling through bone to attach the alchemical chamber and pumps that will deliver the transmutative formula. Subject wailed and pleaded. Insisted he was no longer a monster, but a good man. Ignored the distractions and threaded lengths of delicate hoses throughout his extremities, splicing them with his veins and arteries. The subject remained conscious and screaming for six hours. Very encouraging as he endured significantly longer than earlier failures. Finished by integrating the mechanical augmentations with the neurolous fibers of the spine. Minimal stitching required. Subject stable and recovering. I must rest and replenish before tomorrow’s procedure.

Singed EtN Grand Catalyst
Grand Catalyst

Found subject despondent and shrinking at the slightest gesture. He struggled against his bonds as the delivery chamber filled with the transmutative formula and activated. The mechanism primed the alchemicals then initiated the next stage. The effects were instantaneous. The subject convulsed as his blood vessels constricted against those first drops. The plunger pushed the mixture through the obstruction, and the subject thrashed violently, nearly toppling the surgical table.

As hypothesized, pain proved the catalyst of change. It released the flood of chemistry required to transmute the subject’s base anatomy. A snapping of bone and sinew followed, reshaping the skeletal frame. And then a jagged shard ripped through the subject’s wrist. He wrenched against the bindings, pulling until the joint cracked sharply, and his severed hand fell to the floor. There was a piercing wail, and his entire body seized before suffering a full collapse. The transmutation had failed. I stanched the wound and stabilized the body’s vital tasks. Perhaps I’ve overestimated the subject’s tolerance for pain. I will recalibrate and begin anew tomorrow.

Singed EtN Severed Limb
Severed Limb

Returned to my laboratory and found the severed hand still on the floor. Surprisingly, it showed no signs of decay or rigor. Examined the subject’s mangled stump as he spat a litany of insults and threats. The rise in aggression is a promising aftereffect of the alchemicals. But the most striking change was hidden beneath the blood-soaked bandages. A protolimb. Embryonic and malformed, but beautiful in its predatorial function. Even now, hours after the aborted procedure, flesh continues to grow and outpace the formation of misshapen bone. Perhaps allowing more time for the serum to take effect may prove beneficial.

Singed EtN New Design
New Design

Images of the protolimb pervaded my sleep. Its beauty and singular purpose arrested in tragic failure. But what if it could be more? Awoke with the spark of inspiration. Metallurgy. It may lack the refinements of true chemistry, but last night, it served my purpose. Worked until first light forging steel, sharpening edges, and hammering a framework. It should provide the necessary structure, a scaffolding of sorts, for the new limb to grow into. Improving upon nature is simple when she’s already offered a design.

Singed EtN Enhancements

The constraints of the procedure forced me to benumb the subject and work swiftly. Discovered signs of new growth on the protolimb. The changes had slowed, but not settled. Grafted the malformed limb’s muscle tissue, blood vessels, and delicate nerve endings to the framework. Finished by integrating the augmentation with the alchemical chamber. Observed a slight twitch in the smallest digit. Moved subject, and reinforced his restraints. What other enhancements could be made? Perhaps I shall have a stroll and take in the Gray. There is much to consider.

Singed EtN Transmutation

Returned from the Boundary Markets and was greeted by an old familiar stench. Tributaries of blighted veins stretched across the subject’s back. The infection originated where bone and metal chamber adjoined. Made adjustment to the formula, and dispensed the new batch. The subject’s stupor broke in a piercing shriek as his skeletal structure fractured and reshaped. A beastial form began to emerge, the chimeric properties finally surfacing, but then, the transmutation slowly ebbed and stilled.

Increased the chamber’s outflow. It trembled violently, delivering twice the dosage for every beat of the heart. The body contorted in response as flesh split like poorly seamed fabric unable to contain the changes occurring underneath. The chamber rumbled as the mixture roiled within the sealed container. Pressure built until it released in a rupture of hoses, seals, and blood vessels. A series of snapping sounds followed, metallic and clanging, and the subject’s restraints gave way.

An instant later, he was tearing into my face, reopening the old wounds and feeding the old rage. We struggled briefly until he finally grew limp and collapsed. A single word escaped his throat. And then all the indicators of life faded, and the body finally settled. No heartbeat detected. Applied several drops of caustic solution to his left arm, and received no response. Subject deceased. Dragged the body outside, and disposed of the remains in the Sump. Once again, scientific progress is stifled by lesser creatures. The only consolation is that even failure adds to the vast reservoir of knowledge.

Singed EtN Intruder

There was a disturbance last night. Arrived to discover the rear door to my laboratory was torn from its hinges. Its heavy wooden planks cleaved and splintered into kindling. Inside, my equipment and provisions suffered a similar fate. Nothing was spared. And everything bore the same deep, gouging slash of sharpened metal. Hours of examining and comparing the marks confirmed the truth—the subject had returned! I don’t know how, but there are a myriad of questions already forming in my mind. But first, a new laboratory must be secured before locating the beast and starting the next phase. What was the word the subject said before it collapsed? A name perhaps? I’ll start there, and see where the search leads me.


Upon selection
  • Singed Select
    "How about a drink?"
  • Singed.attack1
    "This may hurt."
  • Singed.attack2
    "Mix, mix, swirl, mix."
  • Singed.attack3
    "It's nearly time."
  • Singed.attack4
    "To shake, or not to shake."
  • Singed.attack5
    "I hear you."
  • Singed.attack6
    "On my way."
  • Singed.taunt
    "How'd that taste?"
  • Singed.joke
    "Shaken, not stirred."
  • ChemicalMan.laugh1
    Singed laughs.
  • ChemicalMan.laugh2
    Singed laughs.
  • ChemicalMan.laugh3
    Singed laughs.


Singed Singed was designed jointly by Colt 'Ezreal' Hallam and Steve 'Guinsoo' Feak.

Champion Update (Visual): Singed


We’ve got a few relatively smaller champion updates coming out in the wake of Sion’s grand arrival. First up is Singed, who’s come tearing out of the Champion Update workshop with a new model, updated textures for all of his skins, and a few small gameplay tweaks.

Singed Screenshots

Singed was an interesting project for us. While many older champions have to be rebuilt visually from the ground up, we discovered that Singed’s rig was actually still in good shape. He had unique and identifiable animations underneath his old pizza-feet-tastic model, meaning we could score a pretty easy win simply by updating his model and textures to today’s standards. So we did, and while we had the Mad Chemist’s hood open, took the opportunity to tune up his gameplay, too. We haven’t made any significant changes, but added some quality of life tweaks in that incentivize Singed players to combo their abilities together and give a tad more late-game scaling to his ultimate.

That’s it for now! We’re looking forward to sharing more Champion Update news with you soon!

Previous Abilities

Previous Lore

Singed descended from a long line of Zaun's revered chemists. Even in his youth, his talent for concocting potions far outstripped that of his peers, and he quickly distinguished himself from his less extraordinary chemist compatriots. It came as no surprise to anyone when he was selected for apprenticeship by the infamous Warwick Warwick, master apothecary on a lucrative retainer with the Noxian military during their campaign against Ionia. Within Warwick's laboratories, Singed toiled without end, rapidly absorbing every detail of his predecessor's deadly craft. Singed had little concern for the death and destruction that was the fruit of his labors. By the time the curse of lycanthropy descended to claim his master, Singed was poised and eager to make the transition from workhorse to innovator; he was ready to share his genius by bringing a new brand of suffering to the Ionian front. His zeal for progress was unquenchable, and when suitable test subjects proved to be in short supply, the eager chemist was often thought to turn his volatile mixtures on his own flesh.

When the uneasy peace created by the League of Legends settled on the world, Singed journeyed to the one place where he was still able to showcase his beloved craft: the Institute of War. By this time he was barely even a man, his body both ruined and sustained by his ingenious craft. A thousand burns - accidents of shadow and flame - mark his ravaged form, and exposure to such harsh conditions has deadened his nerves, hardened his body, and strengthened his physique, transforming him into a veritable juggernaut. This, combined with a formidable arsenal of deadly concoctions, make Singed a force to be reckoned with on the Fields of Justice.

"My deadliest dose shall bear my patron's name!"
Singed Singed, having just christened the Insanity Potion.png Insanity Potion

Patch History

  • Poison Trail.png Poison Trail
    • Damage now ticks 4 times a second from 1 time a second. Damage unchanged.
  • Mega Adhesive.png Mega Adhesive
    • Bug Fix: Fixed a bug where Mega Adhesive lasted 0.5 seconds longer than intended.
  • Stats
    • Base magic resist increased to 32.1 from 30.
    • Magic resist per level increased to 1.25 from 0.
  • Fling.png Fling / Mega Adhesive.png Mega Adhesive
    • Root duration increased to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 1 at all ranks.
    • New Effect: Laugh sound effect added.
  • Fling.png Fling
    • Base damage reduced to 50 / 65 / 80 / 95 / 110 from 80 / 125 / 170 / 215 / 260.
    • Now deals bonus damage equal to (+ 6 / 6.5 / 7 / 7.5 / 8% of target's max. health) (Max. 300 bonus damage against minions and monsters).
  • Fling.png Fling
    • Fixed several cases where Flinging an enemy into Mega-Adhesive would not immediately root them.
  • General
    • Geometry and texture update to all skins, except Snow Day Singed.
    • New base splash.
    • New ability icons.
  • Fling.png Fling
    • Flinging an enemy champion into an area of Mega Adhesive.png Mega Adhesive will root them for 1 second.
    • Fixed a bug where Singed would occasionally Fling his targets in completely wrong directions.
  • Insanity Potion.png Insanity Potion
    • Bonus stats increased to 35 / 50 / 80 from 35 / 50 / 65.
  • Stats
    • Base armor increased to 22 from 18.
  • General
    • Improved Singed's running animation.
  • Fling.png Fling
    • Fixed a bug where Fling was dealing more damage than the tooltip values indicated.
V3.9 Twisted Treeline only
  • Stats
    • Armor per level reduced to 2 from 3.5.
  • Insanity Potion.png Insanity Potion
    • Cooldown increased to 120 seconds from 100.
  • Fling.png Fling
    • Damage reduced to 80 / 125 / 170 / 215 / 260 from 100 / 150 / 200 / 250 / 300.
    • Ability power ratio reduced to (+75% AP) from (+100% AP).
  • Insanity Potion.png Insanity Potion
    • No longer reduces the duration of disables.
  • Stats
    • Base movement speed increased 345 from 320.
  • Stats
    • Base health increased to 487 from 448.
  • Insanity Potion.png Insanity Potion
    • Fixed a bug where it was reducing the duration of blinds and silences by more than intended.
  • Insanity Potion.png Insanity Potion
    • Now additionally reduces silences and blinds.
    • No longer ignores persistent slow fields such as Kog&#039;Maw Kog'Maw's Void Ooze.png Void Ooze when stacked with other disable duration reductions (ex. Tenacity).
  • Poison Trail.png Poison Trail
    • Linger time reduced to 3.25 seconds from 3.5.
  • Insanity Potion.png Insanity Potion
    • Crowd control reduction reduced to 10 / 15 / 20% from 10 / 20 / 30%.
  • Stats
    • Basic attack range increased to 125 from 100.
  • Fling.png Fling
    • Range increased to 125 from 100.
  • Insanity Potion.png Insanity Potion
    • No longer grants bonus attack speed or attack damage.
    • Now grants bonus magic resist and +10 / 20 / 30% crowd control reduction.
    • Fixed a bug where the particle lasted longer than the buff.
  • Stats
    • Armor per level reduced to 3.5 from 4.2.
  • Poison Trail.png Poison Trail
    • Fixed a bug that was producing a 1 second cooldown upon activation.
  • General
    • Updated tooltips.
  • Stats
    • Base health increased to 448 from 429.
    • Health per level increased to 82 from 78.
    • Base magic resistance reduced to 30 from 35.
  • Mega Adhesive.png Mega Adhesive
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
  • Fling.png Fling
    • Cooldown reduced to 10 seconds from 11.5.
  • Insanity Potion.png Insanity Potion
    • Cooldown reduced to 100 seconds from 120.
    • No longer has a cast time or animation.
  • Fling.png Fling
    • Now deals damage at the start of the spell from when the target hits the ground.
  • Mega Adhesive.png Mega Adhesive
    • Cooldown reduced to 14 seconds from 15.
  • Fling.png Fling
    • Cooldown reduced to 11.5 seconds from 12.
  • Poison Trail.png Poison Trail
    • Fixed a bug where the poison duration was being reduced by crowd control reduction effects.
  • Insanity Potion.png Insanity Potion
    • Now applies an additive attack speed boost rather than multiplicative.
  • General
    • Added new alternate attack animations.
  • Fling.png Fling
    • Tooltip now shows mana cost per level.
  • Mega Adhesive.png Mega Adhesive
    • Tooltip now shows mana cost per level.
  • Insanity Potion.png Insanity Potion
    • Bonus stats modified from 30 / 50 / 70 to 35 / 50 / 65.
  • Stats
    • Movement speed increased to 320 from 315.
  • Mega Adhesive.png Mega Adhesive
    • Slow increased to 35 / 45 / 55 / 65 / 75% from 30 / 42 / 54 / 66 / 78%.
    • Mana cost modified to 80 / 90 / 100 / 110 / 120 from 120.
July 10, 2009 Patch
June 26, 2009 Patch
  • Poison Trail.png Poison Trail
    • Mana cost per second increased to 13 from 10.
    • Fixed a bug where it was leaving dots on the minimap.
    • It will now apply slightly in front of him while not moving.
  • Insanity Potion.png Insanity Potion
    • Bonus stats reduced to 30 / 50 / 70 from 30 / 55 / 80.
    • Duration reduced to 25 seconds from 30.
June 6, 2009 Patch
  • Renamed to Singed from Singe.
  • Poison Trail.png Poison Trail
    • Ability power ratio increased to (+30% AP) from (+20% AP).
  • Insanity Potion.png Insanity Potion
    • Bonus stats reduced to 30 / 55 / 80 from 30 / 60 / 90.
May 15, 2009 Patch
  • Stats
    • Movement speed increased to 315 from 310.
    • Base armor increased to 18 from 14.
    • Armor gain per level increased to 3.5 from 3.
  • Poison Trail.png Poison Trail
    • Damage increased to 20 / 30 / 40 / 50 / 60 from 18 / 27 / 36 / 45 / 54.
May 9, 2009 Patch
  • Stats
    • Base armor increased to 14 from 7.75.
    • Armor per level increased to 3 from 2.25.
May 1, 2009 Patch
  • Stats
    • Base health reduced to 465 from 565 (Note: Singe's health is further increased by his passive).
  • Poison Trail.png Poison Trail
    • Damage per second reduced to 18 / 27 / 36 / 45 / 54 from 20 / 30 / 40 / 50 / 60.
  • Mega Adhesive.png Mega Adhesive
    • Casting time reduced.
April 25, 2009 Patch
  • Recommended items updated.
  • Mega Adhesive.png Mega Adhesive
    • Slow modified to 30 / 42 / 54 / 66 / 78% from 20 / 35 / 50 / 65 / 80%.
April 18, 2009 Patch
  • Added.


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