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Glory in Death
Glory in Death

Innate: Upon taking fatal damage, Sion briefly becomes Playful untargetable and enters a frenzy, restoring himself to 100% maximum health but losing 2 - 19 (based on level) every 0.25 seconds, increasing by 70% per subsequent tick.

Sion can freely move and use basic attacks during this time, gaining 100% Life steal icon life steal, attacking at 1.75 attack speed, and dealing 10% of target's maximum health as bonus Attack damage physical damage, capped at 75 against minions and monsters.

While Glory in Death is active Sion's standard abilities are replaced with Death Surge Death Surge.

Ability Details
Notes
  • Sion can use item actives (but not summoner spells) during Glory in Death.
  • Sion's attack speed during Glory in Death is unaffected by attack speed slows/buffs for the duration.
    • If he has Lethal Tempo rune Lethal Tempo he'll be affected by bonus attack speed only if it would increase his attack speed above 1.75. If it wouldn't then he won't be affected.
  • Sion's death timer starts ticking when he first dies and not when Glory in Death's duration ends.
  • Buffs Sion gains during Glory in Death (Crest of Cinders buff Crest of Cinders, Crest of Insight buff Crest of Insight) will not be lost once the duration ends.
  • Sion cannot be targeted by Devour Devour during Glory in Death.
Sion IVideo

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Death Surge
STATIC COOLDOWN: 100
Death Surge

Active: Sion gains 50% bonus movement speed that decays over 1.5 seconds.

Ability Details
Notes
  • Death Surge's cooldown refreshes every time Glory in Death triggers.
Sion IVideo

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Decimating Smash
TARGET RANGE: 300 - 600 (based on channel time)
EFFECT RADIUS: 300
COST: 45 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Decimating Smash

First Cast: Sion channels for up to 2 seconds in the direction of the mouse cursor, increasing Decimating Smash's damage by 0% - 200% (based on channel time).

Minimum Damage:
30 / 47.5 / 65 / 82.5 / 100 (+ 45 / 50 / 55 / 60 / 65% AD)
Maximum Damage:
90 / 142.5 / 195 / 247.5 / 300 (+ 135 / 150 / 165 / 180 / 195% AD)

If the channel is interrupted, Decimating Smash goes on a reduced 2 seconds cooldown.

Second Cast: Sion flails his axe, dealing physical damage to all enemies in the target area, and Slow icon slowing them by 50% for 0.25 seconds. Decimating Smash deals 80% damage against monsters, and 60% against minions.

Minimum Monster Damage:
24 / 38 / 52 / 66 / 80 (+ 36 / 40 / 44 / 48 / 52% AD)
Maximum Monster Damage:
72 / 114 / 156 / 198 / 240 (+ 108 / 120 / 132 / 144 / 156% AD)
Minimum Minion Damage:
18 / 28.5 / 39 / 49.5 / 60 (+ 27 / 30 / 33 / 36 / 39% AD)
Maximum Minion Damage:
54 / 85.5 / 117 / 148.5 / 180 (+ 81 / 90 / 99 / 108 / 117% AD)

If Decimating Smash was charged for at least 1 second, Sion instead slams his axe down, Airborne icon knocking up all enemies hit for 0.5 - 1 (based on channel time) seconds and Stun icon stunning them for 1.25 - 2.25 (based on channel time) seconds.

Ability Details
Notes
  • Enemies who cannot see Sion while he is inside a brush will neither see Decimating Smash's reticle (like with Absolute Zero Absolute Zero)
Sion QVideo
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Soul Furnace
EFFECT RADIUS: 550
COST: 65 / 70 / 75 / 80 / 85 Mana
COOLDOWN: 11

Passive: Sion permanently gains 3 bonus health whenever he kills an enemy, increased to 10 bonus health against large enemies and enemy champion Damage rating takedowns.

Soul Furnace

First Cast: Sion Locket of the Iron Solari item shields himself for up to 6 seconds. After 3 seconds, Soul Furnace can be reactivated to detonate the shield, detonating automatically if it persists for the full duration.

Shield Strength:
30 / 55 / 80 / 105 / 130 (+ 40% AP) (+ 8 / 9 / 10 / 11 / 12% maximum health)
Soul Furnace 2

Second Cast: Soul Furnace's shield detonates to deal Ability power magic damage to enemies around Sion, capped at 400 against minions and monsters.

Magic Damage:
40 / 65 / 90 / 115 / 140 (+ 40% AP) (+ 10 / 11 / 12 / 13 / 14% of target's maximum health)
Ability Details
Notes
  • Soul Furnace has no cast time and does not interrupt Sion's previous orders.
  • Soul Furnace's bonus health can be obtained by any of Sion's damage sources (basic attacks, abilities, summoner spells, item actives)
Sion WVideo
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Roar of the Slayer
TARGET RANGE: 725
COST: 35 / 40 / 45 / 50 / 55 Mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Roar of the Slayer

Active: Sion bellows in the target direction, dealing magic damage to the first enemy hit, Slow icon slowing them for 2.5 seconds as well as having their armor reduced by 20% for 4 seconds.

Magic Damage:
65 / 100 / 135 / 170 / 205 (+ 55% AP)
Slow:
40 / 45 / 50 / 55 / 60%

If the target is a minion or non-epic monster, they are Airborne icon knocked back 775 units, dealing the same damage and applying the same effects to all enemies they pass through. Projectile enemies stop upon colliding with terrain or reaching the end of their trajectory.

Ability Details
Notes
  • Minions and monsters targeted by Roar of the Slayer are Intervention invulnerable for the displacement's duration but cannot go through walls.
Sion EVideo
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Unstoppable Onslaught
SPEED: 950
COST: 100 Mana
COOLDOWN: 140 / 100 / 60
Unstoppable Onslaught

Active: Sion charges in the target direction for up to 8 seconds, during which he is immune to crowd controls and Silence iconDisarm icon pacified. Sion's trajectory updates itself toward the cursor over the duration, but his capacity to change directions is highly reduced.

Unstoppable Onslaught 2

Sion slams the ground around him upon colliding with an enemy champion, structure, terrain, charging for the full duration or re-activating Unstoppable Onslaught. Colliding with structures or terrain briefly Stun icon stuns Sion. If Sion stops directly in front of narrow terrain, he dashes over it.

The slam deals physical damage to nearby enemies and turrets, with the base damage increasing by 0% - 266.67% (based on charge time), the bonus AD ratio increasing by 0% - 100% (based on charge time), while also Slow icon slowing enemies for 3 seconds. Enemies directly hit by Sion are also Airborne icon pulled into him and Stun icon stunned for 0.75 - 1.75 (based on charge time) seconds.

Minimum Physical Damage:
150 / 300 / 450 (+ 40% bonus AD)
Maximum Physical Damage:
400 / 800 / 1200 (+ 80% bonus AD)

Slow:
40 / 45 / 50%
 
Sion.R1
e "Chaaaaaaaarge!"
Ability Details
Notes
  • When Sion casts Unstoppable Onslaught a global warning can be heard.
  • Unstoppable Onslaught's pull effect is considered a Airborne icon knockup for the purpose of Last Breath Last Breath.
  • Unstoppable Onslaught cannot go through but can recast to dash over player-created terrain (Crystallize Crystallize, Emperor's Divide Emperor's Divide, Cataclysm Cataclysm, Volcanic Rupture Magma Pillar, Weaver's Wall Weaver's Wall, Pillar of Ice Pillar of Ice) if Sion stops directly in front of them and can damage enemy structures.
  • If Sion's movement speed surpasses Unstoppable Onslaught's hard cap (950) when casting he will lose the difference for the duration.
Sion RVideo

References