League of Legends Wiki

Sion/Strategy

Comments33
1,848pages on
this wiki

< Sion

Champion Background Strategy Skins & Trivia


Gameplay

Sion’s a stubborn and tanky behemoth capable in both the solo lanes and jungle of Summoner’s Rift. With slow and telegraphed attacks, Sion thrives when he chains his assault together, and revels in the thick of battle.

Laning

Sion’s early game power lies in the brute strength and implied threat of his abilities. Smart positioning allows Sion to aim Decimating Smash – which deals plenty of damage along with a hefty knock-up when fully charged – over both his and the enemy’s minion frontline, forcing Sion’s opponent to choose between securing valuable last hits and staying healthy in lane. But as he levels up, Sion’s able to start asserting his dominance with increasing confidence. Using Roar of the Slayer to slow his rival and shred their armor, Sion can line up and reliably deliver more meaningful damage with Decimating Smash. Meanwhile, Soul Furnace gives him a shield strong enough to negate a meaningful chunk of the enemy’s retaliation should his opponent go toe-to-stump with Noxus’s faded glory, or offers enough defense to keep Sion alive as he retreats.

Even if the enemy laner decides to shove lane and force Sion to last-hit minions under his tower, he still has a couple of tricks to help him earn the gold he needs to itemize. Standing outside his turret’s range, Sion can take advantage of Soul Furnace’s shield to tank minion damage as he winds up Decimating Smash, which is broad enough to pummel an entire minion wave. And with the enemy laner far from their tower, Sion’s perfectly positioned to call on his jungler and take a kill. He’s a beast during friendly ganks thanks to Decimating Smash and Roar of the Slayer, which provide enough crowd control to let his ally deal their damage. Things are a little less favorable during enemy ganks, however: with slow base speed and no dashes, Sion’s an extremely immobile champion who relies on his shields, slows and health to keep him alive as he trudges back to his tower.

That immobility disappears – albeit briefly – once Sion hits level six. Unstoppable Onslaught is a monstrous ability, capable of charging Sion halfway across Summoner’s Rift. It has numerous uses, including chasing down fleeing enemies and escaping otherwise deadly encounters. Most enticing, though, is the roam potential Sion gains with his ultimate. Though he’s somewhat cumbersome to aim as he charges, there are few sights more awesome than a full-speed Sion barreling directly toward an unsuspecting suspect a full lane away.

Jungle

With his sturdy frame and area of effect abilities, Sion’s also well-placed to make his presence felt in the jungle. All of his basic abilities give him tremendous clear speed, and while he can attempt ganks before he unlocks his ult, he needs to either approach his overextended victim from the direction of their own turret, or work with crowd control-centric allies to deal his full damage salvo. Once he earns access to Unstoppable Onslaught though, things change significantly. The ability’s extreme range and tricky aim make Sion most effective when he ganks up the lane. By starting his charge well behind the action, Sion’s able to barrel into the thick of the fight with relative reliability, knocking his target into the air before butchering them with Decimating Smash and Roar of the Slayer.

Teamfights

While Sion’s a terrifying enough prospect in the early game, he truly comes into his own once teams group and fight together. He thrives in the heart of battle, triggering Soul Furnace before charging in with Unstoppable Onslaught to initiate the bloodshed. Once in the enemy’s midst, he works best aiming his abilities to strike as many targets as possible, disrupting his opponents with both the crowd control and sheer damage output of his attacks. Sion’s presence demands attention, but even after the enemy team finally cuts the great man down, their work’s not done. Glory in Death provides Sion with a chance to enact his revenge after falling, giving him huge attack damage and attack speed and making the undead juggernaut a colossal threat even beyond the grave

Synergy

Works well with: Struggles against:
Ashe OriginalLoading
Ashe

Enchanted Crystal Arrow.png Enchanted Crystal Arrow, Volley.png Volley and Frost Shot.png Frost Shot all slow SionSquare.png Sion's enemies, allowing him close distance and set up his punishing but slow attacks.

Lucian OriginalLoading
Lucian

The movement speed boosts from Ardent Blaze.png Ardent Blaze and dashes from Relentless Pursuit.png Relentless Pursuit make LucianSquare.png Lucian a nimble and slippery target for Sion’s sluggish attacks. Death comes quickly to SionSquare.png Sion's enemies, but the Undead Juggernaut has to get his hands on his victim first.

Nautilus
Nautilus OriginalLoading

SionSquare.png Sion and NautilusSquare.png Nautilus combined form an unrelenting crowd control nightmare for the enemy team. Together, they have more than enough slows, stuns and knock-ups to disrupt multiple targets while their damage dealers take their toll.

Azir OriginalLoading
Azir

AzirSquare.png Azir isn’t just nimble enough to dash away from SionSquare.png Sion – he also has plenty of zone control and crowd control of his own to hinder Sion’s already lumbering gait. And while Unstoppable Onslaught.png Unstoppable Onslaught is an immense engagement tool, Emperor's Divide.png Emperor's Divide blocks Sion’s charge and nullifies his immediate engagement potential.

Zilean
Zilean OriginalLoading

Though SionSquare.png Sion's a somewhat lumbering giant, ZileanSquare.png Zilean's Time Warp.png Time Warp gives him all the movement speed he needs to chase down targets and power into the enemy team. Zilean can also plant a Time Bomb.png Time Bomb on Sion to complement his staggering area of effect damage.

Swain OriginalLoading
Swain

Nevermove.png Nevermove and Decrepify.png Decrepify give SwainSquare.png Swain the tools he needs to keep Sion at bay, and while other mages meet a quick demise at SionSquare.png Sion's axe, Swain has the inherent tankiness – particularly when he activates Ravenous Flock.png Ravenous Flock – to withstand his damage output.

Skill usage

Build usage

Recommended Builds

Summoner's Rift
Starting Boots of Speed item Health Potion item4
Essential Doran's Ring item Boots of Mobility item Rabadon's Deathcap item
Offensive Lich Bane item Void Staff item Abyssal Scepter item Deathfire Grasp item
Defensive Zhonya's Hourglass item Banshee's Veil item
Consumables Health Potion item Mana Potion item Sight Ward item
The Howling Abyss
Starting Boots of Speed item Doran's Ring item2 Health Potion item2
Essential Sorcerer's Shoes item Rabadon's Deathcap item Lich Bane item
Offensive Deathfire Grasp item Void Staff item Abyssal Scepter item
Defensive Zhonya's Hourglass item Banshee's Veil item
Consumables Health Potion item Mana Potion item
The Crystal Scar
Starting Boots of Speed item Prospector's Blade item Health Potion item2
Essential Phantom Dancer item Infinity Edge item Berserker's Greaves item
Offensive Sanguine Blade item Last Whisper item Ravenous Hydra item
Defensive Mercurial Scimitar item Guardian Angel item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
Starting Boots of Speed item Doran's Blade item
Essential Phantom Dancer item Infinity Edge item Berserker's Greaves item
Offensive Sanguine Blade item Last Whisper item Ravenous Hydra item
Defensive Mercurial Scimitar item Guardian Angel item
Consumables Health Potion item Mana Potion item

Countering

Around Wikia's network

Random Wiki