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|name = Unstoppable Onslaught |
|name = Unstoppable Onslaught |
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|icon = Unstoppable Onslaught.png |
|icon = Unstoppable Onslaught.png |
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− | |description = {{sbc|First Cast:}} |
+ | |description = {{sbc|First Cast:}} '''Sion''' bellows, which can be heard by all players, and begins charging in the target direction for up to 8 seconds, during which time he cannot cast abilities nor attack, but is immune to all crowd control effects. '''Sion's''' trajectory will update toward the mouse cursor over the duration, but his rotation speed is significantly slow. |
|description2 = If '''Sion''' collides with an enemy champion or terrain, charges for the full 8 seconds, or recasts the ability, he will slam the ground with earth-shattering force, dealing physical damage and slowing surrounding enemies. Enemies hit directly are also knocked up and then stunned for a short duration. The damage and crowd control duration increase over the first few seconds of the charge, capping at 200% damage and {{fd|1.75}} seconds respectively. |
|description2 = If '''Sion''' collides with an enemy champion or terrain, charges for the full 8 seconds, or recasts the ability, he will slam the ground with earth-shattering force, dealing physical damage and slowing surrounding enemies. Enemies hit directly are also knocked up and then stunned for a short duration. The damage and crowd control duration increase over the first few seconds of the charge, capping at 200% damage and {{fd|1.75}} seconds respectively. |
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|description3=Colliding with terrain will cause Sion to stun himself for a short duration. |
|description3=Colliding with terrain will cause Sion to stun himself for a short duration. |
Revision as of 17:14, 26 October 2014
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