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{{C-top}}
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{{C-top}}{{Champion info|{{PAGENAME}}}}
{{champion info|Sion}}
 
{{C-ref}}
 
 
'''Sion, the Undead Juggernaut''' is a melee [[tank]] [[champion]] boasting powerful area-of-effect crowd control and immense durability. '''Sion''' possesses the unique ability to increase his health pool for every enemy slain, allowing him to become incredibly tanky. His high-impact ultimate allows him to initiate teamfights and put himself in prime position to lay down his disruptive and damaging abilities. Additionally, his threatening presence continues after his death, as he can attack for a few seconds to dish out additional damage.
 
   
 
== Abilities ==
 
== Abilities ==
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|name = Glory in Death
 
|name = Glory in Death
 
|icon = Glory in Death.png
 
|icon = Glory in Death.png
|description = Upon taking [[Death|fatal damage]], '''Sion''' briefly becomes [[Invulnerability|invulnerable]] then enters a frenzy, restoring himself to {{as|100% of his maximum health}} but losing{{ft|1{{plus}}('''''Sion's''' level'')|{{pp18|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19}}}}{{as|health}} every {{fd|0.25}} seconds, increasing by{{ft|{{fd|0.7}}{{plus}}(''{{fd|0.7}}{{times}}'''Sion's''' level'')|{{pp18|1.4|2.1|2.8|3.5|4.2|4.9|5.6|6.3|7|7.7|8.4|9.1|9.8|10.5|11.2|11.9|12.6|13.3}}}}per subsequent tick.
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|description = Upon taking [[Death|fatal damage]], '''Sion''' briefly becomes [[Invulnerability|invulnerable]] then enters a frenzy, restoring himself to {{as|100% of his maximum health}} but losing {{pp18|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|formula=1{{plus}}level}} {{as|health}} every {{fd|0.25}} seconds, increasing by {{pp18|1.4|2.1|2.8|3.5|4.2|4.9|5.6|6.3|7|7.7|8.4|9.1|9.8|10.5|11.2|11.9|12.6|13.3|formula=0.7{{plus}}(0.7{{times}}level)}} per subsequent tick.
 
|description2 = '''Sion''' can freely move and use [[basic attack]]s during this time, gaining 100% [[life steal]], attacking at {{as|{{fd|1.75}} attack speed}} and dealing {{as|10% of his target's maximum health}} as bonus [[on-hit]] damage, capped at 75 against [[minions]] and [[monsters]].
 
|description2 = '''Sion''' can freely move and use [[basic attack]]s during this time, gaining 100% [[life steal]], attacking at {{as|{{fd|1.75}} attack speed}} and dealing {{as|10% of his target's maximum health}} as bonus [[on-hit]] damage, capped at 75 against [[minions]] and [[monsters]].
 
|description3 = '''Sion''' cannot cast any of his standard [[abilities]] while in this state but can cast {{ai|Death Surge|Sion}} using any learned ability.
 
|description3 = '''Sion''' cannot cast any of his standard [[abilities]] while in this state but can cast {{ai|Death Surge|Sion}} using any learned ability.
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|video=Sion IVideo.ogv
 
|video=Sion IVideo.ogv
 
}}}}
 
}}}}
 
 
{{Ability|Q
 
{{Ability|Q
 
|name = Decimating Smash
 
|name = Decimating Smash
 
|icon = Decimating Smash.png
 
|icon = Decimating Smash.png
|description = {{sbc|First Cast:}} '''Sion''' [[channel]]s for up to 2 seconds, increasing ''Decimating Smash's'' damage over the duration and its range over the next second. If the channel is interrupted, ''Decimating Smash'' goes on a reduced 2-second cooldown.
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|description = {{sbc|First Cast:}} '''Sion''' [[channel]]s for up to 2 seconds, increasing ''Decimating Smash's'' damage over the duration, up to 300%, and its range over the next second. If the channel is interrupted, ''Decimating Smash'' goes on a reduced 2-second cooldown.
|description2 = {{sbc|Second Cast:}} '''Sion''' deals physical damage to all enemies in the target area, increased by 25% against enemy [[champions]].
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|description2 = {{sbc|Second Cast:}} '''Sion''' deals physical damage to all enemies in the target area, increased by {{fd|33.3%}} against [[monsters]] and {{fd|66.7%}} against [[champions]].
|description3 = If ''Decimating Smash'' was charged for less than 1 second, '''Sion''' {{cctip|slow|slows}} all enemies in the area by 50% for {{fd|0.25}} seconds. If ''Decimating Smash'' was charged for at least 1 second, he {{cctip|airborne|knocks up}} all enemies hit for {{fd|1.25}} seconds, up to {{fd|2.25}} if ''Decimating Smash'' was fully channeled.
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|description3 = If ''Decimating Smash'' was charged for less than 1 second, '''Sion''' {{cctip|slow|slows}} all enemies in the area by 50% for {{fd|0.25}} seconds. If ''Decimating Smash'' was charged for at least 1 second, he {{cctip|airborne|knocks up}} all enemies hit for {{tt|{{fd|1.25}} - {{fd|2.25}}|Reaches the maximum duration at 2 seconds.}} seconds, based on how long ''Decimating Smash'' was channeled.
|leveling2 = {{ft|{{lc|Minimum Physical Damage|nolist=}} {{ap|16|32|48|64|80}} {{as|(+ 52% AD)}}|{{lc|Minimum Champion Damage|nolist=}} {{ap|20|40|60|80|100}} {{as|(+ 65% AD)}}}}
+
|leveling = {{ft|{{lc|Minimum Damage|nolist=}} {{ap|12|24|36|48|60}} {{as|(+ 39% AD)}}|{{lc|Maximum Damage|nolist=}} {{ap|36|72|108|144|180}} {{as|(+ 117% AD)}}}}
{{ft|{{lc|Maximum Physical Damage|nolist=}} {{ap|48|96|144|192|240}} {{as|(+ 156% AD)}}|{{lc|Maximum Champion Damage|nolist=}} {{ap|60|120|180|240|300}} {{as|(+ 195% AD)}}}}
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|leveling2 = {{ft|{{lc|Minimum Monster Damage|nolist=}} {{ap|16|32|48|64|80}} {{as|(+ 52% AD)}}|{{lc|Maximum Monster Damage|nolist=}} {{ap|48|96|144|192|240}} {{as|(+ 156% AD)}}}}
  +
{{ft|{{lc|Minimum Champion Damage|nolist=}} {{ap|20|40|60|80|100}} {{as|(+ 65% AD)}}|{{lc|Maximum Champion Damage|nolist=}} {{ap|60|120|180|240|300}} {{as|(+ 195% AD)}}}}
 
|range = {{ap|{{tt|300|Minimum cast range}}|{{tt|600|Maximum cast range}}}}
 
|range = {{ap|{{tt|300|Minimum cast range}}|{{tt|600|Maximum cast range}}}}
 
|cooldown = {{ap|10|9|8|7|6}}
 
|cooldown = {{ap|10|9|8|7|6}}
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|video=Sion QVideo.ogv
 
|video=Sion QVideo.ogv
 
}}
 
}}
 
 
{{Ability|W
 
{{Ability|W
 
|name = Soul Furnace
 
|name = Soul Furnace
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|description = {{sbc|Passive:}} '''Sion''' permanently gains {{as|2 bonus health}} whenever he [[kill]]s an enemy, increased to {{as|10 bonus health}} against large enemies and enemy [[champion]] takedowns.
 
|description = {{sbc|Passive:}} '''Sion''' permanently gains {{as|2 bonus health}} whenever he [[kill]]s an enemy, increased to {{as|10 bonus health}} against large enemies and enemy [[champion]] takedowns.
 
|description2 = {{MiniAbility|icon=Soul Furnace.png|description={{sbc|First Cast:}} '''Sion''' [[shield]]s himself for up to 6 seconds. After 3 seconds, ''Soul Furnace'' can be reactivated to detonate the shield, detonating automatically if it persists for the full 6 seconds.}}
 
|description2 = {{MiniAbility|icon=Soul Furnace.png|description={{sbc|First Cast:}} '''Sion''' [[shield]]s himself for up to 6 seconds. After 3 seconds, ''Soul Furnace'' can be reactivated to detonate the shield, detonating automatically if it persists for the full 6 seconds.}}
|description3 = {{MiniAbility|icon=Soul Furnace 2.png|description={{sbc|Second Cast:}} ''Soul Furnace's'' shield consumes itself to deal magic damage to enemies around '''Sion'''. The {{as|percentage health}} damage is capped at 400 against minions and monsters.}}
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|description3 = {{MiniAbility|icon=Soul Furnace 2.png|description={{sbc|Second Cast:}} ''Soul Furnace's'' shield consumes itself to deal magic damage to enemies around '''Sion''', capped at 400 against minions and monsters.}}
 
|leveling2 = {{lc|Shield Strength}} {{ap|30|55|80|105|130}} {{as|(+ 40% AP)}} {{as|(+ {{ap|6|7|8|9|10}}% of maximum health)}}
 
|leveling2 = {{lc|Shield Strength}} {{ap|30|55|80|105|130}} {{as|(+ 40% AP)}} {{as|(+ {{ap|6|7|8|9|10}}% of maximum health)}}
|leveling3 = {{lc|Magic Damage}} {{ap|40|65|90|115|140}} {{as|(+ 40% AP)}} {{as|(+ {{ap|10|11|12|13|14}}% of target's maximum health)}}
+
|leveling3 = {{lc|Magic Damage|nolist=}} {{ap|40|65|90|115|140}} {{as|(+ {{ap|10|11|12|13|14}}% of target's maximum health)}}
 
|range =550
 
|range =550
 
|cooldown = 13 seconds after shield expires
 
|cooldown = 13 seconds after shield expires
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|video=Sion WVideo.ogv
 
|video=Sion WVideo.ogv
 
}}
 
}}
 
 
{{Ability|E
 
{{Ability|E
 
|name = Roar of the Slayer
 
|name = Roar of the Slayer
 
|icon = Roar of the Slayer.png
 
|icon = Roar of the Slayer.png
|description = {{sbc|Active:}} '''Sion''' bellows in the target direction, dealing magic damage to the first enemy he hits, {{cctip|slow|slowing}} them and reducing {{as|20% of their armor}} for {{fd|2.5}} seconds.
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|description = {{sbc|Active:}} '''Sion''' bellows in the target direction, dealing magic damage to the first enemy he hits, {{cctip|slow|slowing}} them and reducing {{as|their armor by 20%}} for {{fd|2.5}} seconds.
 
|description2 = If the target is a minion or non-epic monster, they are {{cctip|airborne|knocked back}}, dealing 30% increased damage to all enemies they pass through and {{cctip|slow|slowing}} them by the same amount for {{fd|2.5}} seconds. Projectile enemies stop upon colliding with terrain or reaching the end of their trajectory.
 
|description2 = If the target is a minion or non-epic monster, they are {{cctip|airborne|knocked back}}, dealing 30% increased damage to all enemies they pass through and {{cctip|slow|slowing}} them by the same amount for {{fd|2.5}} seconds. Projectile enemies stop upon colliding with terrain or reaching the end of their trajectory.
 
|leveling = {{ft|{{lc|Magic Damage|nolist=}} {{ap|70|105|140|175|210}} {{as|(+ 40% AP)}}|{{lc|Enhanced Magic Damage|nolist=}} {{ap|91|136.5|182|227.5|273}} {{as|(+ 52% AP)}}}}
 
|leveling = {{ft|{{lc|Magic Damage|nolist=}} {{ap|70|105|140|175|210}} {{as|(+ 40% AP)}}|{{lc|Enhanced Magic Damage|nolist=}} {{ap|91|136.5|182|227.5|273}} {{as|(+ 52% AP)}}}}
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|video=Sion EVideo.ogv
 
|video=Sion EVideo.ogv
 
}}
 
}}
 
 
{{Ability|R
 
{{Ability|R
 
|name = Unstoppable Onslaught
 
|name = Unstoppable Onslaught

Revision as of 23:15, 22 November 2015

Template:C-topTemplate:Champion info

Abilities

Glory in Death

Glory in Death

Upon taking fatal damage, Sion briefly becomes invulnerable then enters a frenzy, restoring himself to 100% of his maximum health but losing Template:Pp18 health every 0.25 seconds, increasing by Template:Pp18 per subsequent tick.

Sion can freely move and use basic attacks during this time, gaining 100% life steal, attacking at 1.75 attack speed and dealing 10% of his target's maximum health as bonus on-hit damage, capped at 75 against minions and monsters.

Sion cannot cast any of his standard abilities while in this state but can cast Death Surge Death Surge using any learned ability.

Death Surge

Death Surge

Active: Sion gains 50% bonus movement speed that decays over 1.5 seconds.

Template:Ability2


Decimating Smash

Decimating Smash

First Cast: Sion channels for up to 2 seconds, increasing Decimating Smash's damage over the duration, up to 300%, and its range over the next second. If the channel is interrupted, Decimating Smash goes on a reduced 2-second cooldown.

「 Minimum Damage: 12 / 24 / 36 / 48 / 60 (+ 39% AD) 」「 Maximum Damage: 36 / 72 / 108 / 144 / 180 (+ 117% AD) 」

Second Cast: Sion deals physical damage to all enemies in the target area, increased by 33.3% against monsters and 66.7% against champions.

「 Minimum Monster Damage: 16 / 32 / 48 / 64 / 80 (+ 52% AD) 」「 Maximum Monster Damage: 48 / 96 / 144 / 192 / 240 (+ 156% AD) 」

「 Minimum Champion Damage: 20 / 40 / 60 / 80 / 100 (+ 65% AD) 」「 Maximum Champion Damage: 60 / 120 / 180 / 240 / 300 (+ 195% AD) 」

If Decimating Smash was charged for less than 1 second, Sion Template:Cctip all enemies in the area by 50% for 0.25 seconds. If Decimating Smash was charged for at least 1 second, he Template:Cctip all enemies hit for 1.25 - 2.25 seconds, based on how long Decimating Smash was channeled.

Info
  • No additional details.

Soul Furnace

Passive: Sion permanently gains 2 bonus health whenever he kills an enemy, increased to 10 bonus health against large enemies and enemy champion takedowns.

Soul Furnace
First Cast: Sion shields himself for up to 6 seconds. After 3 seconds, Soul Furnace can be reactivated to detonate the shield, detonating automatically if it persists for the full 6 seconds.

  • Shield Strength: 30 / 55 / 80 / 105 / 130 (+ 40% AP) (+ 6 / 7 / 8 / 9 / 10% of maximum health)

Soul Furnace 2
Second Cast: Soul Furnace's shield consumes itself to deal magic damage to enemies around Sion, capped at 400 against minions and monsters.

Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 10 / 11 / 12 / 13 / 14% of target's maximum health)

Info
  • No additional details.

Roar of the Slayer

Roar of the Slayer

Active: Sion bellows in the target direction, dealing magic damage to the first enemy he hits, Template:Cctip them and reducing their armor by 20% for 2.5 seconds.

「 Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 40% AP) 」「 Enhanced Magic Damage: 91 / 136.5 / 182 / 227.5 / 273 (+ 52% AP) 」

  • Slow: 40 / 45 / 50 / 55 / 60%

If the target is a minion or non-epic monster, they are Template:Cctip, dealing 30% increased damage to all enemies they pass through and Template:Cctip them by the same amount for 2.5 seconds. Projectile enemies stop upon colliding with terrain or reaching the end of their trajectory.

Info
  • No additional details.

Unstoppable Onslaught

Unstoppable Onslaught
First Cast: Sion charges in the target direction for up to 8 seconds, during which he cannot cast abilities nor attack, but is immune to all crowd control. Sion's trajectory updates itself toward the cursor over the duration, but his turn rate is decreased. If Sion collides with an enemy champion, structure, terrain, or charges for the full 8 seconds, he slams the ground, dealing physical damage to nearby enemies and enemy structures. Sion momentarily Template:Cctip himself upon colliding with terrain.

「 Minimum Physical Damage: 150 / 300 / 450 (+ 40% bonus AD) 」「 Maximum Physical Damage: 300 / 600 / 900 (+ 80% bonus AD) 」

Unstoppable Onslaught 2
Second Cast: Sion halts his charge and slams the ground after a brief delay, dealing physical damage to nearby enemies and enemy structures.

Enemies damaged by either cast of Unstoppable Onslaught are Template:Cctip for 3 seconds. Enemies who Sion directly collides with are also Template:Cctip into him and Template:Cctip for 0.75 seconds. Unstoppable Onslaught's damage and Template:Cctip duration increase over the first few seconds of the charge, capping at 200% damage and 1.75 seconds, respectively.

  • Slow: 40 / 45 / 50%

Info
  • No additional details.

References

Template:C-bot