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Sivir

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 515.76 (+82) Attack damage 52.04 (+3)
Health regen. 5.17 (+0.55) Attack speed [*] 0.658 (+1.6%)
Mana 284 (+50) Armor 22.21 (+3.25)
Mana regen. 8.01 (+0.9) Magic res. 30 (+0)
Ranged 500 Mov. speed 335

Abilities

Fleet of Foot
Fleet of Foot

Sivir gains 30 / 35 / 40 / 45 / 50 movement speed for 2 seconds when she hits an enemy champion with her abilities or basic attacks.

Ability Details
Fleet of Foot is an on-hit effect and spell effect buff.

Additional Information:

Boomerang Blade
RANGE: 1250
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 9
Boomerang Blade

Active: Sivir hurls her crossblade to a target location, which then returns to her. Enemies in its path take physical damage, with 15% reduced damage to each subsequent target, down to a minimum of 40%.

Each enemy can be damaged only twice.

  • Physical Damage: 25 / 45 / 65 / 85 / 105 (+ 70 / 80 / 90 / 100 / 110% AD) (+ 50% AP)
  • Maximum Physical Damage (Single target): 46.25 / 83.25 / 120.25 / 159.1 / 194.25 (+ 129.5 / 148 / 166.5 / 185 / 203.5% AD) (+ 92.5% AP)
  • Minimum Physical Damage: 10 / 18 / 26 / 34 / 42 (+ 28 / 32 / 36 / 40 / 44% AD) (+ 20% AP)
Ability Details
Boomerang Blade is a linear, pass-through skill shot that returns to Sivir upon reaching maximum range.

Additional Information:

  • The damage reduction per enemy hit does not reset back to full damage upon changing direction.
  • Boomerang Blade will still return to Sivir even if she dies before it changes direction.
Ricochet
COST: 60 mana
COOLDOWN: 9 / 8 / 7 / 6 / 5
Ricochet

Active: Sivir's next 3 basic attacks bounce to nearby enemies, dealing a percentage of her attack damage to each additional enemy hit. Only the first target is affected by on-hit effects.

  • Bounce Damage: 50 / 55 / 60 / 65 / 70% AD

There is no limit on how many enemies that can be hit, but each enemy unit can only be hit once per attack.

Ability Details
Ricochet is an auto-attack modifier.
  • Does not apply spell effects.
  • Attacks on Sivir's primary target will apply other on-hit effects and can critically strike as normal. Hits to secondary targets do not apply on-hit effects and cannot critically strike.
    • On-hit effects and critical strikes on the primary target will not affect damage dealt to secondary targets.
  • Banshee's Veil item.png Spell shields do not block the ability.

Additional Information:

  • Ricochet resets Sivir's attack timer on cast.
  • Ricochet-enhanced autoattacks can bounce from structures onto secondary targets but cannot bounce from nearby units onto structures.
  • Ricochet will apply The Black Cleaver item.png The Black Cleaver's armor reduction on each secondary target as this effect is not an on-hit effect.
Spell Shield
COOLDOWN: 22 / 19 / 16 / 13 / 10
Spell Shield

Active: Sivir creates a magical barrier that lasts up to 1.5 seconds, blocking the next enemy ability used on Sivir.

If an ability is blocked by the shield, Sivir gains mana.

  • Mana restored: 80 / 95 / 110 / 125 / 140
Ability Details
Spell Shield is a self-targeted spell shield.

Additional Information:

  • Spell Shield can block multiple abilities if they strike Sivir at the same time, as is the case with all spell shields.
  • Spell Shield will not take priority over Banshee's Veil item.png Banshee's Veil - a single ability can/will pop both shields.
  • Spell Shield will take priority over MorganaSquare.png Morgana's Black Shield.png Black Shield and will block the ability before it damages the shield.
On The Hunt
RANGE: 1000
COST: 100 mana
COOLDOWN: 120 / 100 / 80
On The Hunt

Passive: Sivir gains bonus attack speed while Ricochet.png Ricochet is active.

  • Bonus Attack Speed: 40 / 60 / 80%

Active: Sivir rallies her allies for 8 seconds, granting all nearby allies an initial 60% movement Speed bonus that reduces to 20% after a few seconds.

  • Initial Movement Speed Duration: 2 / 4 / 6
Ability Details
On The Hunt passively grants a self-targeted buff and can also be activated to grant Sivir an aura for 8 seconds.

Additional Information:

  • Bonuses to allies persist until the aura duration ends even if the buffed unit moves out of range of Sivir.
  • The active affects minions.
  • Sivir can grant the buff to allies who weren't in range upon activation by moving in range of them.

References

Start a Discussion Discussions about Sivir

  • sivir is my new favorite champ

    13 messages
    • Bluecardiganman wrote:idk how ur fav champ can have no cc lol. i ccouldnt stand it myself :p get exhaust...problem solved.
    • sivir, honestly isnt THAT good. Her damage can be matched or beaten and her autos dont actually do that much DPS since you cant really do anyth...

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