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(More info about Skarner's passive.)
(Severely false infomation FROM RIOT THEMSELF : Q magic damage DOES NOT stack as they stated.)
Tag: rte-source
(15 intermediate revisions by 10 users not shown)
Line 8: Line 8:
 
|icon = Crystallizing Sting.png
 
|icon = Crystallizing Sting.png
 
|description = {{ai|Crystal Slash|Skarner}} and {{ai|Fracture|Skarner}} build stacks of [[File:Crystallizing Sting.png|20px|link=]] '''Crystal Venom''' on the target enemy, stacking up to 3 times.
 
|description = {{ai|Crystal Slash|Skarner}} and {{ai|Fracture|Skarner}} build stacks of [[File:Crystallizing Sting.png|20px|link=]] '''Crystal Venom''' on the target enemy, stacking up to 3 times.
|description2 = Attacking an enemy with 3 stacks consumes them to deal 15{{plus}}(5{{times}}''Skarner's level'') {{as|(+ 100% AD)}} magic damage and stun the target for {{pp|3|0.5|0.75|1|1|7|13}} seconds. After the stun, targets cannot receive [[File:Crystallizing Sting.png|20px|link=]] '''Crystal Venom''' stacks for 6 seconds.
+
|description2 = If Skarner attacks an enemy at 3 stacks, the stacks are consumed and his attack is modified to deal{{ft|15{{plus}}(5{{times}}''Skarner's level'')|{{pp18|20|25|30|35|40|45|50|55|60|65|70|75|80|85|90|95|100|105}}}}{{as|(+ 100% AD)}} magic damage and {{cctip|stun|stun}} the target for {{pp|3|0.5|0.75|1|1|7|13}} seconds. After the stun, targets cannot receive [[File:Crystallizing Sting.png|20px|link=]] '''Crystal Venom''' stacks for a few seconds.
  +
|customlabel = {{tt|On-Target Cooldown|This is not affected by cooldown reduction. Begins after the target is stunned.}}
  +
|custominfo = {{ap|6}}
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
Line 30: Line 32:
 
|icon = Crystal Slash.png
 
|icon = Crystal Slash.png
 
|description = {{sbc|Active:}} Skarner deals physical damage to all enemies within range.
 
|description = {{sbc|Active:}} Skarner deals physical damage to all enemies within range.
|description2 = Hitting an enemy will charge himself with [[File:Crystal Slash.png|20px|link=]] '''Crystal Energy''' for 5 seconds and stacking up to 3 times, granting bonus attack speed and movement speed and causing subsequent casts to deal bonus magic damage while these stacks persist.
+
|description2 = Hitting an enemy will charge himself with [[File:Crystal Slash.png|20px|link=]] '''Crystal Energy''' for 5 seconds stacking up to 3 times, granting bonus attack speed and movement speed and causing subsequent casts to deal bonus magic damage.
 
<br><br>Basic attacks reduce the cooldown of ''Crystal Slash'' by {{fd|0.5}} seconds (''doubled against enemy champions'').
 
<br><br>Basic attacks reduce the cooldown of ''Crystal Slash'' by {{fd|0.5}} seconds (''doubled against enemy champions'').
|leveling = {{lc|Physical damage}} {{ap|18|28|38|48|58}} {{as|(+ 40% bonus AD)}}
+
|leveling = {{lcaps|Physical damage|20|30|40|50|60|(+ 40% bonus AD)}}
|leveling2 ={{lc|Bonus Attack speed}} {{ap|8|10|12|14|16}}%
+
|leveling2 ={{lcap|Bonus Attack speed|8|10|12|14|16}}%
{{lc|Total Bonus Attack speed}} {{ap|24|30|36|42|48}}%
+
{{lcap|Total Bonus Attack speed|24|30|36|42|48}}%
{{lc|Bonus Movement speed}} {{ap|2|3|4|5|6%}}
+
{{lcap|Bonus Movement speed|2|3|4|5|6%}}
{{lc|Total Bonus Movement speed}} {{ap|6|9|12|15|18%}}
+
{{lcap|Total Bonus Movement speed|6|9|12|15|18%}}
{{lc|Bonus magic damage}} {{ap|18|28|38|48|58}} {{as|(+ 20% AP)}}
+
{{lcaps|Bonus magic damage|20|30|40|50|60|(+ 20% AP)}}
 
|cooldown = {{fd|3.5}}
 
|cooldown = {{fd|3.5}}
|cost = {{ap|16|18|20|22|24}}
+
|cost = {{ap|16|17|18|19|20}}
 
|costtype = mana
 
|costtype = mana
 
|range = 350
 
|range = 350
Line 59: Line 61:
 
|icon = Crystalline Exoskeleton.png
 
|icon = Crystalline Exoskeleton.png
 
|description = {{sbc|Active:}} Skarner shields himself for up to 6 seconds.
 
|description = {{sbc|Active:}} Skarner shields himself for up to 6 seconds.
|description2 = While the shield persists, Skarner gains increasing movement speed that reaches full strength after 3 seconds.
+
|description2 = While the shield persists, Skarner gains bonus movement speed that increases over the next 3 seconds.
|leveling = {{lc|Shield}} {{ap|80|135|190|245|300}} {{as|(+ 80% AP)}}
+
|leveling = {{lcaps|Shield|80|135|190|245|300|(+ 80% AP)}}
|leveling2 = {{lc|Max Movement speed}} {{ap|16|20|24|28|32}}%
+
|leveling2 = {{lcap|Initial Bonus|0|4|8|12|16}}%
  +
{{lcap|Max Movement speed|16|20|24|28|32}}%
 
|cooldown = {{ap|13|12.5|12|11.5|11}}
 
|cooldown = {{ap|13|12.5|12|11.5|11}}
 
|cost = 60
 
|cost = 60
Line 81: Line 84:
 
|name = Fracture
 
|name = Fracture
 
|icon = Fracture.png
 
|icon = Fracture.png
|description = {{sbc|Active:}} Skarner deals magic damage to all enemies in a line and slows them for {{fd|2.5}} seconds.
+
|description = {{sbc|Active:}} Skarner deals magic damage to all enemies in a line and {{cctip|slow|slows}} them for {{fd|2.5}} seconds.
|leveling = {{lc|Magic Damage}} {{ap|40|60|80|100|120}} {{as|(+ 40% AP)}}
+
|leveling = {{lcaps|Magic Damage|40|75|110|145|180|(+ 40% AP)}}
{{lc|Slow}} {{ap|45|50|55|60|65}}%
+
{{lcap|Slow|45|50|55|60|65}}%
  +
|cooldown = {{ap|12|11.5|11|10.5|10}}
{{lc|Missile Width}} 70
 
{{lc|Missile Speed}} 1500
 
|cooldown = 12
 
 
|cost = {{ap|50|55|60|65|70}}
 
|cost = {{ap|50|55|60|65|70}}
 
|costtype = mana
 
|costtype = mana
Line 93: Line 94:
 
|{{Ability2
 
|{{Ability2
 
|targeting = '''Fracture''' is a linear pass-through [[skill shot]].
 
|targeting = '''Fracture''' is a linear pass-through [[skill shot]].
 
{{lc|Missile Width}} 70
 
{{lc|Missile Speed}} 1500
 
|damagetype = magic
 
|damagetype = magic
 
|projectile = true
 
|projectile = true
Line 98: Line 101:
 
|onhiteffects =
 
|onhiteffects =
 
|spellshield = will block the damage and slow.
 
|spellshield = will block the damage and slow.
  +
|additional = *'''Fracture''' will be disabled during {{ai|Impale|Skarner}}.
|additional =
 
 
|video=Skarner EVideo
 
|video=Skarner EVideo
 
}}}}
 
}}}}
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|name = Impale
 
|name = Impale
 
|icon = Impale.png
 
|icon = Impale.png
|description = {{sbc|Active:}} Skarner rears his stinger, rooting his target for {{tt|{{fd|0.25}}|Estimated}} seconds as he brings his stinger down, dealing magic damage and suppressing it for {{fd|1.75}} seconds. At the end of the suppression, the target takes the same damage again.
+
|description = {{sbc|Active:}} Skarner rears his stinger, rooting his target for {{tt|{{fd|0.25}}|Estimated}} seconds as he brings his stinger down, dealing magic damage and {{cctip|suppression|suppressing}} it for {{fd|1.75}} seconds. At the end of the suppression, the target takes the same damage again.
|description2 = For the duration, Skarner can move freely and drag his victim around with him. ''Impale'' consumes all {{ai|Crystallizing Sting|Skarner|Crystal Venom}} stacks to deal bonus magic damage per stack.
+
|description2 = For the duration, Skarner can move freely and drag his victim around with him but cannot attack the victim. ''Impale'' consumes all {{ai|Crystallizing Sting|Skarner|Crystal Venom}} stacks to deal bonus magic damage per stack.
|leveling = {{lc|Magic damage}} {{ap|100|150|200}} {{as|(+ 50% AP)}}
+
|leveling = {{lcaps|Magic damage|100|150|200|(+ 50% AP)}}
{{lc|Total damage}} {{ap|200|300|400}} {{as|(+ 100% AP)}}
+
{{lcaps|Total damage|200|300|400|(+ 100% AP)}}
 
|leveling2 = {{lcap|Bonus damage per stack|50|75|100}}
 
|leveling2 = {{lcap|Bonus damage per stack|50|75|100}}
 
{{lcap|Max Bonus damage|150|225|300}}
 
{{lcap|Max Bonus damage|150|225|300}}
{{lcap|Max Total damage|350|525|700}} {{as|(+ 100% AP)}}
+
{{lcaps|Max Total damage|350|525|700|(+ 100% AP)}}
 
|cooldown={{ap|110|100|90}}
 
|cooldown={{ap|110|100|90}}
 
|cost={{ap|100|125|150}}
 
|cost={{ap|100|125|150}}
Line 156: Line 159:
 
[[Category:Shield champion]]
 
[[Category:Shield champion]]
 
[[Category:Haste champion]]
 
[[Category:Haste champion]]
  +
[[Category:Pull champion]]
  +
[[Category:4800 IP champion]]
  +
[[Category:880 RP champion]]

Revision as of 08:32, 26 March 2015

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Abilities

Crystallizing Sting

Crystallizing Sting

Crystal Slash Crystal Slash and Fracture Fracture build stacks of Crystallizing Sting Crystal Venom on the target enemy, stacking up to 3 times.

If Skarner attacks an enemy at 3 stacks, the stacks are consumed and his attack is modified to deal「 15 + (5 × Skarner's level) 」「 Template:Pp18 」(+ 100% AD) magic damage and Template:Cctip the target for Error: Parameter '3' is not accepted. seconds. After the stun, targets cannot receive Crystallizing Sting Crystal Venom stacks for a few seconds.

Template:Ability2


Crystal Slash

Crystal Slash

Active: Skarner deals physical damage to all enemies within range.

Template:Lcaps

Hitting an enemy will charge himself with Crystal Slash Crystal Energy for 5 seconds stacking up to 3 times, granting bonus attack speed and movement speed and causing subsequent casts to deal bonus magic damage.

Basic attacks reduce the cooldown of Crystal Slash by 0.5 seconds (doubled against enemy champions).

Template:Lcap% Template:Lcap% Template:Lcap Template:Lcap

Template:Lcaps

Template:Ability2


Crystalline Exoskeleton

Crystalline Exoskeleton

Active: Skarner shields himself for up to 6 seconds.

Template:Lcaps

While the shield persists, Skarner gains bonus movement speed that increases over the next 3 seconds.

Template:Lcap%

Template:Lcap%

Template:Ability2


Fracture

Fracture

Active: Skarner deals magic damage to all enemies in a line and Template:Cctip them for 2.5 seconds.

Template:Lcaps

Template:Lcap%

Template:Ability2


Impale

Impale

Active: Skarner rears his stinger, rooting his target for 0.25 seconds as he brings his stinger down, dealing magic damage and Template:Cctip it for 1.75 seconds. At the end of the suppression, the target takes the same damage again.

Template:Lcaps

Template:Lcaps

For the duration, Skarner can move freely and drag his victim around with him but cannot attack the victim. Impale consumes all Crystal Venom Crystal Venom stacks to deal bonus magic damage per stack.

Template:Lcap Template:Lcap

Template:Lcaps

Template:Ability2


References

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