(More info about Skarner's passive.) |
(Severely false infomation FROM RIOT THEMSELF : Q magic damage DOES NOT stack as they stated.) Tag: rte-source |
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|icon = Crystallizing Sting.png |
|icon = Crystallizing Sting.png |
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|description = {{ai|Crystal Slash|Skarner}} and {{ai|Fracture|Skarner}} build stacks of [[File:Crystallizing Sting.png|20px|link=]] '''Crystal Venom''' on the target enemy, stacking up to 3 times. |
|description = {{ai|Crystal Slash|Skarner}} and {{ai|Fracture|Skarner}} build stacks of [[File:Crystallizing Sting.png|20px|link=]] '''Crystal Venom''' on the target enemy, stacking up to 3 times. |
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− | |description2 = |
+ | |description2 = If Skarner attacks an enemy at 3 stacks, the stacks are consumed and his attack is modified to deal{{ft|15{{plus}}(5{{times}}''Skarner's level'')|{{pp18|20|25|30|35|40|45|50|55|60|65|70|75|80|85|90|95|100|105}}}}{{as|(+ 100% AD)}} magic damage and {{cctip|stun|stun}} the target for {{pp|3|0.5|0.75|1|1|7|13}} seconds. After the stun, targets cannot receive [[File:Crystallizing Sting.png|20px|link=]] '''Crystal Venom''' stacks for a few seconds. |
+ | |customlabel = {{tt|On-Target Cooldown|This is not affected by cooldown reduction. Begins after the target is stunned.}} |
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+ | |custominfo = {{ap|6}} |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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|icon = Crystal Slash.png |
|icon = Crystal Slash.png |
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|description = {{sbc|Active:}} Skarner deals physical damage to all enemies within range. |
|description = {{sbc|Active:}} Skarner deals physical damage to all enemies within range. |
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− | |description2 = Hitting an enemy will charge himself with [[File:Crystal Slash.png|20px|link=]] '''Crystal Energy''' for 5 seconds |
+ | |description2 = Hitting an enemy will charge himself with [[File:Crystal Slash.png|20px|link=]] '''Crystal Energy''' for 5 seconds stacking up to 3 times, granting bonus attack speed and movement speed and causing subsequent casts to deal bonus magic damage. |
<br><br>Basic attacks reduce the cooldown of ''Crystal Slash'' by {{fd|0.5}} seconds (''doubled against enemy champions''). |
<br><br>Basic attacks reduce the cooldown of ''Crystal Slash'' by {{fd|0.5}} seconds (''doubled against enemy champions''). |
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− | |leveling = {{ |
+ | |leveling = {{lcaps|Physical damage|20|30|40|50|60|(+ 40% bonus AD)}} |
− | |leveling2 ={{ |
+ | |leveling2 ={{lcap|Bonus Attack speed|8|10|12|14|16}}% |
− | {{ |
+ | {{lcap|Total Bonus Attack speed|24|30|36|42|48}}% |
− | {{ |
+ | {{lcap|Bonus Movement speed|2|3|4|5|6%}} |
− | {{ |
+ | {{lcap|Total Bonus Movement speed|6|9|12|15|18%}} |
− | {{ |
+ | {{lcaps|Bonus magic damage|20|30|40|50|60|(+ 20% AP)}} |
|cooldown = {{fd|3.5}} |
|cooldown = {{fd|3.5}} |
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− | |cost = {{ap|16|18| |
+ | |cost = {{ap|16|17|18|19|20}} |
|costtype = mana |
|costtype = mana |
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|range = 350 |
|range = 350 |
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|icon = Crystalline Exoskeleton.png |
|icon = Crystalline Exoskeleton.png |
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|description = {{sbc|Active:}} Skarner shields himself for up to 6 seconds. |
|description = {{sbc|Active:}} Skarner shields himself for up to 6 seconds. |
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− | |description2 = While the shield persists, Skarner gains |
+ | |description2 = While the shield persists, Skarner gains bonus movement speed that increases over the next 3 seconds. |
− | |leveling = {{ |
+ | |leveling = {{lcaps|Shield|80|135|190|245|300|(+ 80% AP)}} |
− | |leveling2 = {{ |
+ | |leveling2 = {{lcap|Initial Bonus|0|4|8|12|16}}% |
+ | {{lcap|Max Movement speed|16|20|24|28|32}}% |
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|cooldown = {{ap|13|12.5|12|11.5|11}} |
|cooldown = {{ap|13|12.5|12|11.5|11}} |
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|cost = 60 |
|cost = 60 |
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|name = Fracture |
|name = Fracture |
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|icon = Fracture.png |
|icon = Fracture.png |
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− | |description = {{sbc|Active:}} Skarner deals magic damage to all enemies in a line and slows them for {{fd|2.5}} seconds. |
+ | |description = {{sbc|Active:}} Skarner deals magic damage to all enemies in a line and {{cctip|slow|slows}} them for {{fd|2.5}} seconds. |
− | |leveling = {{ |
+ | |leveling = {{lcaps|Magic Damage|40|75|110|145|180|(+ 40% AP)}} |
− | {{ |
+ | {{lcap|Slow|45|50|55|60|65}}% |
+ | |cooldown = {{ap|12|11.5|11|10.5|10}} |
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⚫ | |||
⚫ | |||
− | |cooldown = 12 |
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|cost = {{ap|50|55|60|65|70}} |
|cost = {{ap|50|55|60|65|70}} |
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|costtype = mana |
|costtype = mana |
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|{{Ability2 |
|{{Ability2 |
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|targeting = '''Fracture''' is a linear pass-through [[skill shot]]. |
|targeting = '''Fracture''' is a linear pass-through [[skill shot]]. |
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⚫ | |||
⚫ | |||
|damagetype = magic |
|damagetype = magic |
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|projectile = true |
|projectile = true |
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|onhiteffects = |
|onhiteffects = |
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|spellshield = will block the damage and slow. |
|spellshield = will block the damage and slow. |
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+ | |additional = *'''Fracture''' will be disabled during {{ai|Impale|Skarner}}. |
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− | |additional = |
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|video=Skarner EVideo |
|video=Skarner EVideo |
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}}}} |
}}}} |
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|name = Impale |
|name = Impale |
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|icon = Impale.png |
|icon = Impale.png |
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− | |description = {{sbc|Active:}} Skarner rears his stinger, rooting his target for {{tt|{{fd|0.25}}|Estimated}} seconds as he brings his stinger down, dealing magic damage and suppressing it for {{fd|1.75}} seconds. At the end of the suppression, the target takes the same damage again. |
+ | |description = {{sbc|Active:}} Skarner rears his stinger, rooting his target for {{tt|{{fd|0.25}}|Estimated}} seconds as he brings his stinger down, dealing magic damage and {{cctip|suppression|suppressing}} it for {{fd|1.75}} seconds. At the end of the suppression, the target takes the same damage again. |
− | |description2 = For the duration, Skarner can move freely and drag his victim around with him. ''Impale'' consumes all {{ai|Crystallizing Sting|Skarner|Crystal Venom}} stacks to deal bonus magic damage per stack. |
+ | |description2 = For the duration, Skarner can move freely and drag his victim around with him but cannot attack the victim. ''Impale'' consumes all {{ai|Crystallizing Sting|Skarner|Crystal Venom}} stacks to deal bonus magic damage per stack. |
− | |leveling = {{ |
+ | |leveling = {{lcaps|Magic damage|100|150|200|(+ 50% AP)}} |
− | {{ |
+ | {{lcaps|Total damage|200|300|400|(+ 100% AP)}} |
|leveling2 = {{lcap|Bonus damage per stack|50|75|100}} |
|leveling2 = {{lcap|Bonus damage per stack|50|75|100}} |
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{{lcap|Max Bonus damage|150|225|300}} |
{{lcap|Max Bonus damage|150|225|300}} |
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− | {{ |
+ | {{lcaps|Max Total damage|350|525|700|(+ 100% AP)}} |
|cooldown={{ap|110|100|90}} |
|cooldown={{ap|110|100|90}} |
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|cost={{ap|100|125|150}} |
|cost={{ap|100|125|150}} |
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[[Category:Shield champion]] |
[[Category:Shield champion]] |
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[[Category:Haste champion]] |
[[Category:Haste champion]] |
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+ | [[Category:Pull champion]] |
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+ | [[Category:4800 IP champion]] |
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+ | [[Category:880 RP champion]] |
Revision as of 08:32, 26 March 2015
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