Tag: sourceedit |
(Updated Skarner's numbers on W and E based off of recent hotfix.
http://na.leagueoflegends.com/en/news/game-updates/patch/patch-516-notes) Tags: Visual edit apiedit |
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== Abilities == |
== Abilities == |
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− | <tabber> |
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− | Live= |
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− | {{Ability|I |
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− | |name = Crystallizing Sting |
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− | |icon = Crystallizing Sting.png |
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− | |description = {{ai|Crystal Slash|Skarner}} and {{ai|Fracture|Skarner}} build stacks of ''Crystallizing Sting'' on the target enemy, stacking up to 3 times. |
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− | |description2 = If '''Skarner''' uses a [[basic attack]] against an enemy at 3 stacks, the stacks are consumed and his attack is modified to deal{{ft|15{{plus}}(''5{{times}}'''Skarner's''' level'')|{{pp18|20|25|30|35|40|45|50|55|60|65|70|75|80|85|90|95|100|105}}}}{{as|(+ 100% AD)}} magic damage and {{cctip|stun|stun}} the target for {{pp|3|0.5|0.75|1|1|7|13}} seconds. This effect and ''Crystallizing Sting's'' stack application cannot occur on the same target more than once every few seconds. |
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− | |customlabel = {{tt|On-Target Cooldown|This is not affected by cooldown reduction. Begins after the target is stunned.}} |
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− | |custominfo = 6 |
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− | |targeting = '''Crystal Venom''' is a [[spell effect]].<br /> |
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− | '''{{tt|Crystallizing Sting|Refered to the attack consuming Crystal Venom}}''' is an [[on-hit effect]] ability. |
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− | |damagetype = magic |
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− | |spelleffects = |
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− | |onhiteffects = The triggering attack for ''Crystallizing Sting'' will apply other [[on-hit effects]] and can critically strike as normal. |
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− | **''Crystallizing Sting's'' damage applies [[life steal]] in spite of being magic damage. |
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− | **{{Pending for test}} Crystallizing Sting's relationship with {{ai|Counter Strike|Jax|dodge}}, {{ai|Riposte|Fiora|parry}}, {{ai|Aegis Protection|Pantheon|block}} and [[blind]] has yet to be tested. |
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− | |spellshield = will block the damage and stun. |
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− | * ''Crystallizing Sting'' does not apply spell effects. |
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− | * If ''Crystallizing Sting'' applies the [[Named item effect#Spellblade|Spellblade]] effect of {{ii|Sheen}}, {{ii|Iceborn Gauntlet}} or {{ii|Trinity Force}}, the proc is converted into magic damage as the base attack is. |
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− | |video=Skarner IVideo |
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− | }} |
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− | {{Ability|Q |
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− | |name = Crystal Slash |
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− | |icon = Crystal Slash.png |
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− | |description = {{sbc|Active:}} '''Skarner''' deals physical damage to all enemies within range. |
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− | |description2 = Hitting an enemy with ''Crystal Slash'' grants '''Skarner''' {{as|bonus attack speed}} and [[movement speed]] for 5 seconds, stacking up to 3 times, and causes subsequent casts to deal bonus magic damage. |
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− | |description3 = Basic attacks reduce ''Crystal Slash's'' cooldown by {{fd|0.5}} seconds, doubled to 1 against enemy [[champions]]. |
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− | |leveling2 =*{{ft|{{lc|Bonus Attack Speed|nolist=}} {{ap|8|10|12|14|16%}}|{{lc|Total Bonus Attack Speed|nolist=}} {{ap|24|30|36|42|48%}}}} |
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− | *{{ft|{{lc|Bonus Movement Speed|nolist=}} {{ap|2|3|4|5|6%}}|{{lc|Total Bonus Movement Speed|nolist=}} {{ap|6|9|12|15|18%}}}} |
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− | *{{ft|{{lc|Bonus Magic Damage|nolist=}} {{ap|20|30|40|50|60}} {{as|(+ 20% AP)}}|{{lc|Total Mixed Damage|nolist=}} {{ap|40|60|80|100|120}} {{as|(+ 40% bonus AD)}} {{as|(+ 20% AP)}}}} |
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− | |cooldown = {{fd|3.5}} |
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− | |cost = {{ap|16|17|18|19|20}} |
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− | |costtype = mana |
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− | |targeting = '''Crystal Slash''' is a [[area of effect|point blank area of effect]] ability with a [[buff|self-buff]] component. |
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− | |damagetype = magic |
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− | |spelleffects = area |
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− | |onhiteffects = |
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− | |spellshield = will block the damage but do not prevent Skarner from gaining the bonus attack speed. |
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− | |additional = |
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− | *''Crystal Slash'' has no cast time and does not interrupt Skarner's previous orders. |
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− | * Basic attacks against structures will not reduce the cooldown. |
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− | |video=Skarner QVideo |
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− | }} |
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− | |||
− | {{Ability|W |
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− | |name = Crystalline Exoskeleton |
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− | |icon = Crystalline Exoskeleton.png |
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− | |description = {{sbc|Active:}} '''Skarner''' [[shield]]s himself for up to 6 seconds, gaining bonus movement speed that increases by an additional 16% over 3 seconds while the shield holds. |
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− | |leveling = {{lcaps|Shield|80|135|190|245|300|(+ 80% AP)}} |
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− | {{ft|{{lc|Initial Bonus Movement Speed|nolist=}} {{ap|0|4|8|12|16%}}|{{lc|Maximum Bonus Movement Speed|nolist=}} {{ap|16|20|24|28|32%}}}} |
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− | |cooldown = {{ap|13|12.5|12|11.5|11}} |
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− | |cost = 60 |
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− | |costtype = mana |
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− | |targeting ='''Crystalline Exoskeleton''' is a [[buff|self-buff]] ability. |
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− | |damagetype = |
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− | |spelleffects = |
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− | |onhiteffects = |
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− | |spellshield = |
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− | |additional = |
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− | *''Crystalline Exoskeleton'' has no cast time and does not interrupt Skarner's previous orders. |
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− | |video=Skarner WVideo |
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− | }} |
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− | |||
− | {{Ability|E |
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− | |name = Fracture |
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− | |icon = Fracture.png |
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− | |description = {{sbc|Active:}} '''Skarner''' deals magic damage to all enemies in a line and {{cctip|slow|slows}} them for {{fd|2.5}} seconds. |
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− | |leveling = {{lcaps|Magic Damage|40|75|110|145|180|(+ 40% AP)}} |
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− | {{lcap|Slow|45|50|55|60|65%}} |
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− | |cooldown = {{ap|12|11.5|11|10.5|10}} |
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− | |cost = {{ap|50|55|60|65|70}} |
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− | |costtype = mana |
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− | |range = 1000 |
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− | |targeting = '''Fracture''' is a linear pass-through [[skill shot]]. |
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− | {{lc|Missile Width}} 70 |
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− | {{lc|Missile Speed}} 1500 |
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− | |damagetype = magic |
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− | |projectile = true |
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− | |spelleffects = area |
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− | |onhiteffects = |
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− | |spellshield = will block the damage and slow. |
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− | |additional = *'''Fracture''' will be disabled during {{ai|Impale|Skarner}}. |
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− | |video=Skarner EVideo |
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− | }} |
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− | {{Ability|R |
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− | |name = Impale |
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− | |icon = Impale.png |
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− | |description = {{sbc|Active:}} '''Skarner''' rears his stinger, {{cctip|root|rooting}} his target for {{tt|{{fd|0.25}}|Estimated}} seconds as he brings it down, dealing them magic damage and {{cctip|suppression|suppressing}} them for {{fd|1.75}} seconds. At the end of the duration, the target takes the same damage again. |
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− | |description2 = For the duration, '''Skarner''' can move freely and drag his victim around with him but cannot attack them. ''Impale'' consumes all {{ai|Crystallizing Sting|Skarner}} stacks to deal bonus magic damage per stack. |
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− | |leveling = {{ft|{{lc|Magic Damage|nolist=}} {{ap|100|150|200}} {{as|(+ 50% AP)}}|{{lc|Total Magic Damage|nolist=}} {{ap|200|300|400}} {{as|(+ 100% AP)}}}} |
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− | |leveling2 = {{ft|{{lc|Bonus Damage Per Stack|nolist=}} {{ap|50|75|100}}|{{lc|Maximum Bonus Damage|nolist=}} {{ap|150|225|300}}}} |
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− | {{lcaps|Maximum Total damage|350|525|700|(+ 100% AP)}} |
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− | |cooldown={{ap|110|100|90}} |
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− | |cost={{ap|100|125|150}} |
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− | |costtype=mana |
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− | |range=350 |
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− | |targeting = '''Impale''' is a single targeted ability. |
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− | |damagetype = magic |
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− | |spelleffects = single |
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− | |onhiteffects = |
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− | |spellshield = will block the ability. |
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− | |additional = |
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− | * If ''Impale's'' suppression is removed via a method of [[crowd control]] removal such as [[Named item effect#Quicksilver|Quicksilver]], the secondary damage is not dealt. |
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− | * If Skarner loses sight of his target or if his target exceeds a range threshold during the initial {{tt|{{fd|0.25}}|Estimated}} seconds, the ability is cancelled but does not go on cooldown. |
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− | ** ''Impale's'' target can exceed the threshold either by being in the process of dashing when immobilized, removing the immobilize and then quickly moving away, or by an ally knocking Skarner back. |
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− | * Skarner's target will follow him around regardless of the method of movement - including through forced movement spells such as {{ai|Buster Shot|Tristana}} and {{ai|Dark Passage|Thresh}}. |
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− | * While ''Impale's'' suppress is active, Skarner is considered to be facing in the direction of his movement, not the direction he is facing, for the purposes of abilities such as {{ai|Petrifying Gaze|Cassiopeia}} and {{ai|Mocking Shout|Tryndamere}}. |
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− | |video=Skarner RVideo |
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− | }} |
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− | |-| |
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− | PBE= |
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{{Ability|I |
{{Ability|I |
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|name = Crystal Spires |
|name = Crystal Spires |
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− | |icon = |
+ | |icon = Crystal Spires.png |
− | |description = '''Skarner's''' presence causes ''Crystal Spires'' to appear at set points on the battlefield, which can be captured by [[champions]] who stand near them for |
+ | |description = {{Sbc|Crystal Spires:}} '''Skarner's''' presence causes a number of ''Crystal Spires'' to appear at set points on the battlefield, which can be captured by [[champions]] who stand near them for 2 seconds. Once captured, ''Crystal Spires'' are owned until contested and the defending team can stand on the spire to prevent the opposing team from capturing it. |
− | |description2 = ''Crystal Spires'' grant {{g|15}} |
+ | |description2 = ''Crystal Spires'' grant {{g|30}} split among its captors upon being captured, or {{g|15}} if only a single champion participated in its capture, and provide {{cctip|sight}} around them for {{fd|1.5}} seconds upon being captured, becoming impossible to recapture for 15 seconds. |
− | |description3 = While within |
+ | |description3 = {{sbc|Crystal Charge:}} While within range of a ''Crystal Spire'' controlled by his team, or while an enemy is {{cctip|stun|stunned}} with {{ai|Fracture|Skarner}} or {{cctip|suppression|suppressed}} with {{ai|Impale|Skarner}}, '''Skarner''' gains 100 bonus [[movement speed]], {{ft|42%{{plus}}(''6%{{times}}'''Skarner's''' level''|{{pp18|48|54|60|66|72|78|84|90|96|102|108|114|120|126|132|138|144|150}}%}}{{as|bonus attack speed}} and restores {{as|3% maximum mana}} every second. |
|targeting = '''Crystal Spires''' is a [[buff]]. |
|targeting = '''Crystal Spires''' is a [[buff]]. |
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+ | **Summoner's Rift (6)- One beside {{cis|Baron Nashor}} pit, {{cis|Dragon}} pits, and one nearby to each of the {{ci|Red Brambleback|Red Bramblebacks}} and {{ci|Blue Sentinel|Blue Sentinels}}. |
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+ | **Twisted Treeline (5) - One within {{cis|Vilemaw}} pit, and one nearby to each of the {{ci|Golem}} and {{ci|Wolf}} camps. |
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+ | **Crystal Scar (6) - One beneath the Windmill, one near the Storm Relic, one beside each of the upper Speed Shrines, and one either side of the lower Speed Shrine. |
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+ | **Murder Bridge (5) - One in each of the maps brushes, and one in each of thee team's bases below their respective inhibitors. |
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+ | *The spires near {{ci|Baron Nashor}}, {{ci|Dragon}}, {{ci|Vilemaw}}, the Windmall, the Storm Relic, the central brush on Howling Abyss begin the game as neutral and cannot be captured until after minions spawn (1:30), but can otherwise be captured by either team from the off-set. All other spires begin as either allied or enemy depending on position, but can be captured from the moment the game starts. |
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+ | * In One For All and mirrored matches, no additional spires are spawned although all allied Skarners will receive the benefits from allied spires. |
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⚫ | |||
}} |
}} |
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|icon = Crystal Slash.png |
|icon = Crystal Slash.png |
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|description = {{sbc|Active:}} '''Skarner''' deals physical damage to all enemies within range, also causing subsequent uses of ''Crystal Slash'' within 4 seconds to deal bonus magic damage if he hits an enemy. |
|description = {{sbc|Active:}} '''Skarner''' deals physical damage to all enemies within range, also causing subsequent uses of ''Crystal Slash'' within 4 seconds to deal bonus magic damage if he hits an enemy. |
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− | | |
+ | |description2 = Basic attacks reduce ''Crystal Slash's'' cooldown by {{fd|0.25}} seconds, quadrupled to 1 against enemy champions. |
− | |leveling = {{lc|Physical Damage}} {{as|{{ap| |
+ | |leveling = {{lc|Physical Damage}} {{as|{{ap|33|36|39|42|45%}} AD}} |
− | {{ft|{{lc|Bonus Magic Damage|nolist=}} {{as|{{ap| |
+ | {{ft|{{lc|Bonus Magic Damage|nolist=}} {{as|{{ap|33|36|39|42|45%}} AD}} {{as|(+ 20% AP)}}|{{lc|Total Mixed Damage|nolist=}} {{as|{{ap|66|72|78|84|90%}} AD}} {{as|(+ 20% AP)}}}} |
|cooldown = {{ap|3.5|3.25|3|2.75|2.5}} |
|cooldown = {{ap|3.5|3.25|3|2.75|2.5}} |
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|cost = {{ap|10|11|12|13|14}} |
|cost = {{ap|10|11|12|13|14}} |
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|icon = Crystalline Exoskeleton.png |
|icon = Crystalline Exoskeleton.png |
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|description = {{sbc|Active:}} '''Skarner''' [[shield]]s himself for up to 6 seconds, gaining bonus movement speed that increases by an additional 16% over 3 seconds while the shield holds. |
|description = {{sbc|Active:}} '''Skarner''' [[shield]]s himself for up to 6 seconds, gaining bonus movement speed that increases by an additional 16% over 3 seconds while the shield holds. |
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− | |leveling = {{lc|Shield}} {{as|{{ap|12|13|14 |
+ | |leveling = {{lc|Shield}} {{as|{{ap|10|11|12|13|14%}} maximum health}} {{as|(+ 80% AP)}} |
{{ft|{{lc|Initial Bonus Movement Speed|nolist=}} {{ap|0|4|8|12|16%}}|{{lc|Maximum Bonus Movement Speed|nolist=}} {{ap|16|20|24|28|32%}}}} |
{{ft|{{lc|Initial Bonus Movement Speed|nolist=}} {{ap|0|4|8|12|16%}}|{{lc|Maximum Bonus Movement Speed|nolist=}} {{ap|16|20|24|28|32%}}}} |
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|cooldown = {{ap|13|12.5|12|11.5|11}} |
|cooldown = {{ap|13|12.5|12|11.5|11}} |
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|name = Fracture |
|name = Fracture |
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|icon = Fracture.png |
|icon = Fracture.png |
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− | |description = {{sbc|Active:}} '''Skarner''' |
+ | |description = {{sbc|Active:}} '''Skarner''' launches a blast of energy forward in a line that deals magic damage and {{cctip|slow|slows}} the first six enemies it hits for {{fd|2.5}} seconds, as well as and marking them with {{ai|Crystal Venom|Skarner}} for 5 seconds. ''Fracture's'' missile slows down every time it hits an enemy champion. |
+ | |description2 = '''Skarner's''' next basic attack against a target marked with {{ai|Crystal Venom|Skarner}} consumes the mark to deal them bonus physical damage and {{cctip|stun}} them for 1 second. |
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− | |description2 = ''Fracture'' slows down every time it hits an enemy champion. |
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+ | |description3 = ''Fracture's'' cooldown is reduced by 1 second whenever he {{cctip|stun|stuns}} a target with ''Fracture'' and {{fd|1.75}} seconds whenever he {{cctip|suppression|suppresses}} an enemy with {{ai|Impale|Skarner}}. |
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− | |leveling = {{lcaps|Magic Damage|40|75|110|145|180|(+ 40% AP)}} |
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{{lcap|Slow|45|50|55|60|65%}} |
{{lcap|Slow|45|50|55|60|65%}} |
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− | {{lc|Bonus Physical Damage}} {{ap|25| |
+ | |leveling2 = {{lc|Bonus Physical Damage}} {{ap|25|35|45|55|65}} |
− | |cooldown = {{ap| |
+ | |cooldown = {{ap|14|13.5|13|12.5|12}} |
− | |cost = |
+ | |cost = 55 |
|costtype = mana |
|costtype = mana |
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|range = 1000 |
|range = 1000 |
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|name = Impale |
|name = Impale |
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|icon = Impale.png |
|icon = Impale.png |
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− | |description = {{sbc|Active:}} '''Skarner''' rears his stinger, {{cctip|root|rooting}} his target for {{tt|{{fd|0.25}}|Estimated}} seconds as he brings it down, dealing |
+ | |description = {{sbc|Active:}} '''Skarner''' rears his stinger, {{cctip|root|rooting}} his target for {{tt|{{fd|0.25}}|Estimated}} seconds as he brings it down, dealing {{as|100% AD}} physical damage, magic damage and {{cctip|suppression|suppressing}} them for {{fd|1.75}} seconds. At the end of the duration, the target takes the same damage again. |
|description2 = For the duration, '''Skarner''' can move freely and drag his victim around with him but cannot attack them. |
|description2 = For the duration, '''Skarner''' can move freely and drag his victim around with him but cannot attack them. |
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|leveling = {{ft|{{lc|Magic Damage|nolist=}} {{ap|20|60|100}} {{as|(+ 50% AP)}}|{{lc|Total Mixed Damage|nolist=}} {{ap|40|120|200}} {{as|(+ 200% AD)}} {{as|(+ 100% AP)}}}} |
|leveling = {{ft|{{lc|Magic Damage|nolist=}} {{ap|20|60|100}} {{as|(+ 50% AP)}}|{{lc|Total Mixed Damage|nolist=}} {{ap|40|120|200}} {{as|(+ 200% AD)}} {{as|(+ 100% AP)}}}} |
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|video=Skarner RVideo |
|video=Skarner RVideo |
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}} |
}} |
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− | </tabber> |
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== References == |
== References == |
Revision as of 05:20, 28 August 2015
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