As another wonderful year comes to a close we are happy to present the 2014 Community Choice Awards.
Make sure to stock up on some Poro-snax as we vote, discuss and recap all the things that happened this year in League.
Active: Skarner gains a shield that absorbs a certain amount of damage. The shield dissipates after 6 seconds if not already destroyed. While the shield is active, Skarner gains increased movement speed and attack speed.
Shield: 70 / 115 / 160 / 205 / 250 (+ 60% AP)
Attack speed: 30% / 35% / 40% / 45% / 50%
Movement speed: 15% / 17% / 19% / 21% / 23%
Targeting information required!
COST: 50 / 55 / 60 / 65 / 70 Mana
Active: Skarner deals magic damage to all enemies in a line and marks them for 6 seconds.
If Skarner damages a marked target (consuming the mark) or Fracture kills an enemy, Skarner heals himself. Each heal after the first heals half of the previous trigger until Fracture is used again.
Active: Skarner suppresses a target enemy champion for 1.75 seconds, dealing magic damage to the targeted champion. For the duration, Skarner can move freely and will drag his victim around with him. At the end of the suppression, the target takes the same damage again.