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Abilities

Crystallizing Sting

Crystallizing Sting

Crystal Slash Crystal Slash and Fracture Fracture build stacks of Crystallizing Sting Crystal Venom on the target enemy, stacking up to 3 times.

Attacking an enemy with 3 stacks consumes them to deal 15 + (5 × Skarner's level) (+ 100% AD) magic damage and Template:Cctip the target for Error: Parameter '3' is not accepted. seconds. After the stun, targets cannot receive Crystallizing Sting Crystal Venom stacks for a few seconds.

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Crystal Slash

Crystal Slash

Active: Skarner deals physical damage to all enemies within range.

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Hitting an enemy will charge himself with Crystal Slash Crystal Energy for 5 seconds and stacking up to 3 times, granting bonus attack speed and movement speed and causing subsequent casts to deal bonus magic damage while these stacks persist.

Basic attacks reduce the cooldown of Crystal Slash by 0.5 seconds (doubled against enemy champions).

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Crystalline Exoskeleton

Crystalline Exoskeleton

Active: Skarner shields himself for up to 6 seconds.

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While the shield persists, Skarner gains bonus movement speed that increases over the next 3 seconds.

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Fracture

Fracture

Active: Skarner deals magic damage to all enemies in a line and Template:Cctip them for 2.5 seconds.

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Impale

Impale

Active: Skarner rears his stinger, rooting his target for 0.25 seconds as he brings his stinger down, dealing magic damage and Template:Cctip it for 1.75 seconds. At the end of the suppression, the target takes the same damage again.

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For the duration, Skarner can move freely and drag his victim around with him but cannot attack the victim. Impale consumes all Crystal Venom Crystal Venom stacks to deal bonus magic damage per stack.

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References

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