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Abilities
References
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Crystal Slash and Fracture build stacks of Crystal Venom on the target enemy, stacking up to 3 times.
If Skarner uses a basic attack against an enemy at 3 stacks, the stacks are consumed and his attack is modified to deal 「 15 + (5 × Skarner's level) 」「 Template:Pp18 」 (+ 100% AD) magic damage and Template:Cctip the target for Error: Parameter '3' is not accepted. seconds. After the stun, targets cannot receive Crystal Venom stacks for a few seconds.
Active: Skarner deals physical damage to all enemies within range.
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Hitting an enemy charges himself with Crystal Energy for 5 seconds stacking up to 3 times, granting bonus attack speed and movement speed and causing subsequent casts to deal bonus magic damage.
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Basic attacks reduce the cooldown of Crystal Slash by 0.5 seconds (doubled against enemy champions).
Active: Skarner shields himself for up to 6 seconds.
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While the shield persists, Skarner gains bonus movement speed that increases by an additional 16% over the next 3 seconds.
「 Initial Bonus Movement Speed: 0 / 4 / 8 / 12 / 16% 」「 Maximum Bonus Movement Speed: 16 / 20 / 24 / 28 / 32% 」 |
Active: Skarner deals magic damage to all enemies in a line and Template:Cctip them for 2.5 seconds.
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Active: Skarner rears his stinger, Template:Cctip his target for 0.25 seconds as he brings it down, dealing them magic damage and Template:Cctip them for 1.75 seconds. At the end of the duration, the target takes the same damage again.
「 Magic Damage: 100 / 150 / 200 (+ 50% AP) 」「 Total Damage: 200 / 300 / 400 (+ 100% AP) 」 |
For the duration, Skarner can move freely and drag his victim around with him but cannot attack them. Impale consumes all Crystal Venom stacks to deal bonus magic damage per stack.
「 Bonus Damage Per Stack: 50 / 75 / 100 」「 Maximum Bonus damage: 150 / 225 / 300 」 Template:Lcaps |
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