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Skarner

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Redirected from Skarner The Crystal Vanguard

Champion Background Strategy Skins & Trivia
SkarnerSquare Skarner
the Crystal Vanguard
Cost: IP 4800 or RP 880
Primary: Fighter Secondary: Tank Release date 2011-08-09
70
60
50
50
Statistics
Health 440 (+96) Attack damage 54.1 (+4.2)
Health regen. 7.5 (+0.85) Attack speed 0.625 (+2.1%)
Mana 205 (+40) Armor 23 (+3.8)
Mana regen. 6.45 (+0.45) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 345
Skarner, the Crystal Vanguard is a champion in League of Legends.[1]

Abilities

Energize
    Energize

    Each basic attack reduces Skarner's ability cooldowns by 0.5 seconds. The effect is doubled when attacking enemy champions. Attacking structures will not trigger Energize.

    Ability Details
    Energize is an on-hit effect.


    Crystal Slash
    • Range: 350
    • Cooldown: 3.5
    • Cost: 16 / 18 / 20 / 22 / 24 mana
    Crystal Slash

    Active: Skarner deals physical damage to all enemies within range. Hitting an enemy will grant a stacking attack speed bonus for 5 seconds that stacks up to 3 times. While Skarner has stacks, Crystal Slash deals bonus magic damage.

    • Physical damage: 25 / 40 / 55 / 70 / 85 (+ 80% bonus AD)
    • Attack speed: 8 / 10 / 12 / 14 / 16%
    • Stacked bonus: 24 / 30 / 36 / 42 / 48%
    • Bonus magic damage: 24 / 36 / 48 / 60 / 72 (+ 40% AP)
    Ability Details
    Crystal Slash is a point blank area of effect ability with a self-buff component.

    Additional Information:

    • Crystal Slash has no cast time and does not interrupt Skarner's previous orders.
    •  Energize reduces Crystal Slash's cooldown to 0.6 seconds when continuously autoattacking champions with maximum attack speed (2.5 attacks per second) and cooldown reduction (40%).
    Skarner QVideo


    Crystalline Exoskeleton
    • Cooldown: 16
    • Cost: 60 mana
    Crystalline Exoskeleton

    Active: Skarner gains a health shield for 6 seconds. While the shield is active, Skarner gains an accelerating movement speed that reaches full strength after 3 seconds.

    • Shield: 80 / 135 / 190 / 245 / 300 (+ 80% AP)
    • Max Movement speed: 16 / 20 / 24 / 28 / 32%
    Ability Details
    Crystalline Exoskeleton is a self-buff ability.

    Additional Information:

    • Crystalline Exoskeleton has no cast time and does not interrupt Skarner's previous orders.
    Skarner WVideo


    Fracture
    • Range: 1000
    • Cooldown: 14
    • Cost: 50 / 55 / 60 / 65 / 70 mana
    Fracture

    Active: Skarner deals magic damage to all enemies in a line and slows them for 2.5 seconds.

    • Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 70% AP)
    • Slow: 45 / 50 / 55 / 60 / 65%
    • Missile width: 70
    • Missile speed: 1500
    Ability Details
    Fracture is a linear pass-through skill shot.
    Skarner EVideo


    Impale
    • Range: 350
    • Cooldown: 130 / 120 / 110
    • Cost: 100 / 125 / 150 mana
    Impale

    Active: Skarner rears his stinger, rooting his target for ~0.25 seconds as he bring his stinger down: dealing magic damage and suppressing them for 1.75 seconds. For the duration, Skarner can move freely and will drag his victim around with him. At the end of the suppression, the target takes the same damage again.

    If Skarner loses sight of his target or if his target exceeds a range threshold during the ~0.25 seconds, the ability is canceled but does not go on cooldown.

    • Magic damage: 100 / 150 / 200 (+ 50% AP)
    • Total damage: 200 / 300 / 400 (+ 100% AP)
    Ability Details
    Impale is a single targeted ability.

    Additional Information:

    • If Impale's suppression is removed via a method of crowd control removal such as Quicksilver, the secondary damage is not dealt.
    • Impale's target can exceed the threshold either by being in the process of dashing when immobilized, removing the immobilize and then quickly dashing, or by an ally knocking Skarner away.
    • Skarner's target will follow him around regardless of the method of movement - including through forced movement spells such as  Buster Shot and  Dark Passage.
    • While Impale's suppress is active, Skarner is considered to be facing in the direction of his movement, not the direction he is facing, for the purposes of abilities such as  Petrifying Gaze and  Mocking Shout.
    Skarner RVideo


    References

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