Skirmisher's Sabre is an advanced item in League of Legends.[1]

Recipe

Skirmisher's Sabre item
Skirmisher's Sabre
Gold 1000 (Gold 300)

Available Enchantments

Bloodrazor item
Gold 1625 (Gold 625)
Recurve Bow item
Gold 1000 (Gold 400)
Dagger item
Gold 300
Dagger item
Gold 300
Juggernaut item
Gold 1625 (Gold 525)
Bami's Cinder item
Gold 1100 (Gold 700)
Magus item
Gold 1625 (Gold 340)
Aether Wisp item
Gold 850 (Gold 415)
Warrior item
Gold 1625 (Gold 525)
Caulfield's Warhammer item
Gold 1100 (Gold 400)

Icons

Similar Items

Notes

  • Skirmisher's Sabre item.png Skirmisher's Sabre's Challenging Smite.png Challenging Smite deals 60 - 162 (based on level) true damage over 3 seconds if the target is basic attacked once and can deal up to 140 - 378 (based on level) true damage if the target is basic attacked multiple times during the duration.

Patch history

V6.22
  • On-hit physical damage against monsters increased to 25 from 20.
V6.9
  • Bonus experience upon killing large monsters increased to 50 from 30.
  • New Effect: +30 bonus experience on monster kill for each level higher the monster is than you.
V6.1
  • Mana regeneration increased to 180% from 150%.
  • Total cost reduced to Gold 1000 from Gold 1050.
    • Combine cost reduced to Gold 300 from Gold 350.
V5.22
  • reworked:
    • New Recipe: Hunter's Machete item.png Hunter's Machete + Hunter's Talisman item.png Hunter's Talisman + Gold 350 = Gold 1050
    • Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
    • Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus physical damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
    • Grants Challenging Smite.png Challenging Smite.
    • Limitation: Limited to 1 Jungle item.
V5.9
  • Smite debuff duration reduced to 4 seconds from 6.
V5.2
  • Combine cost increased to Gold 450 from Gold 350.
  • All enchantments' cost reduced by Gold 100.
V5.1
  • Gold on large monster kills increased to Gold 30 from Gold 20.
V4.21
  • New Effect: Now grants Gold 20 bonus on large monster kills.
  • Challenging Smite's on-hit true damage is changed to 60 - 162 (based on level) damage over 3 seconds from 17 - 51 (based on level) true damage per hit, duration refreshing on subsequent hits.
V4.20 Added
  • Recipe: Hunter's Machete item.png Hunter's Machete + Gold 350 = Gold 750
  • Passive - Challenging Smite: Upgrade Smite.png Smite to Challenging Smite.png Challenging Smite. Challenging Smite.png Challenging Smite can target enemy champions, marking them for 6 seconds. Marked enemies are revealed, take 17 - 51 (based on level) on-hit bonus true damage from you and deal 20% reduced damage to you.
  • Passive - Jungler: Basic attacks against monsters deal 45 bonus magic damage over 2 seconds. While in combat with monsters, you will restore 10 health and 5 mana every second.
  • Limited to 1 Jungle item.
  • Can be enchanted with Devourer item.png Devourer, Juggernaut item.png Juggernaut, Magus item.png Magus, or Warrior item.png Warrior.

List of Items

References

  1. Itemlist on leagueoflegends.com