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Sona/Strategy

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< Sona

Champion Background Strategy Skins & Trivia


Skill usage

Build usage

  • Being a support,  Sona should focus on supporting her AD carry early game by warding and keeping him/her safe. If your carry can get last hits, you'll want to leave them for him/her. You can offset your lack of farm by buying Ancient Coin or  Spellthief's Edge for more sustain, better healing, and Gp10.
  • If you go  Sona midlane, you usualy need to keep your wards up, as chance to escape ganks, when not warded, is limited, and basicaly impossible if your flash is down. Getting fast Sheen is recomended, as well as getting Chalice of Harmony right afterwards. You also want to rotate your abilities, in order to have 2 stacks of your passive always ready to punish any overextending champion with  Hymn of Valor + Sheen +  Power Chord.
  • A valuable build for  Sona is stacking auras, as all it takes is Sona's presence for her to be useful and most of the aura items you should be getting are relatively cheap.
    • The combination of lvl 5  Hymn of Valor and Zeke's Herald gives up to 40 AD and 10% life steal to her close allies.
    • The combination of lvl 5  Aria of Perseverance and Aegis of the Legion gives a total of 10 armor and 30 MR to her close allies, or 20 armor and 40 MR to both allies while Active.
    • Another defensive Aura is Frozen Heart. Its debuff over enemies decreases DPS damage output of enemy team, specially from enemy AD Carry. It can be used in combination with  Power Chord - Diminuendo and Exhaust.
    • Other offensive Aura is Abyssal Scepter. Its debuff over enemies increases the magic damage output of your whole team.
    • With her  Song of Celerity and a Talisman of Ascension,  Sona can make it nearly impossible for the enemy to catch a dying teammate or escape from her team during a chase. These two things also allow her team to traverse great distances very quickly, such as quickly running to a tower/inhibitor after an ace to take it down before the enemy team revives or moving to a friendly tower/inhib to prevent it from being taken.
  • As midlaner, on the other hand, AP items with side utility should be prioritized, while getting CDR as close to 40% as possible. Athene's Unholy Grail is a must, while Rylai's Crystal Scepter and Liandry's Torment are good to have items to make you both slightly more durable, and increase power of your poke. Lich Bane, another useful item, is however ignored by some in order to achieve higher AP and therefore stronger teamfight impact, sacrifying personal power for stronger supportive power.
  •  Sona is extremely valuable in group pushes, but sustained aura rotation can deplete her mana pool quickly if not equipped properly, consider mana regeneration glyphs per level to make sure she never runs out of mana.
  • Because Sona has generally low cooldowns, low mana costs, and needs to constantly switch abilities, she charges up  Seraph's Embrace faster than almost any other champion. This also helps her, as it provides one of the highest mana regens in the game, allows her to stay in long team pushes for much longer, and gives her a small shield for incoming burst.
  • Mejai's Soulstealer, while not always viable, generally charges up quickly as long as you stay safe. As long as she has an aura active, Sona gets assists for simply being at teamfights.
  • With 40% Cooldown Reduction, Sona can keep stacks of Guinsoo's Rageblade up easily.
  • Lich Bane can add a significant amount of damage to her autoattack. Combined with  Power Chord it can provide decent burst damage.

Recommended builds

Summoner's Rift
recommended items
Starting Spellthief's Edge item Health Potion item Sight Ward item Sweeping Lens item
Essential Ionian Boots of Lucidity item Frost Queen's Claim item Ruby Sightstone item Chalice of Harmony item
Offensive Athene's Unholy Grail item Rabadon's Deathcap item Lich Bane item Oracle's Lens item
Defensive Mikael's Crucible item Frozen Heart item Locket of the Iron Solari item
Consumables Health Potion item Mana Potion item Sight Ward item Vision Ward item
The Howling Abyss
recommended items
Starting Boots of Speed item Ancient Coin item Faerie Charm item Health Potion item
Essential Nomad's Medallion item Chalice of Harmony item Ionian Boots of Lucidity item
Offensive Athene's Unholy Grail item Frost Queen's Claim item Zeke's Herald item Twin Shadows item
Defensive Mikael's Crucible item Locket of the Iron Solari item Frost Queen's Claim item Frozen Heart item
Consumables Health Potion item Mana Potion item
The Crystal Scar
recommended items
Starting Boots of Speed item Prospector's Ring item Health Potion item2
Essential Ionian Boots of Lucidity item Chalice of Harmony item Wooglet's Witchcap item
Offensive Void Staff item Deathfire Grasp item Archangel's Staff item
Defensive Mikael's Crucible item Hextech Sweeper item Athene's Unholy Grail item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
recommended items
Starting Boots of Speed item Doran's Ring item
Essential Ionian Boots of Lucidity item Chalice of Harmony item Wooglet's Witchcap item
Offensive Void Staff item Deathfire Grasp item
Defensive Mikael's Crucible item Hextech Sweeper item Athene's Unholy Grail item
Consumables Health Potion item Mana Potion item

Countering

  •  Sona is fairly squishy throughout the game, especially at level 1. Work with your allies to kill her fast.
  • When laning against  Sona, be sure to play safe as she can boost her partner with her supporting spells.
  • All of  Sona's active stances are AoE, meaning that you can avoid her spells by moving away from her.
  • Do not overextend when chasing an enemy that is accompanied with  Sona. Her  Song of Celerity allows her to outrun you very quickly.
  • During teamfights try to kill Sona first, since she provides consistent damage/defense boosting auras through the teamfight, as well as an AoE stun.

Champion spotlight

Sona Champion Spotlight(05:31)
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