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Sona/Strategy

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< Sona

Champion Background Strategy Skins & Trivia


Skill usage

  •  Power Chord has three distinct effects based on  Sona's currently active aura.
  •  Sona's  Hymn of Valor is very strong if leveled up quickly. However, because of her lack of escape mechanisms or survivability skills, she should still be played as a support champion.
    • Leveling first is great for aggressive bot lanes due to  Hymn of Valor's passive aura granting additional AD and AP as well as providing decent harass during the laning phase.
  • In a passive support lane, encourage your carry to trade blows with the opponent, and do the same with  Hymn of Valor and  Power Chord. Afterwards, heal yourself and your partner with  Aria of Perseverance.  This will wear down the enemy and force them out of lane in less time and mana than just poking with  Hymn of Valor.
  • Use  Aria of Perseverance when an ally is being focused in order to take advantage of the bonus armor and magic resistance.
  • Stay with the team.  Sona makes an excellent healer,  Crescendo is best used when the whole team can take advantage of it, and  Song of Celerity lets the entire team kite. Without a teammate around,  Sona is little more than an easy gank.
  • Sona's auras are most effective when the team groups up. The gold value of  Hymn of Valor is 144g of AD and 88g of AP per rank, maxing at 720g/440g.  Aria of Perseverance is worth 240g at rank 1, up to 400g at max rank.  Song of Celerity is worth 52g per rank, maxing at 260g. (These values do not include bonuses from AP scaling of the auras.)
  • Sona can twist her auras, having the effects of two auras overlap. The previous aura persists 1 second after she switches. At 40% cooldown Sona can switch auras every 4.2 seconds, giving two auras at once nearly 25% of the time. Constant switching is very mana intensive.
  • Early game, be wary of constant spell rotation, as it will quickly drain her mana. However, this can also be a large problem mid to late game without proper itemization. Chalice of Harmony is a valuable mana regeneration item for Sona.
  •  Crescendo coupled with allies' channeled abilities can devastate the opposing team, as while stunned, they can't interrupt the channel.

Build usage

  • Being a support,  Sona should focus on supporting her AD carry early game by warding and keeping him/her safe. If your carry can get last hits, you'll want to leave them for him/her. You can offset your lack of farm by buying Ancient Coin or  Spellthief's Edge for more sustain, better healing, and Gp10.
  • If you go  Sona midlane, you usually need to keep your wards up, as chance to escape ganks, when not warded, is limited, and basically impossible if your flash is down. Getting fast Sheen is recommended, as well as getting Chalice of Harmony right afterwards. You also want to rotate your abilities, in order to have 2 stacks of your passive always ready to punish any overextending champion with  Hymn of Valor + Sheen +  Power Chord.
  • A valuable build for  Sona is stacking auras, as all it takes is Sona's presence for her to be useful and most of the aura items you should be getting are relatively cheap.
    • The combination of level 5  Hymn of Valor and Zeke's Herald gives up to 40 AD and 10% life steal to her close allies.
    • The combination of level 5  Aria of Perseverance and Aegis of the Legion gives a total of 10 armor and 30 MR to her close allies, or 20 armor and 40 MR to both allies while Active.
    • Another defensive Aura is Frozen Heart. Its debuff over enemies decreases DPS damage output of enemy team, especially from enemy AD Carry. It can be used in combination with  Power Chord - Diminuendo and Exhaust.
    • Other offensive Aura is Abyssal Scepter. Its debuff over enemies increases the magic damage output of your whole team.
    • With her  Song of Celerity and a Talisman of Ascension,  Sona can make it nearly impossible for the enemy to catch a dying teammate or escape from her team during a chase. These two things also allow her team to traverse great distances very quickly, such as quickly running to a tower/inhibitor after an ace to take it down before the enemy team revives or moving to a friendly tower/inhib to prevent it from being taken.
  • As midlaner, on the other hand, AP items with side utility should be prioritized, while getting CDR as close to 40% as possible. Athene's Unholy Grail is a must, while Rylai's Crystal Scepter and Liandry's Torment are good to have items to make you both slightly more durable, and increase power of your poke. Lich Bane, another useful item, is however ignored by some in order to achieve higher AP and therefore stronger teamfight impact, sacrifcing personal power for stronger supportive power.
  •  Sona is extremely valuable in group pushes, but sustained aura rotation can deplete her mana pool quickly if not equipped properly, consider mana regeneration glyphs per level to make sure she never runs out of mana.
  • Because Sona has generally low cooldowns, low mana costs, and needs to constantly switch abilities, she charges up  Seraph's Embrace faster than almost any other champion. This also helps her, as it provides one of the highest mana regens in the game, allows her to stay in long team pushes for much longer, and gives her a small shield for incoming burst.
  • With 40% Cooldown Reduction, Sona can keep stacks of Guinsoo's Rageblade up easily.
  • Lich Bane can add a significant amount of damage to her autoattack. Combined with  Power Chord it can provide decent burst damage.

Recommended builds

Summoner's Rift
Starting Spellthief's Edge item Health Potion item Sight Ward item Sweeping Lens item
Essential Ionian Boots of Lucidity item Frost Queen's Claim item Ruby Sightstone item Chalice of Harmony item
Offensive Athene's Unholy Grail item Rabadon's Deathcap item Lich Bane item Oracle's Lens item
Defensive Mikael's Crucible item Frozen Heart item Locket of the Iron Solari item
Consumables Health Potion item Mana Potion item Sight Ward item Vision Ward item
The Howling Abyss
Starting Boots of Speed item Item Spellthief's Edge item
Essential Frost Queen's Claim item Chalice of Harmony item Ionian Boots of Lucidity item
Offensive Athene's Unholy Grail item Twin Shadows item Zeke's Herald item
Defensive Mikael's Crucible item Locket of the Iron Solari item Abyssal Scepter item
Consumables Health Potion item Mana Potion item
The Crystal Scar
Starting Boots of Speed item Prospector's Ring item Health Potion item2
Essential Ionian Boots of Lucidity item Chalice of Harmony item Wooglet's Witchcap item
Offensive Void Staff item Deathfire Grasp item Archangel's Staff item
Defensive Mikael's Crucible item Hextech Sweeper item Athene's Unholy Grail item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
Starting Boots of Speed item Doran's Ring item
Essential Ionian Boots of Lucidity item Chalice of Harmony item Wooglet's Witchcap item
Offensive Void Staff item Deathfire Grasp item
Defensive Mikael's Crucible item Hextech Sweeper item Athene's Unholy Grail item
Consumables Health Potion item Mana Potion item

Countering

  •  Sona is fairly squishy throughout the game, especially at level 1. Work with your allies to kill her fast.
  • When laning against  Sona, be sure to play safe as she can boost her partner with her supporting spells.
  • All of  Sona's active stances are AoE, meaning that you can avoid her spells by moving away from her.
  • Do not overextend when chasing an enemy that is accompanied with  Sona. Her  Song of Celerity allows her to outrun you very quickly.
  • During teamfights try to kill Sona first, since she provides consistent damage/defense boosting auras through the teamfight, as well as an AoE stun.

Champion spotlight

Sona Champion Spotlight05:31

Sona Champion Spotlight

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