Sona/Strategy
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< Sona
| Champion | Ability Details | Background | Strategy | Skins & Trivia |
|---|
Skill usage
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-
Power Chord has three distinct effects based on what
Sona's currently active aura.
-
Power Chord - Staccato will deal double the damage of
Power Chords base damage.
- Charging
Power Chord three times with
Hymn of Valor at the start of the game can lead to an advantage fighting in the brush at level 1. (Use
Hymn of Valor between the first two auto attacks)
-
Power Chord - Staccato makes
Sona a good early game harasser.
- Charging
-
Power Chord - Diminuendo will apply a 20% damage reduction debuff upon a target.
- In a battle using
Aria of Perseverance along with
Power Chord to hit the enemy's carry can help turn the tides of the fight.
-
Aria of Perseverance's
Power Chord also affects
Dragon.
- In a battle using
-
Power Chord - Tempo will apply a 40% slow for 2 seconds.
- Do not underestimate the movement speed buff of
Song of Celerity. The passive aura combined with its AoE active can give a very large speed boost to
Sona's team. This combined with its slow from
Song of Celerity's
Power Chord can make it very difficult to catch/run away from her and her team.
- Do not underestimate the movement speed buff of
-
-
Sona's
Hymn of Valor is very strong if leveled up quickly. However, because of her lack of escape mechanisms or survivability skills, she should still be played as a support champion.
- Leveling first is great for aggressive bot lanes due to
Hymn of Valor's passive aura granting additional AD and AP as well as providing decent harass during the laning phase.
- Leveling first is great for aggressive bot lanes due to
- Use
Aria of Perseverance when an ally is being focused in order to take advantage of the bonus armor and magic resistance.
-
Aria of Perseverance's passive aura is great for a more defensive lane and also for team fights when paired with
Aegis of the Legion.
-
- Stay with the team.
Sona makes an excellent healer,
Crescendo is best used when the whole team can take advantage of it, and
Song of Celerity lets the entire team kite. Without a teammate around,
Sona is little more than an easy gank.
- Early game, be wary of constant spell rotation, as it will quickly drain her mana. However, this can also be a large problem mid to late game without proper itemization.
-
Crescendo coupled with allies' channeled abilities can devastate the opposing team, as while stunned, they can't interrupt the channel.
Build usage
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- With her
Song of Celerity and a
Shurelya's Reverie,
Sona can make it nearly impossible for the enemy to catch a dying teammate or escape from her team during a chase. These two things also allow her team to traverse great distances very quickly, such as quickly running to a tower/inhibitor after an ace to take it down before the enemy team revives or moving to a friendly tower/inhib to prevent it from being taken.
- Being a support,
Sona should focus on supporting her AD carry early game by warding and keeping him/her safe. If your carry can get last hits, you'll want to leave them for him/her. You can offset your lack of farm by buying
Philosopher's Stone and
Kage's Lucky Pick for more sustain, better healing, and Gp10.
- A valuable build for
Sona is stacking auras, as all it takes is Sona's presence for her to be useful and most of the aura items you should be getting are relatively cheap.
- The combination of lvl 5
Hymn of Valor,
Zeke's Herald and
Will of the Ancients gives up to 50 AP, 40 AD, 10% lifesteal and 20% spell vamp to her allies.
- A good offensive Aura is
Abyssal Scepter. When both of these are used it can greatly increase spell damage output of your whole team.
- A good offensive Aura is
- The combination of lvl 5
Aria of Perseverance and
Aegis of the Legion gives a total of 35 armor and 35 MR, or 40 armor and 40 MR while Active.
- The combination of lvl 5
-
Sona is extremely valuable in group pushes, but sustained aura rotation can deplete her mana pool quickly if not equipped properly, consider mana regeneration glyphs per level to make sure she never runs out of mana.
- Because Sona has generally low cooldowns, low mana costs, and needs to constantly switch abilities, she charges up
Seraph's Embrace faster than almost any other champion. This also helps her, as it provides one of the highest mana regens in the game, allows her to stay in long team pushes for much longer, and gives her a small shield for incoming burst.
-
Mejai's Soulstealer, while not always viable, generally charges up quickly as long as you stay safe. As long as she has an aura active, Sona gets assists for simply being at teamfights.
- With 40% Cooldown Reduction, Sona can keep stacks of
Guinsoo's Rageblade up easily.
-
Lich Bane can add a significant amount of damage to her autoattack. Combined with
Power Chord it can provide decent burst damage.
Recommended builds
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| Summoner's Rift recommended items | |||||
|---|---|---|---|---|---|
| Starting | | | | ||
| Essential | | | | ||
| Offensive | | | | ||
| Defensive | | | | ||
| Consumables | | | | | |
| The Howling Abyss recommended items | |||||
|---|---|---|---|---|---|
| Starting | | | | | |
| Essential | | | | ||
| Offensive | | | | | |
| Defensive | | | | | |
| Consumables | | | |||
| The Crystal Scar recommended items | |||||
|---|---|---|---|---|---|
| Starting | | | | ||
| Essential | | | | ||
| Offensive | | | | ||
| Defensive | | | | ||
| Consumables | | | |||
| The Twisted Treeline recommended items | |||||
|---|---|---|---|---|---|
| Starting | | | |||
| Essential | | | | ||
| Offensive | | | |||
| Defensive | | | | ||
| Consumables | | | |||
Countering
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-
Sona is fairly squishy throughout the game, especially at level 1. Work with your allies to kill her fast.
- When laning against
Sona, be sure to play safe as she can boost her partner with her supporting spells.
- All of
Sona active stance are AoE, meaning that you can avoid her spell by moving away from her.
- Do not overextend when chasing an enemy that is accompanied with
Sona. Her
Song of Celerity allows her to outrun you very fast.
- During teamfights try to kill Sona first, since she provides consistent damage/defense boosting auras through the teamfight, as well as an AoE stun.
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