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(Added max heal)
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|description3= {{sbc|[[File:Power Chord Charged.png|20px|link=Sona#Power Chord]] [[Sona#Power Chord|Power Chord]] - Diminuendo:}} If this spell was last cast when ''Power Chord'' is ready, ''Power Chord'' will also reduce the target's damage output by 20% {{as|(+ 2% per 100 AP)}} for 3 seconds.
 
|description3= {{sbc|[[File:Power Chord Charged.png|20px|link=Sona#Power Chord]] [[Sona#Power Chord|Power Chord]] - Diminuendo:}} If this spell was last cast when ''Power Chord'' is ready, ''Power Chord'' will also reduce the target's damage output by 20% {{as|(+ 2% per 100 AP)}} for 3 seconds.
 
|leveling = {{lc|Heal}} {{ap|25|50|75|100|125}} {{as|(+ 25% AP)}}
 
|leveling = {{lc|Heal}} {{ap|25|50|75|100|125}} {{as|(+ 25% AP)}}
  +
|leveling = {{lc|Maximum Heal}} {{ap|50|100|150|200|250}} {{as|(+ 50% AP)}}
 
|leveling2= {{lc|Shield Strength}} {{ap|40|60|80|100|120}} (+ {{ap|{{tt|10|Crescendo Rank 1}}|{{tt|20|Crescendo Rank 2}}|{{tt|30|Crescendo Rank 3}}}}) {{as|(+ 20% AP)}}
 
|leveling2= {{lc|Shield Strength}} {{ap|40|60|80|100|120}} (+ {{ap|{{tt|10|Crescendo Rank 1}}|{{tt|20|Crescendo Rank 2}}|{{tt|30|Crescendo Rank 3}}}}) {{as|(+ 20% AP)}}
 
|cooldown = 10
 
|cooldown = 10

Revision as of 14:51, 15 July 2014

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Abilities

Sona's basic abilities use the stance mechanic. In addition to their activation effects, her basic abilities each grant a unique and persistent aura until she activates a different basic ability to change stance. The previous aura persists for 1 more second after Sona enters a different stance. Changing stances sets off a 0.5 second cooldown on Sona's basic abilities.

Power Chord

After 3 ability casts, Sona's next basic attack will deal Error: Parameter '3' is not accepted. (6 + 7 / 8 / 9 / 10 / 15 at each level) (+ 20% AP) bonus magic damage, with an additional effect depending on the last basic ability cast.

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Hymn of Valor

Stance Activation: Sona sends out bolts of sound that deal magic damage to the two nearest enemy units within range, prioritizing champions.

  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 50% AP)

Persistent Aura: Sona plays the Hymn of Valor, granting nearby allied champions within 1000-range bonus attack damage and ability power.

  • Attack Damage & Ability Power: 4 / 8 / 12 / 16 / 20

File:Power Chord Charged.png Power Chord - Staccato: If this spell was last cast when Power Chord is ready, Power Chord deals double damage.

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Aria of Perseverance

Stance Activation: Sona heals herself and a nearby allied champion with the lowest health percentage, granting both of them bonus armor and magic resistance for 3 seconds.

  • Heal: 40 / 55 / 70 / 85 / 100 (+ 25% AP)
  • Armor & Magic Resist: 6 / 7 / 8 / 9 / 10

Persistent Aura: Sona plays the Aria of Perseverance, granting nearby allied champions within 1000-range bonus armor and magic resistance.

  • Aura Armor & Magic Resist: 6 / 7 / 8 / 9 / 10

File:Power Chord Charged.png Power Chord - Diminuendo: If this spell was last cast when Power Chord is ready, Power Chord will also reduce the target's damage output by 20% (+ 2% per 100 AP) for 3 seconds.

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Song of Celerity

Stance Activation: Sona grants nearby allies increased movement speed for 1.5 seconds.

  • Movement Speed: 4 / 6 / 8 / 10 / 12% (+ 2% per 100 AP)

Persistent Aura: Sona plays the Song of Celerity, granting nearby allied champions within 1000-range a flat movement speed bonus.

  • Flat Movement Speed: 4 / 8 / 12 / 16 / 20

File:Power Chord Charged.png Power Chord - Tempo: If this spell was last cast when Power Chord is ready, Power Chord will also slow the target by 40% (+ 4% per 100 AP) for 2 seconds.

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Crescendo

Active: Sona plays an irresistible chord in a line, dealing magic damage to enemy champions and stunning them for 1.5 seconds, forcing them to dance.

  • Magic Damage: 150 / 250 / 350 (+ 50% AP)
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Activating Sona's basic abilities creates a unique 350-radius aura that lasts 3 seconds, setting a 0.5-second cooldown on her other basic abilities. The aura's duration is extended by 0.5 seconds for every allied champion who enters its radius, up to a maximum of 5 seconds.

Power Chord

After 3 ability casts, Sona's next basic attack will deal Error: Parameter '3' is not accepted. (+ 20% AP) bonus magic damage, with an additional effect depending on the last basic ability cast.


Hymn of Valor

Active: Sona sends out bolts of sound that deal magic damage to the two nearest enemies within 700 range, prioritizing champions.

  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 50% AP)

'Aura: Sona and allied champions tagged with Hymn of Valors aura deal bonus magic damage on their next basic attack within 3 seconds. The damage increases by 10 for each rank in Crescendo Crescendo.

  • On-hit Magic Damage: 40 / 50 / 60 / 70 / 80 (+ 10 / 20 / 30) (+ 25% AP)

File:Power Chord Charged.png Power Chord - Staccato: If this spell was last cast when Power Chord is ready, Power Chord deals 50% bonus damage.


Aria of Perseverance

Active: Sona heals herself and a nearby allied champion with the lowest health percentage. The healing is increased by 1% for every 1% of the target's missing health.

  • Maximum Heal: 50 / 100 / 150 / 200 / 250 (+ 50% AP)

'Aura: Sona and allied champions tagged with Aria of Perseverances aura are shielded for up to 1.5 seconds. The shield's strength increases by 10 for each rank in Crescendo Crescendo.

  • Shield Strength: 40 / 60 / 80 / 100 / 120 (+ 10 / 20 / 30) (+ 20% AP)

File:Power Chord Charged.png Power Chord - Diminuendo: If this spell was last cast when Power Chord is ready, Power Chord will also reduce the target's damage output by 20% (+ 2% per 100 AP) for 3 seconds.


Song of Celerity

Active: Sona gains a burst of bonus movement speed that decays down to the aura bonus over 3 seconds.

  • Self Bonus Movement Speed: 13 / 14 / 15 / 16 / 17 % (+ 7.5% per 100 AP)

'Aura: Allied champions tagged with Song of Celeritys aura gain movement speed for 1.5 seconds. The movement speed bonus is increased by an additional 2% for each rank in Crescendo Crescendo.

  • Aura Bonus Movement Speed: 10 / 11 / 12 / 13 / 14% (+ 2 / 4 / 6%)

File:Power Chord Charged.png Power Chord - Tempo: If this spell was last cast when Power Chord is ready, Power Chord will also slow the target by 40% (+ 4% per 100 AP) for 2 seconds.


Crescendo

Passive: Each rank of Crescendo improves Sona's aura bonuses.

  • Hymn of Valor On-Hit Damage Increase: 10 / 20 / 30
  • Aria of Perseverance Shield Increase: 10 / 20 / 30
  • Song of Celerity Movement Speed Increase: 2 / 4 / 6%

Active: Sona plays an irresistible chord in a line, dealing magic damage to enemy champions and stunning them for 1.5 seconds, forcing them to dance.

  • Magic Damage: 150 / 250 / 350 (+ 50% AP)

References

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