(Added max heal) |
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Line 182: | Line 182: | ||
|description3= {{sbc|[[File:Power Chord Charged.png|20px|link=Sona#Power Chord]] [[Sona#Power Chord|Power Chord]] - Diminuendo:}} If this spell was last cast when ''Power Chord'' is ready, ''Power Chord'' will also reduce the target's damage output by 20% {{as|(+ 2% per 100 AP)}} for 3 seconds. |
|description3= {{sbc|[[File:Power Chord Charged.png|20px|link=Sona#Power Chord]] [[Sona#Power Chord|Power Chord]] - Diminuendo:}} If this spell was last cast when ''Power Chord'' is ready, ''Power Chord'' will also reduce the target's damage output by 20% {{as|(+ 2% per 100 AP)}} for 3 seconds. |
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|leveling = {{lc|Heal}} {{ap|25|50|75|100|125}} {{as|(+ 25% AP)}} |
|leveling = {{lc|Heal}} {{ap|25|50|75|100|125}} {{as|(+ 25% AP)}} |
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+ | |leveling = {{lc|Maximum Heal}} {{ap|50|100|150|200|250}} {{as|(+ 50% AP)}} |
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|leveling2= {{lc|Shield Strength}} {{ap|40|60|80|100|120}} (+ {{ap|{{tt|10|Crescendo Rank 1}}|{{tt|20|Crescendo Rank 2}}|{{tt|30|Crescendo Rank 3}}}}) {{as|(+ 20% AP)}} |
|leveling2= {{lc|Shield Strength}} {{ap|40|60|80|100|120}} (+ {{ap|{{tt|10|Crescendo Rank 1}}|{{tt|20|Crescendo Rank 2}}|{{tt|30|Crescendo Rank 3}}}}) {{as|(+ 20% AP)}} |
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|cooldown = 10 |
|cooldown = 10 |
Revision as of 14:51, 15 July 2014
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Abilities
Sona's basic abilities use the stance mechanic. In addition to their activation effects, her basic abilities each grant a unique and persistent aura until she activates a different basic ability to change stance. The previous aura persists for 1 more second after Sona enters a different stance. Changing stances sets off a 0.5 second cooldown on Sona's basic abilities.
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Activating Sona's basic abilities creates a unique 350-radius aura that lasts 3 seconds, setting a 0.5-second cooldown on her other basic abilities. The aura's duration is extended by 0.5 seconds for every allied champion who enters its radius, up to a maximum of 5 seconds.
References
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