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Abilities
Sona's basic abilities use the stance mechanic. In addition to their activation effects, her basic abilities each grant a unique and persistent aura until she activates a different basic ability to change stance. The previous aura persists for 1 more second after Sona enters a different stance. Changing stances sets off a 0.5 second cooldown on Sona's basic abilities.
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Activating Sona's basic abilities creates a unique 300-radius aura that lasts 3 seconds, setting a 0.5-second cooldown on her other basic abilities. The auras' duration is extended by 0.5 seconds for every allied champion she tags, up to a maximum of 5 seconds.
References
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