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Sona

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Champion Ability Details Background Strategy Skins & Trivia
Sona
Maven of the Strings
Cost: IP 3150 or RP 790
Ranged, Recommended, Support Release date 20 September 2010
20
50
80
10
Statistics
Health 340 (+70) Attack damage 47 (+3)
Health regen. 4.5 (+0.55) Attack speed 0.644 (+2.3%)
Mana 265 (+45) Armor 6 (+3.3)
Mana regen. 7.0 (+0.65) Magic res. 30 (+0)
Range 550 Mov. speed 330

Sona Buvelle, Maven of the Strings is a champion in League of Legends.[1]

Abilities

Sona's basic abilities use the stance mechanic. In addition to their activation effects, her basic abilities each grant a unique and persistent aura until she activates a different basic ability to change stance. The previous aura persists for 1 more second after Sona enters a different stance. Changing stances sets off a 0.5 second cooldown on Sona's basic abilities.

Power Chord
    Power Chord

    After 3 ability casts, Sona's next basic attack will deal 8 + (10 × level) bonus magic damage, with an additional effect depending on the last basic ability cast.

    Hymn of Valor
    • Range: 700
    • Cooldown: 7
    • Cost: 45 / 50 / 55 / 60 / 65 mana
    Hymn of Valor

    Activation: Sona sends out bolts of sound that deal magic damage to the two nearest enemy units within range, prioritizing champions.

    • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 70% AP)

    Stance – Persistent Aura: Sona plays the Hymn of Valor, granting nearby allied champions bonus attack damage and ability power.

    Power Chord - Staccato: If this spell was last cast when Power Chord is ready, Power Chord's bonus magic damage will be doubled.

    • Attack Damage & Ability Power: 4 / 8 / 12 / 16 / 20
    • Aura Radius: 1000
    Aria of Perseverance
    • Range: 1000
    • Cooldown: 7
    • Cost: 60 / 65 / 70 / 75 / 80 mana
    Aria of Perseverance

    Activation: Sona heals herself and a nearby allied champion with the lowest health percentage, granting both of them bonus armor and magic resistance for 3 seconds.

    • Heal: 40 / 60 / 80 / 100 / 120 (+ 25% AP)
    • Bonus Armor and Magic Resist: 8 / 11 / 14 / 17 / 20

    Stance – Persistent Aura: Sona plays the Aria of Perseverance, granting nearby allied champions bonus armor and magic resistance.

    Power Chord - Diminuendo: If this spell was last cast when Power Chord is ready, Power Chord will also reduce the target's damage output by 20% for 4 seconds.

    • Aura Armor & Magic Resist: 3 / 6 / 9 / 12 / 15
    • Aura Radius: 1000
    Song of Celerity
    • Range: 1000
    • Cooldown: 7
    • Cost: 65 mana
    Song of Celerity

    Activation: Sona grants nearby allies increased movement speed for 1.5 seconds.

    • Movement Speed Increase: 6% / 8% / 10% / 12% / 14%

    Stance – Persistent Aura: Sona plays the Song of Celerity, granting nearby allied champions a flat movement speed bonus.

    Power Chord - Tempo: If this spell was last cast when Power Chord is ready, Power Chord will also slow the target by 40% for 2 seconds.

    • Flat Movement Speed: 4 / 8 / 12 / 16 / 20
    • Aura Radius: 1000
    Crescendo
    • Range: 1000
    • Cooldown: 140 / 120 / 100
    • Cost: 100 / 150 / 200 mana
    Crescendo

    Active: Sona plays an irresistible chord in a line, dealing magic damage to enemy champions and stunning them for 1.5 seconds, forcing them to dance.

    • Magic Damage: 150 / 250 / 350 (+ 80% AP)

    References

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