Sorcerer's Shoes is a finished item in League of Legends.[1]
Recipe
Cost Analysis
- 45 movement speed =
540
- 18 magic penetration =
560
Gold Efficiency*
- Although not a basic item, is the item from which the flat magic penetration gold value is derived. From this item derives a value of approximately
31.1 per point of magic penetration.
Similar Items
Strategy
- item for ability power-based champions, as it allows you to ignore 18 points of your enemy's magic resistance. Combining these with magic penetration runes can be devastating for opponents with low magic resistance.
- In contrast, Sorcerer's Shoes is less effective for non-offensive
mages such as
supports or
tanks, as their typically low magic damage abilities prevent the item from receiving its full value, compared to the higher damage results of a Carry. One of the two defensive boots would likely be a better pick, as the added survivability will be of more value to these roles.
is a very good - In contrast, Sorcerer's Shoes is less effective for non-offensive
- Sorcerer's Shoes are less efficient against enemies with high magic resistance. However, they synergize well with other magic penetration items, percentage items such as in particular.
- It is possible to sell these boots at late-game once you have
- It's usually recommended then to buy cooldown reduction. However, depending from the champion you are using or the enemies you are facing, you may want to buy other types of boots, such as (due to its Tenacity). as most users of Sorcerer's Shoes work well with
or other magic penetration items such as , as the extra magic penetration is arguably negligible.
Trivia
V1.0.0.52 patch, the ability power bonus was changed to flat magic penetration, and the was dropped from the recipe.
used to offer ability power and had an in their recipe. In thePatch History
- New Effect: Is now limited to one pair of boots.
- Bug Fix: Tooltip has been fixed.
- Magic penetration increased to 18 from 15.
- Boots enchantments have been removed from the game.
- Movement speed reduced to 45 from 70.
- Magic penetration reduced to 15 from 20.
- Magic penetration increased to 20 from 15.
- Changed to flat 15 Magic Resist Penetration.
- Ability power reduced to 33 from 35.
References
List of Items
- Starter items
- Consumables
- Trinkets
- Distributed
- Basic items
- Advanced items
- Finished items
- Removed items