Sorcerer's Shoes is a finished item in League of Legends.[1]

Recipe

Sorcerer's Shoes item
Sorcerer's Shoes
Gold 1100 (Gold 800)

Cost Analysis

Gold Value

Gold Efficiency*

  • Although not a basic item, Sorcerer's Shoes item Sorcerer's Shoes is the item from which the flat magic penetration gold value is derived. From this item derives a value of approximately Gold 31.1 per point of magic penetration.

Similar Items

Strategy

  • Sorcerer's Shoes item Sorcerer's Shoes is a very good item for ability power-based champions, as it allows you to ignore 18 points of your enemy's magic resistance. Combining these with magic penetration runes can be devastating for opponents with low magic resistance.
    • In contrast, Sorcerer's Shoes is less effective for non-offensive Mage icon mages such as Controller icon supports or Tank icon tanks, as their typically low magic damage abilities prevent the item from receiving its full value, compared to the higher damage results of a Carry. One of the two defensive boots would likely be a better pick, as the added survivability will be of more value to these roles.
  • Sorcerer's Shoes are less efficient against enemies with high magic resistance. However, they synergize well with other magic penetration items, percentage items such as Void Staff item Void Staff in particular.
  • It is possible to sell these boots at late-game once you have Void Staff item Void Staff or other magic penetration items such as Liandry's Torment item Liandry's Torment, as the extra magic penetration is arguably negligible.

Trivia

Sorcerer's Shoes item Sorcerer's Shoes used to offer ability power and had an Amplifying Tome item Amplifying Tome in their recipe. In the V1.0.0.52 patch, the ability power bonus was changed to flat magic penetration, and the Amplifying Tome item Amplifying Tome was dropped from the recipe.

Patch History

V7.23
  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.
V7.22
  • Magic penetration increased to 18 from 15.
V6.9
  • Boots enchantments have been removed from the game.
V5.22
  • Combine cost increased to Gold 800 from Gold 775.
V3.8
  • Combine cost increased to Gold 775 from Gold 750.
V1.0.0.152
  • Movement speed reduced to 45 from 70.
  • Magic penetration reduced to 15 from 20.
V1.0.0.61
  • Magic penetration increased to 20 from 15.
V1.0.0.52
  • Changed to flat 15 Magic Resist Penetration.
June 26, 2009 Patch
  • Combine cost increased to Gold 140 from Gold 125.
May 15, 2009 Patch
  • Ability power reduced to 33 from 35.

References

  1. Itemlist on leagueoflegends.com

List of Items