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Sorcery

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Fury (Season 2016 Mastery)Sorcery (Season 2016 Mastery)Double-Edged Sword (Season 2016 Mastery)Feast (Season 2016 Mastery)Expose Weakness (Season 2016 Mastery)Vampirism (Season 2016 Mastery)Natural Talent (Season 2016 Mastery)Bounty Hunter (Season 2016 Mastery)Oppressor (Season 2016 Mastery)Battering Blows (Season 2016 Mastery)Piercing Thoughts (Season 2016 Mastery)Warlord's Bloodlust (Season 2016 Mastery)Fervor of Battle (Season 2016 Mastery)Deathfire Touch (Season 2016 Mastery)Season 6 Ferocity

Sorcery is a tier 1 Ferocity mastery with 5 ranks.[1]

Notes

Damage amplification applies to all active abilities. Including the bonus damage from activated autoattack enhanced abilities and abilities that apply on-hit effects.

  • On-hit effects will not have their damage amplified unless applied through an active ability such as Gangplank Gangplank's Parrrley.png Parrrley. This means that effects like Sheen item.png Sheen will only have amplified damage when applied by an autoattack enhancer or an ability that applies on-hit effects.

Patch History

V5.22 Added
  • Tier 1 Ferocity mastery with 5 ranks.
    • Increases ability and spell damage by 0.4 / 0.8 / 1.2 / 1.6 / 2%.

Other versions

References

  1. Masteries on leagueoflegends.com

Offense Mastery Tree
Double-Edged Sword (Melee:) Increases damage dealt by 2% and damage received by 1%. (Ranged:) Increases damage dealt and received by 1.5%.Fury: Grants 1.25 / 2.5 / 3.75 / 5 % attack speed.Sorcery: Grants 1.25 / 2.5 / 3.75 / 5 % cooldown reduction.Butcher: Basic attacks and single target, non-periodic abilities deal 2 bonus true damage to minions and monsters.Expose Weakness: Your damaging abilities debuff enemies for 3 seconds, increasing the damage they take from allied champions by 1%.Brute Force: Grants 3.96 / 7.02 / 9.9 AD at level 18 (0.22 / 0.39 / 0.55 AD per level).Mental Force: Grants 5.94 / 10.98 / 16.02 AP at level 18 (0.33 / 0.61 / 0.89 AP per level).Feast: You restore 3 health and 1 mana on unit kill.Spell Weaving: Damaging an enemy champion with a basic attack increases the damage dealt by your abilities by 1%, stacking up to 3 times.Martial Mastery: Grants 4 attack damage.Arcane Mastery: Grants 6 ability power.Executioner: Increases damage dealt by 5% to enemy champions below 20 / 35 / 50% health.Blade Weaving: If your damaging abilities damage at least one champion, the damage dealt by your basic attacks is increased by 1% (stacking up to 3 times). This cannot trigger more than once per second.Warlord: Increases your bonus attack damage by 2 / 3.5 / 5%.Archmage: Increases your ability power by 2 / 3.5 / 5%.Dangerous Game: Champion kills and assists restore 5% of your missing health and mana.Frenzy: Grants 5% attack speed for 3 seconds after landing a critical strike. This stacks up to 3 times.Devastating Strikes: Grants 2 / 4 / 6 % armor and magic penetration.Arcane Blade: Your basic attacks deal bonus magic damage equal to 5% of your ability power.Havoc: Increases damage dealt by 3%.Season 4 Offense
Other Mastery Trees:
DefenseUtility
Sorcery mastery s4
Sorcery was a tier 1 offense mastery with 4 ranks.


Effect per rank

Patch History

V5.22 Removed
  • Removed due to Season 2016.
V3.14 Added
  • Tier 1 Offense mastery with 4 ranks.

Offense Mastery Tree
Summoner's Wrath: Exhaust lowers target's MR/Armor by 10; Ignite gives +5 AD/AP when on cooldown; Ghost now grants 35% movement speed; Garrison now grants 50% splash damage to allied towers.Fury: Grants 1 / 2 / 3 / 4 % attack speed.Sorcery: Grants 1 / 2 / 3 / 4 % cooldown reduction.Butcher: Basic attacks deal 2 / 4 bonus damage to minions and monsters.Deadliness: Grants 3 / 6 / 9 / 12 AD at level 18 (.17 AD per rank per level)Blast: Grants 4.5 / 9 / 13.5 / 18 AP at level 18 (.25 AP per rank per level)Destruction: Increases damage to turrets by 5 %.Havoc: Increases damage by 0.67 / 1.33 / 2 %.Weapon Expertise: Grants 8% armor pen.Arcane Knowledge: Grants 8% magic pen.Lethality: Grants 2.5 / 5 % critical strike damage (doubled on melee champions).Brute Force: Grants 1.5 / 3 attack damage.Mental Force: Grants 2 / 4 / 6 ability power.Spellsword: Your basic attacks deal bonus magic damage equal to 5% of your ability power.Frenzy: Grants 10% attack speed for 2 seconds after landing a critical strike.Sunder: Grants 2 / 3.5 / 5 armor pen.Archmage: Grants 1.25 / 2.5 / 3.75 / 5% increased ability power.Executioner: Increases damage by 5% against targets below 50% health (excluding true damage).Emptylord Offence
Other Mastery Trees:
Defense · Utility
Sorcery mastery s3
Sorcery was a tier 1 offense mastery with 4 ranks.


Effect per rank

  • Grants 1 / 2 / 3 / 4% cooldown reduction.

Patch History

V3.14 Removed
  • Removed due to Season Four.
V1.0.0.152 Added
  • Tier 1 Offense mastery with 4 ranks.
    • Grants 1 / 2 / 3 / 4% cooldown reduction.

Offense Mastery Tree
Summoner's Wrath (Season Two Mastery)Brute Force (Season Two Mastery)Mental Force (Season Two Mastery)Butcher (Season Two Mastery)Alacrity (Season Two Mastery)Sorcery (Season Two Mastery)Demolitionist (Season Two Mastery)Deadliness (Season Two Mastery)Weapon Expertise (Season Two Mastery)Arcane Knowledge (Season Two Mastery)Havoc (Season Two Mastery)Lethality (Season Two Mastery)Vampirism (Season Two Mastery)Blast (Season Two Mastery)Sunder (Season Two Mastery)Archmage (Season Two Mastery)Executioner (Season Two Mastery)Offensetree2
Other Mastery Trees:
Defense · Utility
Sorcery mastery s2
Sorcery was a tier 2 offense mastery with 4 ranks.

Effect per rank

  • Increases cooldown reduction by 1 / 2 / 3 / 4%.

Requirements

  • Requires 4 points in Offense.

Strategy

Patch History

V1.0.0.152 Removed
  • Removed due to Season Three.
V1.0.0.129 Added
  • Tier 2 Offense mastery with 4 ranks.
    • Increases cooldown reduction by 1 / 2 / 3 / 4%.

Offense Mastery Tree (Season One)
DeadlinessCripplePlentiful BountyArchmage's SavvySorceryAlacrityBurning EmbersArchaic KnowledgeSunderOffensive MasteryBrute ForceDemolisherLethalityImproved RallyHavocOffensetree
Other Mastery Trees:
Defense · Utility
Sorcery mastery s1
Sorcery was a tier 2 offense mastery with 4 ranks.


Effect per rank

  • Grants 0.75 / 1.5 / 2.25 / 3% cooldown reduction.

Requirements

  • Requires 4 points in Offense.

Patch History

V1.0.0.129 Removed
  • Removed due to Season Two.
June 26, 2009 Patch Added
  • Tier 2 Defense mastery with 4 ranks.
    • Grants 0.75 / 1.5 / 2.25 / 3% cooldown reduction.

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