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- 22:09, September 8, 2012 (diff | hist) . . (+309) . . N Talk:Rengar/@comment-188.4.210.10-20120908143002/@comment-81.200.170.248-20120908220934 (Created page with "Thing is that's only half true, when they fail to realise just how har he falls off lategame. The other half of the time is when a team rely on Rengar to initiate (and many do...")
- 11:52, August 29, 2012 (diff | hist) . . (+159) . . N Talk:Rengar/@comment-Vahldeer-20120828215143/@comment-81.200.170.248-20120829115238 (Created page with ""Working as intended" obviously. More seriously. Love it when the playerbase outsmarts the game designers this way (and hate how I didn't think of it first).")
- 08:33, August 24, 2012 (diff | hist) . . (+482) . . N Talk:Rengar/@comment-110.93.89.248-20120824001944/@comment-81.200.170.248-20120824083342 (Created page with "I think the real issue is that riot is releasing champs which are too simillar to eachother. And that means they HAVE to be the best, otherwise they will be subpar compaired t...")
- 15:21, August 23, 2012 (diff | hist) . . (+311) . . N Talk:Nunu/@comment-80.15.143.26-20120816203240/@comment-81.200.170.248-20120823152131 (Created page with "Nunu doesn't need any runes or masteries to jungle effectively. So just go gp10 quints, seals and the utility mastery. This gives you enough income to easily afford philo+hog+...")
- 08:54, August 22, 2012 (diff | hist) . . (+106) . . N Talk:Rengar/Ability Details/@comment-189.68.169.168-20120818010248/@comment-81.200.170.248-20120822085406 (Created page with "On purple side: 2 Qs wraiths and 2 on red, go gank the enemy top lane before they level up. There you go.")
- 05:24, August 22, 2012 (diff | hist) . . (+363) . . N Talk:Cho'Gath/@comment-89.212.129.105-20120819111750/@comment-81.200.170.248-20120822052452 (Created page with "Cho mid is more of a counterpick imo, he tends to either win or lose matchups pretty hard. As for AP in general, it's definitely underrated. DFG+Feast is fair bit of burst a...")
- 04:53, August 20, 2012 (diff | hist) . . (+382) . . N Talk:Fiddlesticks/@comment-85.225.51.203-20120803124412/@comment-81.200.170.248-20120820045359 (Created page with ""Crowstorms BEST use from my experience, is slaughtering 1-2 waves of minions (they are just a bit of a pain) which gives a VERY DECENT gold boost 100-200 easy!!! Faster gold...")
- 20:46, August 19, 2012 (diff | hist) . . (+1,255) . . N User blog comment:ClariS/Escalating Return: Damage Reduction/@comment-Vahldeer-20120816063754/@comment-81.200.170.248-20120819204657 (Created page with "I don't see how warmogs being a good defesive item in any way changes the original point, that % reductions works just as well with mitigation stats as with flat hp. The apply...") (top)
- 18:01, August 19, 2012 (diff | hist) . . (+393) . . N User blog comment:Sagee Prime/Nunu... and the future of supports/@comment-81.200.170.248-20120819180142 (Created page with " Nerfing utility abilites and then introducing scaling to compensate will just be a straight up nerf to supports since they can't afford to buy many items. The most likely res...") (top)
- 20:29, August 18, 2012 (diff | hist) . . (+66) . . N Talk:Tristana/@comment-93.48.133.185-20120711100234/@comment-81.200.170.248-20120818202930 (Created page with ""Pix, please go help that nice yordle lady with +90% attack speed"")
- 21:02, August 16, 2012 (diff | hist) . . (+85) . . N Talk:Katarina/@comment-81.200.170.248-20120816210226 (Created page with "I like how she can just spam W to keep a rageblade fully stacked at all times now...")
- 16:21, August 16, 2012 (diff | hist) . . (+210) . . N Talk:V1.0.0.145/@comment-93.115.40.144-20120816100055/@comment-81.200.170.248-20120816162127 (Created page with "I agree riot should do something with guys who use lock on camera.The ideal solution would be to remove the option have the camera locked so beginners aren't misslead into thi...") (top)
- 13:13, August 16, 2012 (diff | hist) . . (+624) . . N User blog comment:ClariS/Escalating Return: Damage Reduction/@comment-Vahldeer-20120816063754/@comment-81.200.170.248-20120816131358 (Created page with " I was under the impression riot had already normalized all damage mitigation skills so that true damage is unaffected. What skills actually do mitigate true damage atm? Also ...") (top)
- 02:21, August 16, 2012 (diff | hist) . . (+191) . . N User blog comment:Dragoon224/Changes Riot can make to LoL/@comment-Terabone-20120812205232/@comment-81.200.170.248-20120816022128 (Created page with "Imo Ashe passive should have been changed too something abit more reliable. The 4% crit mastery was removed for a reason and the 2% crit Ashe can get between last hits is jus...") (top)
- 02:04, August 16, 2012 (diff | hist) . . (+166) . . N User blog comment:Fistful of Force/You don't always have to focus the ADC first./@comment-Izkael-20120812022155/@comment-81.200.170.248-20120816020457 (Created page with "No his point is that if you chase after that 0/3 Ashe while leaving your own 5/0 corki to deal with the the enemy Malphite and Olaf on his own, well, you're an idiot.") (top)
- 01:55, August 16, 2012 (diff | hist) . . (+181) . . N User blog comment:Fistful of Force/You don't always have to focus the ADC first./@comment-YoshinatorZ-20120812014434/@comment-81.200.170.248-20120816015523 (Created page with "If your AD carry has better damage output than that of other team but their tank is sitting on them, then yeah, getting rid of that tank should be top priority for most of the...") (top)
- 00:29, August 16, 2012 (diff | hist) . . (+99) . . N User blog comment:StrategicMagic/Jungling for the Terrified and Below lvl 20/@comment-81.200.170.248-20120815214243/@comment-81.200.170.248-20120816002936 (Created page with "If it's for new players it better to give information about how to do it properly right away imo...") (top)
- 00:17, August 16, 2012 (diff | hist) . . (+75) . . N Talk:V1.0.0.145/@comment-Admiral zerobruin-20120815191754/@comment-81.200.170.248-20120816001723 (Created page with "Probably because they prefer to not use fractions in the item descriptions.") (top)
- 00:15, August 16, 2012 (diff | hist) . . (+75) . . N Talk:V1.0.0.145/@comment-81.200.170.248-20120816001527 (Created page with "These patchnotes can't be right... ...where's the mandatory support nerfs?") (top)
- 21:42, August 15, 2012 (diff | hist) . . (+724) . . N User blog comment:StrategicMagic/Jungling for the Terrified and Below lvl 20/@comment-81.200.170.248-20120815214243 (Created page with "Clearing speed is major. The faster you clear the jungle the faster you get levels which lets you do a good gank off sooner. Those 20 seconds you talk about is the differnce b...") (top)
- 20:44, August 15, 2012 (diff | hist) . . (+273) . . N User blog comment:Andrew.heo1/When to Get a 3rd GP10 Item on a Support?/@comment-81.200.170.248-20120815204440 (Created page with "Of course it's somewhat situational depending on what support you play, what your team is building and so on. But usally it's actually fairly simple. If you have tier 1 boots,...") (top)
- 15:11, August 13, 2012 (diff | hist) . . (+465) . . N Talk:Diana/@comment-177.32.20.207-20120812200346/@comment-81.200.170.248-20120813151140 (Created page with "Well, there is a bit of powercreep going on for sure. It would actually be strange if it weren't since it's present in pretty much every game with regularly updated content. ...")
- 13:13, August 11, 2012 (diff | hist) . . (+99) . . N Talk:Ranked game/@comment-118.93.105.129-20120804132929/@comment-81.200.170.248-20120811131306 (Created page with "lol i get 25 elo, but one guy i played with sayed we get extra elo for taking baron and all turrets") (top)
- 21:37, August 8, 2012 (diff | hist) . . (+370) . . N User blog comment:Girl Squirrel/The Art of Trolling.../@comment-81.200.170.248-20120808213740 (Created page with "AD Ryze using the standard mana/tank build but with Manamune and Triforce replacing AA and RoA. It's not quite as strong lategame but ramps up really hard midgame. Bot lane ...") (top)
- 16:45, August 7, 2012 (diff | hist) . . (+211) . . N User blog comment:NeonSpotlight/Where did comments go?/@comment-81.200.170.248-20120807164538 (Created page with "The section on the champion section is just filled with crap, but I could see it have some use in the strategy tab. On the other hand that tab could be better replaced with a ...") (top)
- 20:12, August 6, 2012 (diff | hist) . . (+102) . . N Talk:Soul Shroud/@comment-Zeagoth-20120613024759/@comment-81.200.170.248-20120806201206 (Created page with "Or remove Ruby crystal, add Emblem of Valor and like 25/hp5 aura. Also rename to Innervating Locket.") (top)
- 20:07, August 6, 2012 (diff | hist) . . (+82) . . N Talk:Soul Shroud/@comment-31.23.80.29-20120806174724/@comment-81.200.170.248-20120806200718 (Created page with "Except it increases durability by alot less and the aura is no where near as good.") (top)
- 10:20, August 6, 2012 (diff | hist) . . (+121) . . N Talk:Diana/@comment-RubyDreamer-20120805112238/@comment-81.200.170.248-20120806102058 (Created page with ""Whenever Lunar Rush is used on a target marked with Moonlight, any and all Moonlight debuffs on all units are consumed."")
- 15:47, August 4, 2012 (diff | hist) . . (+98) . . N User blog comment:Leyrann/Hard counters./@comment-81.200.170.248-20120803232436/@comment-81.200.170.248-20120804154712 (Created page with "My point is that using items to deal with a counterlane doesn't change that you've been countered.") (top)
- 23:24, August 3, 2012 (diff | hist) . . (+577) . . N User blog comment:Leyrann/Hard counters./@comment-81.200.170.248-20120803232436 (Created page with "In many cases deviating from an "ideal" build to counter the lane matchup sets you back mid/lategame enough that it's pretty much a loss in itself. Well, unless it forces the ...") (top)
- 21:45, August 3, 2012 (diff | hist) . . (+261) . . N User blog comment:3BitPar/Overpowering Champs (Not Stat-based)/@comment-81.200.170.248-20120803214528 (Created page with "I think what makes a champ actually OP tends to be having a combination of both snowballing hard while also remaining really effective even if behind significantöy. Basicly c...") (top)
- 18:16, August 3, 2012 (diff | hist) . . (+101) . . N Talk:Evelynn/@comment-186.136.186.166-20120802005958/@comment-81.200.170.248-20120803181623 (Created page with "Warding EVERY lane entrance is obviously completely required at all times. Yeah, definitely 800 elo.")
- 15:11, August 3, 2012 (diff | hist) . . (+86) . . N Talk:Evelynn/@comment-186.136.186.166-20120802005958/@comment-81.200.170.248-20120803151148 (Created page with ""Because they do buy Green Wards." I bet they do... ...at like 800 elo or something.")
- 09:01, August 2, 2012 (diff | hist) . . (+213) . . N Talk:Evelynn/@comment-153.19.194.9-20120731190035/@comment-81.200.170.248-20120802090104 (Created page with ""I have not met a single soul yet that can fight and win against a full build Evelynn 1v1." Ok great, thanks. Now I know you're a troll and that there's no reason to talk to ...")
- 08:52, August 2, 2012 (diff | hist) . . (+106) . . N Talk:Evelynn/@comment-186.136.186.166-20120802005958/@comment-81.200.170.248-20120802085247 (Created page with "I just don't get how a retard would think anyone buys green wards against a jungle Eve instead of pinks...")
- 18:14, August 1, 2012 (diff | hist) . . (+639) . . N Talk:Zyra/@comment-201.221.203.113-20120731212708/@comment-81.200.170.248-20120801181450 (Created page with ""How can something be considered OP if it can be countered?" That's complete nonsense. OP means "overpowered" as in "stronger than all or at least most alternatives by a sign...")
- 17:57, August 1, 2012 (diff | hist) . . (+146) . . N Talk:Zyra/@comment-24.6.105.187-20120731230532/@comment-81.200.170.248-20120801175752 (Created page with "And by "noobs" I assume you mean like the competitive and 2.4k+ elo players why are saying she's plain broken, which is pretty much ALL OF THEM...")
- 17:17, August 1, 2012 (diff | hist) . . (+709) . . N Talk:Evelynn/@comment-153.19.194.9-20120731190035/@comment-81.200.170.248-20120801171735 (Created page with "Thing is a good jungler can get in posistion in bushes, between creepwaves or behind corners WITHOUT stealth by just timing properly, and in that situation the stealth does li...")
- 20:54, July 31, 2012 (diff | hist) . . (+267) . . N Talk:Evelynn/@comment-153.19.194.9-20120731190035/@comment-81.200.170.248-20120731205425 (Created page with "Less mana issues definitely. Other than that, I'm pretty sure that with any sort of compairable build (AP/AD, glasscannon/tank) Skarner will outdamage Eve hard while being mor...")
- 18:04, July 31, 2012 (diff | hist) . . (+105) . . N Talk:Evelynn/@comment-TNickxx-20120730160537/@comment-81.200.170.248-20120731180444 (Created page with "You try to duel a shyvana/mundo/jax/jarvan with an equal cost build as Eve and see where that gets you...")
- 14:33, July 31, 2012 (diff | hist) . . (+236) . . N Talk:Evelynn/@comment-86.174.233.140-20120730075722/@comment-81.200.170.248-20120731143311 (Created page with "Rageblade because it's the best damage for price item she can get and rest tank because otherwise she dies in half a second (unless the enemy team decides to kindly group up o...")
- 13:41, July 31, 2012 (diff | hist) . . (+63) . . N Talk:Sejuani/@comment-86.163.186.215-20120724010111/@comment-81.200.170.248-20120731134120 (Created page with "Still really odd since it's inconsistent with other knockbacks.")
- 15:41, July 14, 2012 (diff | hist) . . (+98) . . N User blog comment:Zilla4444/Less Randomness: Critchance/Critdamage; Wriggles;...Remake/@comment-BrienWright-20120618011901/@comment-81.200.170.248-20120714154112 (Created page with "LoL uses a pseudo-random algoritm, so getting 4 crits in 5 hits with 40% pretty much won't happen.") (top)
- 21:37, July 13, 2012 (diff | hist) . . (+515) . . N Talk:Evelynn/@comment-81.200.170.248-20120713094606/@comment-81.200.170.248-20120713213729 (Created page with "Skarner and Shyvana are both upper mid tier somewhere imo. Good in some comps but simply don't have the overall strenght or versatility of top tier champs like Nocturne, Nauti...")
- 11:34, July 13, 2012 (diff | hist) . . (+136) . . N Talk:Evelynn/@comment-171.7.234.126-20120713103336/@comment-81.200.170.248-20120713113437 (Created page with "Except there's no need to "adapt" when it's better to keep doing the same thing as before, which is picking Nocturne/Mundo/Nautilus/etc.")
- 09:46, July 13, 2012 (diff | hist) . . (+334) . . N Talk:Evelynn/@comment-81.200.170.248-20120713094606 (Created page with "It obviously comes down to the numbers but tbh I'm sceptical about this rework, non-tank melee champ don't exactly have a good track record. But considering that the only mele...")
- 15:56, July 8, 2012 (diff | hist) . . (+390) . . N Talk:Nocturne/@comment-91.150.143.133-20120620174208/@comment-81.200.170.248-20120708155624 (Created page with "If you insist on playing non-jungle Nocturne you should really trying him as a counterpick MID LANE rather than as a solo top. His spellshield screws over combo based casters an...")
- 14:22, July 7, 2012 (diff | hist) . . (+174) . . N Talk:Orianna/@comment-91.82.24.225-20120707093338/@comment-81.200.170.248-20120707142254 (Created page with "Sure, she can reposistion the ball more often. Too bad the damage is now so low the posistion barely matters except for setting up W, which has the same cooldown as before...")
- 13:26, July 7, 2012 (diff | hist) . . (+174) . . N Talk:Singed/@comment-81.200.170.248-20120707132658 (Created page with "One of the best designed champs in the game from a theme standpoint. In the champion backgrounds he's always a complete jerk and that's also how he's actually played in game. ")
- 13:26, July 7, 2012 (diff | hist) . . (+174) . . N Talk:Singed/@comment-81.200.170.248-20120707132620 (Created page with "One of the best designed champs in the game from a theme standpoint. In the champion backgrounds he's always a complete jerk and that's also how he's actually played in game. ")
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