Spell effects are effects that trigger on a champion's abilities. As of V7.22, this no longer excludes abilities that are classified as basic attacks.

The following non-abilities will also trigger spell effects:

Outgoing Effects

Damaging Abilities

The following effects trigger whenever you deal damage with an ability:

Items
Runes

Disabling Abilities

The following effects trigger whenever you apply a crowd control effect:

Runes

Enchanting Abilities

The following effects trigger whenever you affect an ally with an ability:

Champion abilities
Items
Runes

Recipient Effects

The following effects are triggered upon receiving damage or are disabled:

Runes

Healing from Ability Damage

The following effects heal based on ability damage:

The following on-hit effects deal ability damage, meaning the damage dealt will benefit from ability healing:

Attack Effects

The following abilities will also apply attack effects:

References


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Gameplay Elements