Spirit Visage is a legendary item in League of Legends.
2750 gold (700 gold)
The base stats are 106% gold efficient.
Although this item technically loses the passive of its component item, , nothing is effectively lost from upgrading it. The health regeneration granted exceeds that of the lost passive and no longer requires a trigger.
Spectre's Cowl The passive will work if the ability or effect is yours and has any of these words in them (or something similar): heal, restore, drain, regain, regen or refund.
Passive has no effect with abilities that grant health or other forms of temporary health, such as Lulu's or Wild Growth shields.
Passive will not increase the amount of an allied heal used on you (eg Soraka's ) nor any of your Astral Blessing heals used on others.
Your heals that can simultaneously affect both yourself and others (eg Taric's or Imbue Soraka's ) will be increased for you but not for any allies.
Wish This passive works well with any champion with life steal, spell vamp, or self-healing built in their kit.
The increase self-healing stacks multiplicatively with other sources of increased healing such as , Second Wind Vladimir's , Tides of Blood Trundle's and Frozen Domain Olaf's .
Vicious Strikes A few noteworthy champions: , Aatrox , Dr. Mundo , Fiddlesticks , Maokai , Swain , Trundle , Vladimir , Volibear , and Warwick .
Zac 's passive Spirit Visage stacks multiplicatively with . When below 25% health, the two combined increases Second Wind self-healing by 32%.
Health regen changed to +100% from +20
Cooldown reduction reduced to 10% from 20%
Combine cost increased to 500g from 375g.
Item cost increased to 2750g from 2625g.
Recipe changed: + Spectre's Cowl + 375g = 2625g (from 2200g)
Kindlegem Health increased to 400 from 200.
Magic resist increased to 55 from 45.
Now grants +20 health regen per 5 seconds.
Combine cost increased to 630g from 540g (total cost unchanged).
Cooldown reduction increased to 20% from 15%.
Fixed a bug where the item was healing for less than intended.
Recipe changed: + Kindlegem + 540g = 2200g
Negatron Cloak Item cost increased to 2200g from 1550g.
Combine cost increased to 540 from 300.
Magic resist increased to 50 from 30.
Health reduced to 200 from 250.
Cooldown reduction increased to 15% from 10%.
Cooldown reduction is no longer unique.
Passive healing bonus increased to 20% from 15%.
Now increases regeneration from life steal and spell vamp.
Fixed a bug where it was granting too much bonus regeneration.
Increased healing and regeneration effects reduced to 15% from 20%.
Recipe Changed: Now builds out of instead of Kindlegem , moved to legendary items.
Ruby Crystal Upgrade cost reduced to 300g from 375g.
Total cost increased to 1550g from 1250g.
Health increased to 250 from 200.
Recipe: + Null-Magic Mantle + 375g
Ruby Crystal +30 magic resistance.
Unique passive: +12% cooldown reduction and increases your healing and regeneration effects on yourself by 20%.
Healing and regeneration bonuses reduced to 20% from 25%.
Redesigned to give 200 health instead of 20 health regeneration per 5 seconds. Price increased accordingly.
Healing and regeneration bonuses reduced to 25% from 30%.
Health regeneration per 5 increased from 18 to 20 as well.
July 10, 2009 Patch:
Combine cost reduced to 500g from 650g.
Magic resistance reduced to 35 from 40.
June 26, 2009 Patch:
Combine cost increased to 650g from 550g.
Health regeneration reduced to 1% from 1. 2%.
Health regeneration proc. reduced to 40% life from 50% life.
June 19, 2009 Patch:
Health regeneration reduced to 1. 2% from 1. 5%.
June 6, 2009 Patch:
Recipe cost reduced to 550 from 700.
Health regeneration reduced to 1. 5% from 2%.
May 15, 2009 Patch:
Magic resistance reduced to 45 from 50.
Health regeneration reduced to 30 from 35.
Fixed a bug where certain item effects would persist past selling the item.
May 1, 2009 Patch:
Recipe cost increased to 700g from 500g.
April 18, 2009 Patch:
Cost of recipe increased to 500g from 250g.
Made 's effect unique.
Alpha Week 7:
Health regeneration when under 50% increased to 2% from 1%.
Alpha Week 2: Adjusted health regeneration.
Jungle items and their enchantments
Boots and their enchantments
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