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Sterak's Gage (League of Legends)Sterak's Gage (League of Legends)
Sterak's Gage (Teamfight Tactics)Sterak's Gage (Teamfight Tactics)
Sterak's Gage (Wild Rift)Sterak's Gage (Wild Rift)

Sterak's Gage is a legendary item in League of Legends icon League of Legends.

Recipe

Sterak's Gage item
Sterak's Gage
3000 Gold 3000 (625 Gold 625)
Tunneler item
1100 Gold 1100 (350 Gold 350)

Cost Analysis

Gold Value
  • 400 health = 1066 1066.67
  • 20% tenacity = 0 Gold 0
  • Total Gold Value = 1066 1066.67

Lowest base AD value (40 base AD)

Highest base AD value (158.5 base AD)

Gold efficiency

  • Sterak's Gage's Sterak's Gage's base stats are 35.56% gold efficient.
  • Sterak's Gage Sterak's Gage is 100% gold efficient at 110.476 base attack damage due to The Claws That Catch.
  • Sterak's Gage Sterak's Gage is 58.89% gold efficient on a level 1 Orianna Orianna due to The Claws That Catch.
  • Sterak's Gage Sterak's Gage is 128.01% gold efficient on a level 18 Mega Gnar Mega Gnar due to The Claws That Catch.

Similar items

Notes

  • Lifeline will still trigger if damage is taken while below 30% of maximum health.
  • Nullifying Orb Nullifying Orb will always trigger before Lifeline when taking magic damage.
  • Sterak's Gage grants a Lifeline shield amount of 300 by itself.

Map-Specific Differences

Arena icon Arena differences edit
  • Health changed to 350.
  • Lifeline cooldown changed to 45 seconds.

Old icons

Trivia

  • This item is related to Czech YouTuber "Radek Starý" (known as Sterakdary) for achieving high number of referrals. Although the newer referral system was available, Sterakdary was still using the original referral system.
  • The Claws that Catch references Jabberwocky.
  • The item's icon was recolored for the icon of the Teamfight Tactics item Trap Claw Trap Claw, from red to blue.
  • The search term 'primal' references a precursor item from development: Primal Talon.
Bilgewater Crest icon

Media

Sound Effects

Passive Triggered
Effect Ends

Patch History

V14.1
  • New:
    • Recipe: Pickaxe Pickaxe + Tunneler Tunneler + Ruby Crystal Ruby Crystal + 625 Gold 625 = 3000 Gold 3000.
    • Stats: 400 health, 20% tenacity.
    • Unique Passive - The Claws That Catch: Gain bonus attack damage equal to 50% base AD.
    • Unique Passive - Lifeline: If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs damage equal to 80% of bonus health which decays over 4.5 seconds, as well as 10% increased size for 8 seconds (60 second cooldown).
    • Limited to 1 Lifeline item.
  • Old:
    • Recipe: Pickaxe Pickaxe + Phage Phage + Ruby Crystal Ruby Crystal + 625 Gold 625 = 3000 Gold 3000.
    • Stats: 450 health.
    • Unique Passive - The Claws That Catch: Gain bonus attack damage equal to 50% base AD.
    • Unique Passive - Lifeline: If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs damage equal to 80% of bonus health which decays over 4.5 seconds, as well as 25% increased size and 30% tenacity for 8 seconds (60 second cooldown).
    • Limited to 1 Lifeline item.
V13.14
  • Total cost reduced to 3000 Gold 3000 from 3100 Gold 3100.
    • Combine cost reduced to 625 Gold 625 from 725 Gold 725.
  • Health increased to 450 from 400.
V13.10
  • New Effect: Now grants 25% increased size and 30% tenacity for 8 seconds after Lifeline is triggered.
V12.22
  • Bug Fix: Lifeline shield now properly triggers from and blocks an individual damage instance even if it is greater than its shield value.
V12.20
  • Shield health ratio increased to 80% bonus health from 75%.
  • Shield duration increased to 4.5 seconds from 3.75.
  • Bonus attack damage increased to 50% base AD from 45%.
V12.12
  • Undocumented/Bug Fix: Tooltip now clarifies that the shield decays over the duration.
V12.11
  • Shield health ratio increased to 75% bonus health from 70%.
  • Bonus attack damage increased to 45% base AD from 40%.
  • Bug Fix: Tooltip now accurately counts the damage mitigated by the shield.
V12.10
  • Shield health ratio reduced to 70% bonus health from 75%.
V12.3
  • Attack damage reduced to 0 from 50.
  • New Unique Passive - The Claws that Catch: Gain 40% base AD as bonus attack damage.
  • Removed Unique Passive - Bloodlust: After dealing damage to or taking damage from an enemy champion, Heal power icon heal for (Melee role 2% / Ranged role 1.2%) of maximum health over 6 seconds. This stacks and refreshes per unique champion, up to 5 times, but every stack beyond the first is reduced by 50%, for a maximum of healing for (Melee role 6% / Ranged role 3.6%) of maximum health over the duration.
  • Unique Passive - Lifeline:
    • New Effect: If you would take damage that would reduce you below 30% of your maximum health, gain a 75% of bonus health Hybrid resistances icon shield that decays over 3.75 seconds.
    • Old Effect: If you would take damage that would reduce you below 30% of your maximum health, gain a 100 Hybrid resistances icon shield for 4 seconds, increased by (Melee role 8% / Ranged role 4.8%) maximum health per stack of Bloodlust, up to (Melee role 40% / Ranged role 24%) maximum health at 5 Bloodlust stacks.
V11.14
  • Bug Fix: No longer refreshes readiness of the Lifeline effect on death, circumventing its cooldown.
V11.6
  • New Effect: Healing is now reduced by 50% beyond the first stack.
  • Bug Fix: Stacks beyond the first now properly grant healing.
V11.4
  • Bug Fix: Tooltip now displays the proper amount of attack damage that the item grants.
V11.3
  • Lifeline base shield reduced to 100 from 200.
  • Lifeline shield duration reduced to 4 seconds from 5.
V10.24
  • Updated icon.
V10.23
  • Now purchasable on Ranged role ranged champions.
  • New:
    • Recipe: Pickaxe Pickaxe + Phage Phage + Ruby Crystal Ruby Crystal + 725 Gold 725 = 3100 Gold 3100.
    • Stats: 400 health, 50 attack damage.
    • Unique Passive - Bloodlust: After dealing or taking damage against an enemy champion, heal (Melee role 2% / Ranged role 1.2%) maximum health over 6 seconds. This stacks and refreshes per unique champion, up to 5 times for a maximum of healing (Melee role 10% / Ranged role 6%) maximum health over the duration.
    • Unique Passive - Lifeline: Upon taking damage that would reduce you below 30% maximum health, gain a 200 Hybrid resistances icon shield for 5 seconds. This shield is increased by (Melee role 8% / Ranged role 4.8%) maximum health per stack of Bloodlust (60 second cooldown).
    • Limited to 1 Lifeline item.
  • Old:
    • Recipe: Jaurim's Fist Jaurim's Fist + Pickaxe Pickaxe + Ruby Crystal Ruby Crystal + 725 Gold 725 = 3200 Gold 3200.
    • Stats: 450 health.
    • Unique Passive - Giant Strength: Gain 50% of base attack damage as bonus attack damage.
    • Unique Passive - Lifeline: If you take 400 − 1800 (based on level) damage within 5 seconds, you gain a Hybrid resistances icon shield for up to 3.75 seconds equal to 75% of your bonus health, which starts decaying after 0.75 seconds (60 second cooldown). Triggering Lifeline grants Sterak's Fury.
    • Unique Passive - Sterak's Fury: Grants +25% increased size and +30% Tenacity icon Tenacity for 8 seconds.
V9.1
  • Bug Fix: Tooltip now shows the exact amount of damage required to trigger its shield as well as the exact shield granted.
V8.12
  • Removed Unique Passive: +50% base attack damage.
  • New Unique Passive - Giant Strength: Gain 50% of base attack damage as bonus attack damage.
V7.20
  • New Recipe: Jaurim's Fist Jaurim's Fist + Pickaxe Pickaxe + Ruby Crystal Ruby Crystal + 725 Gold 725 = 3200 Gold 3200.
  • Health increased to 450 from 400.
  • Base AD increased to 50% from 30%.
  • New Effect: +50% base AD is now an Unique Passive.
  • New Effect: Lifeline shield now starts decaying after 0.75 seconds.
  • Sterak's Fury bonus effect changed to 30% Tenacity from 30% additional base AD.
  • New Restriction: Melee role Melee only. Form-swapping champions only benefit from the base attack bonus buff while in melee form. Shield persists through form-swapping from melee to ranged.
V7.10
  • Bug Fix: Tooltip has been updated to clarify that the buff from Sterak's Fury lasts 8 seconds, but the shield from Lifeline only lasts 3 seconds.
V7.9
  • Bonus base attack damage increased to 30% from 25%.
  • Sterak's Fury
    • Bonus base attack damage increased to 30% of base from 25%.
    • Bonus base attack damage duration increased to 8 seconds from 3.
    • Shield strength changed to 75% bonus health from 30% maximum health.
V6.23
  • Combine cost reduced to 1050 Gold 1050 from 1150 Gold 1150.
    • Total cost reduced to 2600 Gold 2600 from 2700 Gold 2700.
V6.10
  • Bug Fix: Lifeline cooldown no longer resets to full after the Sterak's Fury buff expires.
V6.9
V6.4
V5.22
V5.16 added
  • Recipe: Giant's Belt Giant's Belt + Long Sword Long Sword + 1190 Gold 1190 = 2550 Gold 2550
  • Stats: +500 health, +25% base attack damage
    • The bonus base attack damage granted is considered to be BASE attack damage - i.e. it will increase the damage dealt by Sheen Sheen, but will not affect abilities with bonus-AD ratios.
  • Unique Passive: Upon taking at least 400 - 1800 damage (based on level) within 5 seconds, grants Primal Rage.
    • Primal Rage: Grow in size and strength, gaining increase size, +25% additional base attack damage, and a rapidly decaying shield for 30% of your maximum health.

References[]

List of Items

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