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Strength of Spirit (Season Two Mastery)

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Utility Mastery Tree
Summoner's Insight (Season Two Mastery)Good Hands (Season Two Mastery)Expanded Mind (Season Two Mastery)Improved Recall (Season Two Mastery)Swiftness (Season Two Mastery)Meditation (Season Two Mastery)Scout (Season Two Mastery)Greed (Season Two Mastery)Transmutation (Season Two Mastery)Runic Affinity (Season Two Mastery)Wealth (Season Two Mastery)Awareness (Season Two Mastery)Sage (Season Two Mastery)Strength of Spirit (Season Two Mastery)Intelligence (Season Two Mastery)Mastermind (Season Two Mastery)Utility tree 2
Other Mastery Trees:
Offense · Defense
Strength of Spirit mastery s2
Strength of Spirit is a fifth tier Utility mastery with 3 ranks. In Season One, it was originally in the defensive tree, but was initially removed from the Season Two masteries; however, it was later reintroduced in v1.0.0.131, replacing Perseverance.

Effect per rank Edit

Requirements Edit

  • Requires 16 points in Utility.

Strategy Edit

  • This mastery is intended for champions that utilize a large mana pool (thus primarily Mages) but occasionally need to get close to enemies (perfect examples would be Singed, Blitzcrank and Ryze).
  • Be careful when relying on Strength of Spirit's health regeneration for your survivability needs. Even at max rank, this mastery is deceptively inadequate; it is meant to compensate for a mage's low survivability in assistance to a cautious behaviour. Low-health mages with short spell range typically utilizing this mastery are wiser than keeping too close to enemies.
  • Keep in mind that since Strength of Spirit scales with maximum mana, it would not compare to the effectiveness of health regeneration items: they immediately increase health regeneration and also provide other beneficial effects.
  • It is exceptionally strong on Ryze as he normally ends up with large amounts of mana since his abilities scale with maximum mana as well.
  • Accordingly, it synergizes well with spell vamp effects.

Notes Edit

  • The effect is based off the champion's total maximum mana, including mana increases from masteries, runes and items.
  • The maximum HP Regen per 5 that can be gained in the game utilizing Strength of Spirit is approximately 76.33 from the maximum possible mana of 7632.765.

Patch history Edit

V1.0.0.131:
  • Perseverance removed, replaced with Strength of Spirit – increases health regeneration per 5 seconds by 0.4/0.7/1% of maximum mana.

Other versionsEdit

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