Strength of the Ages
You can stack up to
300 permanent health
by killing or being nearby when an
kills a large monster or siege minion:
+ 20 permanent health for each siege minion. + 10 permanent health for each large or epic monster.
After reaching the maximum bonus, killing or being nearby to further
6% of your maximum health
Strength of the Ages is a tier 6 Resolve Keystone mastery.
Bug Fix: The heal component was calculated based on the health of the siege minion or large monster that was killed, rather than the user's health.
Heal changed to 6% maximum health from 100.
New Effect: Heal now triggers on large monster kills.
V5.22: Tier 6 Resolve Keystone mastery with 1 rank.
Killing a siege minion and large monsters permanently grants bonus health: 20 for siege minions and 10 for large monsters. This bonus is capped at 300, after which you will restore 100 health whenever a nearby siege minion dies.