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Swain

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 516.04 +90 Attack damage 52.04 +3
Health regen. 7.84 +0.65 Attack speed [*] 0.625  (+ 0 +2.11%)
Mana 374 +47 Armor 22.72 +4
Mana regen. 6 +0.8 Magic resist. 30 +0
Ranged 500 Move. speed 335


Abilities

Carrion Renewal
Carrion Renewal

Whenever Swain kills an enemy or structure, he restores 13 - 30 (based on level) mana. On enemy champion takedowns, he regains an additional 9% maximum mana.

Ability Details
Carrion Renewal is a self-targeted buff.

Additional Information:

  • Carrion Renewal will trigger if Swain lands the final blow on a structure such as a tower.


Decrepify
RANGE: 700 / 325
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Decrepify

Active: Swain commands Beatrice to fly to the target location, where she remains for 4 seconds.

Beatrice will attack enemies within the area, prioritizing the target of Torment, other champions in range and then any target in range. Beatrice's attacks deal magic damage and Slow icon slows. Beatrice deals double damage against minions and executes them below 10 health.

「 Magic Damage Per Second: 30 / 47.5 / 65 / 82.5 / 100 (+ 30% AP) 」「 Total Magic Damage: 120 / 190 / 260 / 330 / 400 (+ 120% AP) 」

  • Slow: 20 / 25 / 30 / 35 / 40%
Ability Details
Decrepify is a ground-target ability that construct a static, untargetable autonomous unit.

Additional Information:

  • Decrepify has no cast time and does not interrupt Swain's previous orders.


Nevermove
RANGE: 900 / 125
COST: 80 / 85 / 90 / 95 / 100 Mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Nevermove

Active: Swain marks the target area. After a 0.875-second delay, talons grab onto enemy units within, dealing magic damage and Root icon rooting them for a short duration.

  • Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 70% AP)
  • Root Duration: 1 / 1.25 / 1.5 / 1.75 / 2
Ability Details
Nevermove is a ground-targeted area of effect ability.


Torment
RANGE: 625
COST: 65 / 70 / 75 / 80 / 85 Mana
COOLDOWN: 10
Torment

Active: Swain afflicts the target enemy with a curse that deals magic damage to them over 4 seconds, amplifying Swain's damage against them by 20% for the duration.

「 Enhanced Magic Damage Per Second: 15 / 24 / 33 / 42 / 51 (+ 30% AP) 」「 Enhanced Total Magic Damage: 60 / 96 / 132 / 168 / 204 (+ 120% AP) 」
Ability Details
Torment is a single targeted ability.


Ravenous Flock
RANGE: 700
COST: 25 Mana Per Second + 5 Per Additional Second
COOLDOWN: 20
Ravenous Flock

Toggle: Swain assumes the form of a demonic raven. During this time, lesser ravens strike out, one every 0.2 seconds at up to 5 nearby enemies and dealing magic damage to them, prioritizing champions. Each enemy can only be attacked by one raven at a time and only once per second.

  • Magic Damage Per Raven: 50 / 70 / 90 (+ 20% AP)

Swain heals himself for a small amount against minions and monsters, and for a bigger amount against champions.

「 Heal Per Raven Vs. Non-Champions: 8 / 11 / 13 (+ 3% AP) 」「 Heal Per Raven Vs. Champions: 20 / 30 / 40 (+ 12% AP) 」
Ability Details
Ravenous Flock is a toggled ability with a persistent point blank auto-targeted component when active.

Additional Information:

  • Ravenous Flock has no cast time and does not interrupt Swain's previous orders.
  • Ravenous Flock is not a channeled ability. As such, crowd control will not stop its effects and will persist throughout the untargetability of Zhonya's Hourglass item.png Zhonya's Hourglass.
  • Although the projected ravens appear to return to Swain after striking a unit, this is purely visual and does not affect his healing in any way.
  • Not considering any courses of mana regen, the formula of how many seconds Swain can have Ravenous Flock on is:
s = [0.25 + (25+2M)/a + 625/a^2] ^ 0.5 - 25/a - 0.5
Where "M" is Swain's mana when he activates his ultimate and "a" = "5".


References

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