Innate - Ravenous:Swain can periodically target a nearby immobilized enemy champion to rip out a Soul Fragment from them, dealing 20 - 105 (based on level)(+ 30% AP)magic damage and pulling them X-units towards him.
Enemy champion takedowns will also leave a Soul Fragment behind.
Innate - Flock:Swain's crows harvest Soul Fragments for him, restoring4% / 5.5% / 7%maximum health. Swain can store up to 5 Soul Fragments in reserve, which empower Demonflare.
The effects of Ravenous Flock are delayed by the duration of the crow's flight - i.e. neither the healing nor Demonflare stack are gained until the Soul physically reaches Swain.
Active:Swain summons a demonic eye at the target area, revealing it for 2 seconds, which explodes after 1.5 seconds, dealing magic damage to all enemies hit, halved against non-champions, and slowing them for 2.5 seconds.
100 / 150 / 200 / 250 / 300 (+ 70% AP)
50 / 75 / 100 / 125 / 150 (+ 35% AP)
25 / 35 / 45 / 55 / 65%
Enemy champions are revealed for an additional duration and have a Soul Fragment ripped from them.
Active:Swain frees the demon within for 12 seconds, gaining bonus health.
150 / 275 / 400
While Demonic Ascension is active, Swain drains the 3 enemies closest to him, prioritizing champions, dealing magic damage to them each second, and healing himself for each enemy hit, reduced by 80% against minions and monsters.
Damage per Second:
35 / 50 / 65 (+ 14.167% AP)
420 / 600 / 780 (+ 170% AP)
Heal per Second:
20 / 35 / 50 (+ 16% AP)
4 / 7 / 10 (+ 3.2% AP)
After restoring125 / 300 / 450 health with Demonic Ascension, Swain can end its effects early to cast Demonflare, and automatically does so at the end of its duration.
If Swain dies while Demonic Ascension is active, he loses all of his stored Soul Fragments. If Swain dies during the channel time of Demonic Ascension, the cooldown and all Soul Fragments are fully refunded.