Edit Tab

Previous Lore

Swain Render old
"If you haven't yet lost the ability to ask, you may not yet ask for relief." - SwainSquare old2 Swain

Swain is the Grand General of Noxus, visionary ruler of an expansionist nation that reveres only strength. Though he was cast down and crippled in the Ionian wars, he seized control of the empire with ruthless determination. Now, Swain commands his warhosts from the front lines, marching against a coming darkness that only he can see. In a swirl of sacrifice and secrets, the greatest secret of all is that the true enemy lies within.

Swain Render old
"If you haven't yet lost the ability to ask, you may not yet ask for relief." - SwainSquare old2 Swain

The earliest account of Swain's existence comes from a Noxian infirmary doctor's notes. According to them, Swain limped into the ward without cry or complaint; his right leg was snapped in half, with bone protruding from the skin. A small, scowling bird seemed affixed to his shoulder. The doctor gawked in horror as the young adolescent answered questions about his health and age with a calm, even stare. Even behind the echoing crack as the sand counterweights reset his tibia, Swain's measuring gaze never flickered, nor did his eyes twitch from the pop of his fibula. He refused the doctor's recommendation of magical treatment for the leg's inoperable damage, requesting only a spare crutch before shuffling away. He next surfaced in documents from the Noxian military, although it is evident that they are incomplete. Normally a crippled boy would be turned away in shame from Noxus' proud legion, but the records indicate his first designation was that of a ranking officer.

The men who've served under him (and survived) have remained in his charge with unshakable faith and loyalty. He leapt through the High Command's hierarchy, often ascending when superiors requested demotions to join his unit. A cunning strategist, Swain was decorated after every battle he fought, regularly hobbling in contemplation at the front of the assault. His rise to power seemed unceasing until he was suddenly removed from the order of battle prior to the Ionian Invasion - a bewildering decision which reeked of bureaucratic subversion. If Swain was upset by the events which unfolded, he never revealed it. His face was so implacable that it was popularly rumored to be a mask, disguising something utterly inhuman beneath. More controversy surrounded the bird that never left his shoulder, whose name he whispered only to it.

Swain Render old
"If you haven't yet lost the ability to ask, you may not yet ask for relief." - SwainSquare old2 Swain

The earliest account of Swain's existence comes from a Noxian infirmary doctor's notes. According to them, Swain limped into the ward without cry or complaint: his right leg was snapped in half, with bone protruding from the skin. A small, scowling bird seemed affixed to his shoulder. The doctor gawked in horror as the young adolescent answered questions about his health and age with a calm, even stare. Even behind the echoing crack as the sand counterweights reset his tibia, Swain’s measuring gaze never flickered, nor did his eyes twitch from the pop of his fibula. He refused the doctor’s recommendation of magical treatment for the leg’s inoperable damage, requesting only a spare crutch before shuffling away. He next surfaced in documents from the Noxian military, although it is evident that they are incomplete. Normally a crippled boy would be turned away in shame from Noxus’ proud legion, but the records indicate his first designation was that of a ranking officer.

The men who've served under him (and survived) have remained in his charge with unshakable faith and loyalty. He leapt through the High Command's hierarchy, often ascending when superiors requested demotions to join his unit. A cunning strategist, Swain was decorated after every battle he fought, regularly hobbling in contemplation at the front of the assault. His rise to power seemed unceasing until he was suddenly relegated to inactive status prior to the Ionian Invasion - a bewildering decision which reeked of bureaucratic subversion. If Swain was upset by the events which unfolded, he never belied it. His face was so implacable that it was popularly rumored to be a mask, disguising something utterly inhuman beneath. More controversy surrounded the bird that never left his shoulder, whose name he whispered only to it. When Demacia escalated its presence in the League, Swain was immediately returned to active duty.


Candidate: SwainSquare old2 Swain
Date: 4 October, 20 CLE

OBSERVATION

Swain arches his neck toward the words that hang over the massive double doors. “The truest opponent lies within.”

“How quaint.”

Swain’s voice sounds surprisingly robust for such a seemingly frail figure. His uniform – more robe than military dress – is wrapped tightly about him, especially around his face. He stands crookedly; he leans on a cane to support himself, but not overly so. It does not seem out of place to see a strange-looking raven perched on his shoulder. Perhaps this is to whom Swain is speaking.

“Let’s see who the League believes my truest opponent is – shall we?”

The raven nods its head in affirmation.

Swain deftly raps on the double doors with the head of his cane. They split, revealing blackness within. The engraved panthers along either side of the double doors point inward.

There is a slight smirk on his face as he enters.

REVELATION

The ink on the Noxian and Demacian armistice had been but a few years dry before the first “incident” took place between the powerful city-states. It was right in the midst of that botched mission, at the moment of execution, where Swain now found himself at. He could see the platform where the young prince was standing, his back turned, oblivious to his plight. The poison-bolted hexbow felt heavy in Swain’s hands.

“I am impressed. I didn’t expect it to be so real.”

He scanned the darkened balcony overlooking where the Demacian royals were standing. The cold night air was brisk. Swain breathed, inhaling deeply. “And accurate. This is nearly intoxicating.”

“What is, Swine?” A commanding voice mocked the Noxian. Jarvan IV, the Exemplar of Demacia, Crown Prince of the same, now stood on the balcony. His presence lorded over Swain. Jarvan was no longer the thirteen-year old child prince that Swain had been sent to dispatch. “How’s the leg?”

“You even know about that. Powerful,” Swain commented, raising his cane to his chin, “but, alas, not powerful enough for me, summoner. Enough.”

Jarvan looked stunned, and just a little bit confused.

“I do not play games – I make them. We are both aware of what I think happened during the mission you’re recreating here. You know how I truly feel about my weaknesses. You clearly know who I am, seeing as how you’re so blatantly ransacking my memories.” Swain happily leered at Jarvan. “Unless I am mistaken, this should satisfy half of your prerequisite needs for a champion’s entry into the League.”

“It does?” a less-commanding Jarvan asked. His countenance was considerably less Demacian now. He paused for a moment, and then nodded. “Yes, perhaps it does. We acknowledge your power, Swain of Noxus.”

The Demacian prince was no longer standing before Swain. Where he had stood there was now an older, strikingly beautiful woman in a purple summoner’s robe. The robe was highly ornate, unlike most of the other robes Swain had seen in his time. The female summoner bowed. “We would ask, however, that you please honor the League with a formal acknowledgement.”

Swain chuckled and nodded. “High Councilor Vessaria Kolminye – I am honored. I was not aware that someone of your stature conducted screenings personally. Is there a chance I could expect you to personally summon me into a battle arena?” Swain was clearly enjoying this exchange.

“Charming, as always, Master Tactician.” The High Councilor smiled thinly. “Your formal acknowledgement, if you would be so kind.”

Swain bowed deeply, kicking his cane out with a flourish. “Of course. With all due respect.”

The Noxian clutched his cane to stand straight. “You would ask of me how it feels to share my mind with a summoner. As you can see, I face little challenge in managing such a relationship. While my secrets are laid bare to the summoner that calls upon me, I know that they would not be used against me by the League. Such a violation of trust is against everything the League stands for... especially in these most tense of times when the League needs the cooperation of its client city-states.”

High Councilor Kolminye nodded approvingly. “Thank you, and yes – the knowledge exchanged in the bond is private between champion and summoner. You have nothing to fear.”

“Nor do you.” Swain bowed again, keeping his eyes locked on the High Councilor.

A tense pause was broken by the High Councilor. “Why do you want to join the League, Jericho Swain?”

Swain took the question in. The slight smug look that he had worn throughout the entire Judgment was gone. He stared straight into High Councilor Kolminye’s eyes. “To become the next ruler of Noxus, of course.” Swain pointed the head of his cane at the High Councilor. “The League will help me accomplish this.”

“The League does not arbitrarily choose sides in the matters of the city-states of Valoran, nor does it –”

Swain put his index finger to his lips. “You know what I mean... don’t you, Vessaria?”

The High Councilor paused once more. “Yes, I do. But you’ll have to earn the influence you need. It won’t come easily.” The High Councilor permitted herself the slightest of sneers. “Especially for you.” Her eyes were as two red embers, flickering intensely. “But that is not all, is it, Master Tactician?”

Swain nodded. “Indeed, it is not. Your Judgment... it is quite the ritual. It is more powerful than I had given you credit for.” He leaned in to the High Councilor’s left ear, a breath’s distance away.

Swain’s voice was soft, but every word hung on the air as he spoke. “I want to kill Jarvan IV, the ‘Exemplar’ of Demacia.” He smiled at the High Councilor, still close to her ear. “I will kill him too, Vessaria.”

High Councilor Kolminye locked eyes with Swain for one last time. She raised her right hand to his cheek. “We shall see, Jericho.”

A flood of light washed over them both, and Swain found himself alone in the chamber. A new set of double doors were in front of him, already opened. The League had found its latest champion.


Previous Quotes

Pick
  •  
    Swain Select old
    e "The early bird guts the worm."
Ban
  •  
    Swain.move6
    e "If you insist."
Attacking
  •  
    Swain.attack1
    e "A calculated risk."
  •  
    Swain.attack2
    e "My bird is hungry."
  •  
    Swain.attack3
    e "Impeccable decision."
  •  
    Swain.attack4
    e "They dare oppose Noxus?"
  •  
    Swain.attack5
    e "My pleasure."
  •  
    Swain.attack6
    e "Dispatch these worms."
Movement
  •  
    Swain.move1
    e "A Noxian does not dawdle."
  •  
    Swain.move2
    e "My destination is absolute."
  •  
    Swain.move3
    e "I'll give the orders."
  •  
    Swain.move4
    e "Victory awaits."
  •  
    Swain.move5
    e "I'm five steps ahead of you."
  •  
    Swain.move6
    e "If you insist."
  •  
    Swain.move7
    e "My thoughts exactly."
  •  
    Swain.move8
    e "How obvious."
  •  
    Swain.move9
    e "Efficient strategy."
Taunt
  •  
    Swain.taunt
    e "Another opponent, another disappointment."
Taunt when transformed during Ravenous Flock old Ravenous Flock
  •  
    SwainRaven.taunt
    e "I bet you taste like chicken."
Joke
  •  
    Swain.joke
    e "If we approach strategically from the flank... oh, who am I kidding? Let's just morph and eat them."
Joke when transformed during Ravenous Flock old Ravenous Flock
  •  
    SwainRaven.joke1
    e "You're seriously asking a giant demon bird... for a joke?"
  •  
    SwainRaven.joke2
    e "Seriously, again? Just drop it!"
  •  
    SwainRaven.joke3
    e "Think logically for one seco- CAW CAW CAWCAWCAW!!"
Laugh
  •  
    Swain.laugh1
    e Swain laughs.
  •  
    Swain.laugh2
    e Swain laughs.
  •  
    Swain.laugh3
    e Swain laughs.
  •  
    Swain.laugh4
    e Swain laughs.
Co-op vs. AI Responses

Match start

  • "Bear witness to the strength of Noxus!"

Special (against player Jarvan IVSquare Jarvan IV)

  • "Pitiful prince!"

Player team victory

  • "Your tactics were cunning!"

Player team defeat

  • "GG!"

Previous Abilities

Carrion Renewal
Carrion Renewal

Whenever Swain kills an enemy or structure, he restores 13 - 30 (based on level) mana.

On enemy champion Damage rating takedowns, he instead restores 9% maximum mana.

Ability Details
Carrion Renewal is a self-targeted buff.

Additional Information:

  • Carrion Renewal will trigger if Swain lands the final blow on a structure such as a tower.
Decrepify
TARGET RANGE: 700
EFFECT RADIUS: 325
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Decrepify

Active: Swain commands BeatriceSquare Beatrice to fly to the target location, where she remains for 4 seconds. Beatrice will attack enemies within the area, prioritizing the target of Torment Torment, other champions in range and then any target in range.

Beatrice's attacks each second, dealing magic damage and Slow icon slowing the target hit.

Magic Damage Per Second:
30 / 47.5 / 65 / 82.5 / 100 (+ 30% AP)
Total Magic Damage:
120 / 190 / 260 / 330 / 400 (+ 120% AP)

Slow:
20 / 25 / 30 / 35 / 40%

Beatrice deals double damage against minions and executes them below 10 health.

Increased Damage Per Second:
60 / 95 / 130 / 165 / 200 (+ 60% AP)
Total Increased Damage:
240 / 380 / 520 / 660 / 800 (+ 240% AP)
Ability Details
Decrepify is a ground-target ability that construct a static, untargetable autonomous unit.

Additional Information:

  • Decrepify has no cast time and does not interrupt Swain's previous orders.
Nevermove
TARGET RANGE: 900
EFFECT RADIUS: 125
COST: 80 / 85 / 90 / 95 / 100 Mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Nevermove old

Active: Swain marks the target area and after a 0.875-second delay, talons grab onto enemy units within, dealing magic damage and Root icon rooting them for a short duration.

Magic Damage:
80 / 120 / 160 / 200 / 240 (+ 70% AP)

Root Duration:
1 / 1.25 / 1.5 / 1.75 / 2
Ability Details
Nevermove is a ground-targeted area of effect ability.
Torment
TARGET RANGE: 625
COST: 65 / 70 / 75 / 80 / 85 Mana
COOLDOWN: 10
Torment

Active: Swain afflicts the target enemy with a curse that amplifies Swain's damage against them by 20% for 4 seconds, while also dealing magic damage to them for the duration.

Enhanced Magic Damage Per Second:
15 / 24 / 33 / 42 / 51 (+ 30% AP)
Enhanced Total Magic Damage:
60 / 96 / 132 / 168 / 204 (+ 120% AP)
Ability Details
Torment is a single targeted ability.
Ravenous Flock
EFFECT RADIUS: 700
COST: 25 Mana Per Second + 5 Per Additional Second
COOLDOWN: 20
Ravenous Flock old

Toggle: Swain assumes the form of a demonic raven. While in the form, lesser ravens strike out, one every 0.2 seconds at up to 5 nearby enemies and dealing magic damage to them, prioritizing champions. Each enemy can only be attacked by one raven at a time and only once per second.

Magic Damage Per Raven:
50 / 70 / 90 (+ 20% AP)

Swain heals himself for a small amount against minions and monsters, and for a bigger amount against champions.

Heal Per Raven Vs. Non-Champions:
8 / 11 / 13 (+ 3% AP)
Heal Per Raven Vs. Champions:
20 / 30 / 40 (+ 12% AP)
Ability Details
Ravenous Flock is a toggled ability with a persistent point blank auto-targeted component when active.

Additional Information:

  • Ravenous Flock has no cast time and does not interrupt Swain's previous orders.
  • Ravenous Flock is not a channeled ability. As such, crowd control will not stop its effects and will persist throughout the untargetability of Zhonya's Hourglass item Zhonya's Hourglass.
  • Although the projected ravens appear to return to Swain after striking a unit, this is purely visual and does not affect his healing in any way.
  • The mana cost M to activate Ravenous Flock for s seconds is:
M = 2.5s2 + 22.5s


Previous Splash Art

Patch History

V8.14
  • Demonflare Demonflare
    • AP ratio per fragment reduced to 21% AP from 27% AP.
      • Maximum AP ratio reduced to 105% AP from 135% AP.
V8.10
  • Nevermove Nevermove
    • Bug Fix: No longer incorrectly deals double damage to epic monsters.
V8.9
  • Stats
    • Base mana increased to 468 from 374.
    • Mana growth reduced to 28.5 from 57.
    • Base mana regeneration increased to 8 from 6.
V8.8
V8.7
  • Ravenous Flock Ravenous Flock
    • Icon can now be pinged to show allies the remaining cooldown on the pull.
  • Death's Hand Death's Hand
    • Cooldown increased to 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds from 5.5 / 4.75 / 4 / 3.25 / 2.5.
    • Base damage reduced to 55 / 75 / 95 / 115 / 135 from 65 / 85 / 105 / 125 / 145.
V8.6
  • Swain TyrantCircle Tyrant Swain [S|L]
    • Bug Fix: No longer plays his base VO lines after killing an objective.
V8.5
  • Death's Hand Death's Hand
    • Cooldown reduced to 5.5 / 4.75 / 4 / 3.25 / 2.5 seconds from 7.5 / 6.25 / 5 / 3.75 / 2.5.
  • Vision of Empire Vision of Empire
    • Effect radius increased to 325 from 265.
  • Nevermove Nevermove
    • Radius increased to 100 from 70.
    • Bug Fix: Fixed a bug where Nevermove was starting its return a frame too slowly.
    • Bug Fix: Fixed a bug where Nevermove would sometimes not root its primary target hit by the return portion.
  • Demonic Ascension Demonic Ascension
    • New Effect: Demon Flare now passes through champions. Effects like YasuoSquare Yasuo's Wind Wall Wind Wall and BraumSquare Braum's Unbreakable Unbreakable still block the portion of the nova they intercept.
    • Bug Fix: Fixed a bug where his ultimate cooldown indicator was displaying as always available to his allies.
V8.4
  • Vision of Empire Vision of Empire
    • Mana cost reduced to 70 / 85 / 100 / 115 / 130 from 90 / 100 / 110 / 120 / 130.
  • Demonic Ascension Demonic Ascension
    • Heal per second increased to 20 / 35 / 50 from 15 / 30 / 45.
    • New Effect: Cooldown and Soul fragments are fully refunded if Swain dies during the channel time of Demonic Ascension.
    • Bug Fix: The Ultimate Hat rune The Ultimate Hat now properly reduces Demonic Ascension's cooldown.
    • Health restored require to cast Demonflare Demonflare reduced to 125 / 300 / 450 from 150 / 300 / 450.
    • Area of effect starts slightly more in the direction of Swain's movement at high movement speeds.
    • Bug Fix: Fixed a bug where he could remain in Demonic Ascension when affected by LuluSquare Lulu's Whimsy Whimsy.
V8.3 - Relaunch
  • General
  • Stats
    • Base attack damage increased to 58 from 52.04.
    • Base health reduced to 525 from 528.
    • Base health regeneration reduced to 7 from 7.842.
    • Attack damage growth reduced to 2.7 from 3.
    • Health growth reduced to 90 from 102.
    • Mana growth increased to 57 from 47.
    • Base attack range increased to 550 from 500.
  • Ravenous Flock Ravenous Flock (Innate)
    • Ravenous: Swain can periodically target a nearby Stun icon immobilized enemy champion to rip out a Soul Fragment from them, dealing 20 - 105 (based on level) (+ 30% AP) magic damage and Airborne icon pulling them X-units towards him.
    • Flock: Enemy champion Damage rating takedowns leave a Soul Fragment behind. Swain restores 4% / 5.5% / 7% maximum health whenever he collects a Soul Fragment, and can store up to 5 at once.
    • Static Cooldown: 12 / 9 / 6 seconds
  • Death's Hand Death's Hand (Q)
    • Active: Swain unleashes five bolts of eldritch power in the target direction, dealing 65 / 85 / 105 / 125 / 145 (+ 40% AP) magic damage to the first enemies they hit. Enemies can intercept multiple bolts, taking 15 / 20 / 25 / 30 / 35% bonus damage per additional bolt.
    • Bolts that kill their targets continue onward and restore 3% maximum mana. This can repeat indefinitely until the bolts reach their maximum distance.
    • Mana Cost: 65 / 70 / 75 / 80 / 85
    • Cooldown: 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds
  • Vision of Empire Vision of Empire (W)
    • Active: Swain summons a demonic eye at the target area that Sight icon reveals it for 2 seconds before exploding, dealing 100 / 150 / 200 / 250 / 300 (+ 70% AP) magic damage to all enemies hit, halved against non-champions, and Slow icon slowing them by 25 / 35 / 45 / 55 / 65% for 2.5 seconds.
    • Enemy champions are Sight icon revealed for 4 / 5 / 6 / 7 / 8 seconds and each grant Swain a Soul Fragment.
    • Mana Cost: 90 / 100 / 110 / 120 / 130
    • Cooldown: 22 / 21 / 20 / 19 / 18 seconds
  • Nevermove Nevermove (E)
    • Active: Swain launches a demonic wave in the target direction, dealing 35 / 70 / 105 / 140 / 175 (+ 25% AP) magic damage to enemies it passes through.
    • Upon reaching its maximum distance, the wave returns to Swain, detonating at the first enemy hit, dealing 35 / 45 / 55 / 65 / 75 (+ 25% AP) magic damage to all nearby enemies and Root icon rooting them for 1.5 seconds.
    • Mana Cost: 60 / 65 / 70 / 75 / 80
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds
  • Demonic Ascension Demonic Ascension (R)
    • Active: Swain frees the demon within for 12 seconds, gaining 150 / 275 / 400 bonus health.
    • While Demonic Ascension is active, Swain drains the 3 enemies closest to him, prioritizing champions, dealing 35 / 50 / 65 (+ 14.167% AP) magic damage to them each second, and Heal power healing himself for 15 / 30 / 45 (+ 16% AP) health for each enemy hit, reduced by 80% against minions and monsters.
    • After restoring 150 / 300 / 450 health with Demonic Ascension, Swain can end its effects early to cast Demonflare, and automatically does so at the end of its duration.
    • Demonflare: Swain consumes all of his Soul Fragments, dealing 45 / 60 / 75 (+ 27% AP) magic damage per fragment to all nearby enemies based on their number.
    • Second Cast Cost: All Soul Fragments
    • Cooldown: 120 seconds
V8.2
  • Torment Torment
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22
  • Stats
    • Base health increased to 528 from 516.04.
    • Health growth increased to 102 from 90.
V7.14
  • Ravenous Flock Ravenous Flock
    • Bug Fix: Fixed a bug causing the first raven to visually spawn from the blue side fountain.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
  • Nevermove Nevermove
    • Bug Fix: Fixed some busted textures on the claws.
V6.23
  • Nevermove Nevermove
    • Bug Fix: Tyrant Swain's Nevermove claws no longer wiggle when enemies try to move while rooted.
V6.13
  • Ravenous Flock Ravenous Flock
    • Cooldown increased to 20 seconds from 10.
    • Initial lockout on recast increased to 2 seconds from 0.5.
V6.11
  • Decrepify Decrepify
    • Base damage reduced to 30 / 47.5 / 65 / 82.5 / 100 from 30 / 50 / 70 / 90 / 110.
  • Ravenous Flock Ravenous Flock
    • Base heal vs. champions reduced to 20 / 30 / 40 from 30 / 45 / 60.
    • Correction: Actual AP ratio for heal against champions is (+ 12% AP) instead of (+ 10% AP).
V6.10
  • Stats
    • Health growth increased to 90 from 78.
  • Decrepify Decrepify
    • New Effect: Now executes minions below 10 health.
    • Clarity: Tooltip now shows total damage dealt against minions and non-minions.
    • Bug Fix: Fixed a bug where spell effects like Rylai's Crystal Scepter item Rylai's Crystal Scepter and Liandry's Torment item Liandry's Torment weren't applying properly.
  • Ravenous Flock Ravenous Flock
    • Healing vs. non-champions changed to 8 / 11 / 13 (+ 3% AP) from 15% damage dealt.
    • Healing vs. champions changed to 30 / 45 / 60 (+ 12% AP) from 75% damage dealt.
    • New Effect: Now prioritizes targets closest to Swain instead of picking them at random (still prioritizes champions over non-champions).
V6.9 May 9th Hotfix
  • Decrepify Decrepify
    • Damage per second increased to 30 / 50 / 70 / 90 / 110 from 25 / 40 / 55 / 70 / 85.
  • Ravenous Flock Ravenous Flock
    • Fixed a bug that caused Ravenous Flock to have a cast time.
V6.9
  • General
    • Basic attack missile speed increased to 1800 from 1500.
  • Carrion Renewal Carrion Renewal
    • Mana restoration increased to 13 - 30 (based on level) from 10 - 27 (based on level).
  • Decrepify Decrepify
    • Revised Active: Swain commands Beatrice to the fly to the target location, where she remains for 4 seconds. Beatrice will attack enemies within the area, prioritizing the target of Torment Torment, other champions in range and then any target in range. Beatrice's attacks deal magic damage and Slow icon slows.
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.
    • Cooldown increased to 14 / 13 / 12 / 11 / 10 from 8 at all ranks.
    • Duration increased to 4 seconds from 3.
    • New Effect: Deals double damage against minions.
  • Nevermove Nevermove
    • Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
  • Torment Torment
    • Base damage reduced to 50 / 80 / 110 / 140 / 170 from 75 / 115 / 155 / 195 / 235.
    • AP ratio increased to 100% AP from 80% AP.
    • Damage amplification increased to 20% at all ranks from 8 / 11 / 14 / 17 / 20%.
  • Ravenous Flock Ravenous Flock
    • Cooldown increased to 10 seconds from 8.
    • Mana cost increased per second reduced to 5 at all ranks from 5 / 6 / 7.
    • Number of ravens increased to 5 from 3.
    • Heal from minions reduced to 15% from 25% of damage dealt.
    • New Effect: Ravenous Flock cannot select the same target twice in a row.
V5.24
  • Nevermove Nevermove
    • Root icon Root duration reduced to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 2 at all ranks.
V5.22
  • Stats
    • Base mana increased to 374 from 324.
    • Mana growth reduced to 47 from 50.
V4.5
  • Stats
    • Base armor increased to 16 from 12.
V3.13
  • Carrion Renewal Carrion Renewal
    • Now additionally restores 9% of maximum mana on champion kill/assist.
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310.
V1.0.0.141
  • Stats
    • Basic attack range increased to 500 from 480.
  • Decrepify Decrepify
    • Range increased to 625 from 600.
    • Slow increased to 20 / 25 / 30 / 35 / 40% from 20 / 23 / 26 / 29 / 32%.
  • Ravenous Flock Ravenous Flock
    • Cooldown reduced to 8 seconds from 10.
V1.0.0.139
  • Decrepify Decrepify
    • Fixed a bug with Swain's skins that caused the game to hitch on the first time cast.
V1.0.0.138
  • General
    • Basic attack frame speed increased.
  • Ravenous Flock Ravenous Flock
    • Upkeep cost reduced to 5 / 6 / 7 mana from 5 / 7 / 9.
V1.0.0.133
  • Ravenous Flock Ravenous Flock
  • Fixed a bug where Swain had reduced mana regeneration while active.
V1.0.0.122
  • Ravenous Flock Ravenous Flock
    • Now prioritizes champions instead of choosing targets randomly.
V1.0.0.121
  • Ravenous Flock Ravenous Flock
    • Now heals Swain for 75% of the damage dealt versus champions and 25% versus minions instead of 50% regardless of the target.
V1.0.0.120
  • Ravenous Flock Ravenous Flock
    • Now heals Swain for 50% of the actual damage dealt to enemies (instead of 50% of the raw damage the ability deals).
    • Heal is no longer reduced if the damage dealt is absorbed by shields.
V1.0.0.107
  • Carrion Renewal Carrion Renewal reworked
    • New passive: Restores Swain a flat amount of mana equal to 9 (+1 per level) after killing an enemy unit.
    • Old passive: Increases Swain's base mana regeneration by 300% by 5 seconds after killing an enemy unit.
V1.0.0.105
  • Decrepify Decrepify
    • Leash range slightly increased.
  • Torment Torment
    • Range increased to 625 from 600.
  • Ravenous Flock Ravenous Flock
    • Cooldown decreased to 10 seconds from 15.
  • Updated Swain's recommended items.
V1.0.0.103
  • Carrion Renewal Carrion Renewal
    • Mana regeneration bonus increased to 300% from 250%.
  • Decrepify Decrepify
    • Ability power ratio increased to (+90% AP) from (+75% AP).
    • Fixed a bug where it would slow through Highlander Highlander or Ragnarok Ragnarok.
    • Fixed a bug where the damage portion sometimes would not stop after breaking the leash.
  • Torment Torment
    • Base damage increased to 75 / 115 / 155 / 195 / 235 from 72 / 110 / 148 / 186 / 224.
    • Ability power ratio increased to (+80% AP) from (+60% AP).
  • Nevermove Nevermove
    • Ability power ratio increased to (+70% AP) from (+50% AP).
V1.0.0.102 Added. (Original Stats)
  • Carrion Renewal Carrion Renewal (Innate)
    • Swain gains increased mana regeneration for 5 seconds upon killing a unit.
  • Decrepify Decrepify (Q)
    • Swain sets his raven to cripple an enemy. Over the next three seconds, the target takes damage over time and is slowed.
  • Nevermove Nevermove (W)
    • Swain marks a target area. After a short delay, mighty talons grab hold of enemy units dealing damage and rooting them.
  • Torment Torment (E)
    • Swain afflicts his target, dealing damage to them over time and causing them to take increased damage from Swain's attacks.
  • Ravenous Flock Ravenous Flock (Ultimate)
    • Toggle: Swain transforms into the form of a raven, during this time up to 3 lesser ravens strike out at nearby enemies each second. Swain is healed for half the damage dealt by the ravens.

References