Previous Splash Art
Patch History
- AP ratio reduced to 65% AP from 75% AP.
- AP ratio increased to 60% AP from 50% AP.
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- Bug Fix: Ground snowflake VFX now properly displays on Medium or lower settings.
- General
- Bug Fix: Sphere-popping SFX now correctly play during her death animation.
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- Bug Fix: Sphere-popping SFX now correctly play during her death animation.
- Bug Fix: Fixed a bug where, in some languages, the tooltip contained information about an in-testing mechanic that was never released.
- Area of effect reduced to 225 from 275.
- and
- Bug Fix: Audio no longer plays during their death animations.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Cooldown is no longer reset if the first cast was interrupted (the interrupted cast dealt no damage but still spawned three spheres).
- Bug Fix: If Syndra's target dies mid-cast, remaining nearby will continue to pummel their corpse.
- Bug Fix: If Syndra's target becomes untargetable during Unleashed Power, that were in-flight now drop in place rather than disappearing entirely.
- Bug Fix: Spheres are no longer displaced by Template:Moi.
- Max rank bonus effect changed to "Deals 20% bonus true damage" from "Grabs 2 additional spheres near the target".
- Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 120 / 160 / 200 / 240.
- AP ratio reduced to 70% AP from 80% AP.
- Cooldown increased to 120 / 100 / 80 seconds from 100 / 90 / 80.
- General
- Bug Fix: Atlantean Syndra's watery sound effects no longer cut off before the channel completes.
- General
- Bug Fix: Syndra's arms are no longer stretchy when she dies.
- General
- Bug Fix: Syndra's start and end poses during her recall animation have been fixed to smooth her movement out.
- Bug Fix: Fixed a bug where Force of Will would only grab 2 spheres at max rank based on where she clicked.
- Bug Fix: Fixed a bug where getting crowd-controlled while grabbing an object could put Force of Will on cooldown.
- New Effect: Now continues to check for spheres during the entire cast duration, rather than only on-cast.
- Bug Fix: Fixed a bug where spheres produced by Unleashed Power would become impossible to use if her target died during the cast.
- AP ratio increased to 80% AP from 70% AP.
- AP ratio increased to 50% AP from 40% AP.
- New Effect: Max rank now last for 8 seconds. Previous effect removed.
- New Effect: Max rank now grabs up to 2 additional spheres near the target. Syndra will throw the assortment of units in a way that increases Force of Will's area of effect, but it does not cause the ability to deal increased damage. Previous effect removed.
- The main purpose of this change is that Syndra will now reset the lifespan of up to 3 spheres, as well as placing all 3 spheres in a convenient location for Scatter the Weak.
- AP ratio increased to 75% AP from 60% AP.
- Now displays a maximum throw radius while bending units to your will.
- Cooldown reduced to 16 / 15 / 14 / 13 / 12 from 18 / 16.5 / 15 / 13.5 / 12.
- Bug Fix: Base Syndra's movement animations have been fixed.
- Stats
- Base mana increased to 384 from 334.
- Mana growth reduced to 60 from 63.
- Stats
- Mana growth increased to 63 from 50.
- Fixed a bug where spheres would sometimes not be knocked back if near maximum range.
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- Fixed a bug where Syndra could pick up Template:Moi.
- Overhaul to the interaction's code to make it more responsive.
- New Effect: The stun from Dark Sphere will now be applied after the knockback completes, rather than the stun overriding the knockback.
- The result of the changes seems to be that all stunned targets are within a radius of where the sphere stops moving.
- New Effect: and now stop moving spheres instead of destroying them.
- Fixed a bug where you could knockback spheres being created for .
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- New Effect: and now stop moving spheres instead of destroying them.
- Collision width of Dark Spheres has been increased.
- Stun collision has been widened slightly to feel less clunky.
- Base damage reduced to 50 / 95 / 140 / 185 / 230 from 70 / 110 / 150 / 190 / 230.
- Now checks for s more strictly.
- Fixed a bug where it could damage enemies that were untargetable.
- Stats
- Base armor increased to 19 from 15.
- V4.4 Twisted Treeline only
- Cooldown increased to 20 / 18.5 / 17 / 15.5 / 14 seconds from 18 / 16.5 / 15 / 13.5 / 12.
- Cooldown increased to 120 / 105 / 90 seconds from 100 / 90 / 80.
- Range increased to 700 from 650.
- Dark Spheres display a small triangle that points directly away from Syndra (similar to the triangle that points to Orianna's ball), indicating the direction the sphere will move in if she uses Scatter the Weak.
- Dark Sphere stun detection should now be more accurate.
- Now tracks how many Dark Spheres are active with a counter on top of the skill's icon.
- Improved detection of at longer ranges.
- Now increases range on by 75 at max rank.
- Cooldown reduced to 18 / 16.5 / 15 / 13.5 / 12 seconds from 18 / 17 / 16 / 15 / 14.
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- Stats
- Movement speed increased to 330 from 305.
- Now grabs nearest Dark Sphere in range if no valid target selected.
- Grab time reduced to 0.25 seconds from 0.33.
- Throw commands given during the grab time now execute immediately after the grab finishes.
- Fixed a bug where minions/Dark Spheres being pulled could get stuck on terrain.
- Dark Spheres that have nearly finished casting will now get knocked back once they arrive.
- Fixed a bug where units hit by both Scatter the Weak and an affected Dark Sphere would be knocked back but not stunned.
- Spell shields will now only block a single sphere rather than the entire spell.
- Now also pulls in spheres cast just before the start of Unleashed Power.
- Fixed a bug where Unleashed Power would go on cooldown if the target died before the cast animation completed.
- Fixed a bug where Syndra could force monsters to attack each other.
- Fixed a tooltip error for .
- Fixed a bug where stunning an opponent on Dominion could cause a graphical error with the scoreboard.
- Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 100 / 140 / 180 / 220.
- Ability power ratio increased to (+60% AP) from (+50% AP).
- Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 50 / 60 / 70 / 80 / 90.
- Range increased to 650 from 600.
- Missile speed increased to 2500 from 2000.
- Improved sphere stun detection when a sphere is first knocked away.
- Throw Range increased to 950 from 900.
- Ability power ratio per sphere increased to (+20% AP) from (+15% AP).
- V1.0.0.147 Added
- Spells gain extra effects at max rank.
- Dark Sphere: Deals bonus damage to champions.
- Force of Will: Increases slowing duration.
- Scatter the Weak: Spell width increased.
(Innate)
- Syndra conjures a Dark Sphere, dealing magic damage. The sphere remains and can be manipulated by her other abilities.
(Q)
- Syndra picks up and throws a minion or Dark Sphere, dealing magic damage and slowing the movement speed of enemies.
(W)
- Syndra knocks enemies and Dark Spheres back, dealing magic damage. Enemies hit by Dark Spheres become stunned.
(E)
- Syndra bombards an enemy champion with all of her Dark Spheres.
(Ultimate)