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Abilities

Transcendent

Each of Syndra's abilities gain an extra effect at maximum rank.

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Dark Sphere

Active: Conjures a Dark Sphere at a target location, dealing magic damage. The Sphere lasts for up to 6 seconds and can be manipulated by Syndra's other abilities.

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Transcendent Transcendent Bonus: Deals 264.5 (+ 69% AP) magic damage against champions.

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Force of Will

First Active: Grabs a Dark Sphere Dark Sphere, enemy minion or neutral monster for 5 seconds. If a Dark Sphere is grabbed, its duration is refreshed. If a minion or monster is grabbed, it becomes untargetable, invulnerable, and disabled until released.

Second Active: Throws the grasped Dark Sphere Dark Sphere or enemy at a target area. The thrown unit, if it is an enemy, and any enemies struck take magic damage and are slowed for 1.5 seconds. This ability also provides vision through Fog of War or brushes before it lands.

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Transcendent Transcendent Bonus: Increases the slowing duration to 2 seconds.

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Scatter the Weak

Active: Knock back enemies and Dark Spheres Dark Spheres, dealing magic damage to them and any enemies with which they collide.

  • Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 40% AP)

The distance of the knockback increases depending on how close the affected units are to Syndra upon cast. Dark Spheres that are knocked back also stun all enemies in their path for 1.5 seconds.

Transcendent Transcendent Bonus: Spell width increased by 50%.

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Unleashed Power

Active: Draws upon Syndra's full cataclysmic power, harnessing the three Dark Sphere Dark Sphere orbiting Syndra, in addition to Dark Spheres previously created to deal magic damage to her target per sphere. Unleashed Power will use the three spheres that orbit Syndra, ensuring a minimum damage.

  • Damage per Sphere: 90 / 135 / 180 (+ 20% AP)
  • Minimum Damage (3 spheres): 270 / 405 / 540 (+ 60% AP)
  • Maximum Damage (7 spheres): 630 / 975 / 1260 (+ 140% AP)

All Dark Spheres remain on the ground for 6 seconds after Unleashed Power is used.

Transcendent Transcendent Bonus: Cast range increased by 75.

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Map-Specific Differences

Twisted Treeline
  • Scatter the Weak Scatter the Weak
    • Cooldown is 20 / 18.5 / 17 / 15.5 / 14 instead of 18 / 16.5 / 15 / 13.5 / 12.
  • Unleashed Power Unleashed Power
    • Cooldown is 120 / 105 / 90 instead of 100 / 90 / 80.

References

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