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Syndra

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Champion Ability Details Background Strategy Skins & Trivia
Syndra Cost: IP ? or RP ?
Release date TBA
100
100
100
100
Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed N/A
Mana N/A Armor N/A
Mana regen. N/A Magic res. N/A
Range N/A Mov. speed N/A

Syndra, the Dark Sovereign is an upcoming champion in League of Legends.

Abilities

Patch Unknown

Transcendent
(Innate): Each of Syndra's basic abilities gain an extra effect at maximum rank.


Ability Description Leveling up

Dark Sphere
(Active): Conjures a Dark Sphere at a target location, dealing magic damage. The sphere lasts for up to 6 seconds and can be manipulated by Syndra's other abilities.


Transcendent Bonus: Deals 15% bonus damage against Champions.

  • Cooldown: 4 seconds

Cost: 50 / 60 / 70 / 80 / 90 mana

Magic Damage: 60 / 100 / 140 / 180 / 220 (+0.5 per ability power)

Magic Damage to Champions (Rank 5): 253 (+0.575 per ability power)


Force of Will
(Active): Grabs a dark sphere, enemy minion or neutral monster for 5 seconds. If a dark sphere is grabbed, its duration is refreshed. Dragon and Baron Nashor cannot be grabbed by this ability.

Cost: 60 / 70 / 80 / 90 / 100 mana

Cooldown: 12 / 11 / 10 / 9 / 8 seconds


(Active): Throws the grasped Dark Sphere or enemy at a target area. Enemies struck take magic damage and are slowed for 1.5 second.

Transcendent Bonus: Increases the slowing duration to 2 seconds.

Magic Damage: 80 / 120 / 160 / 200 / 240 (+0.7 per ability power)

Slow: 25 / 30 / 35 / 40 / 45 %


Scatter the Weak
(Active): Knocks enemies and Dark Spheres back, dealing magic damage to them and any enemies they collide with. The distance of the knockback increases depending on how close the affected units are to Syndra upon cast. Dark Spheres that are knocked back also stun all enemies in their path for 1.5 seconds.


Transcendent Bonus: Spell width increased by 50%.

  • Cost: 50 mana

Cooldown: 18 / 17 / 16 / 15 / 14 seconds

Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.4 per ability power)


Unleashed Power
(Active): Draws upon Syndra's full cataclysmic power, harnessing all Dark Spheres to deal magic damage to her target per sphere. Unleashed Power will use the three spheres that orbit Syndra, ensuring a minimum damage.
All Dark Spheres remain on the ground for 6 seconds after Unleashed Power is used.
  • Cost: 100 mana

Cooldown: 100 / 90 / 80 seconds

Damage per Sphere: 90 / 135 / 180 (+0.15 per ability power)

Minimum Damage (3 spheres): 270 / 405 / 540 (+0.45 per ability power)

Damage with 6 spheres: 540 / 810 / 1080 (+0.9 per ability power)

Damage with 7 spheres: 630 / 975 / 1260 (+1.05 per ability power)

References

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