Talisman of Ascension is a mythical item in League of Legends. 
Cost Analysis *
Passive Gold Value
Active Gold Value
* is 82. gold efficient without its active or passive effects.
99% becomes 115. gold efficient when near turrets.
9% Without its move speed passive, becomes gold efficient in about 68 minion deaths, or about 44 minion deaths if healing is factored in (Each minion heals for .
worth of ) 3. 33 becomes 148. gold efficient when affecting a single champion with its active, or up to 82% 412. gold efficient when affecting 5 champions with its active. 15%
Percentage movement speed stacks additively with other sources of percentage movement speed.
Upgrading to does not improve its ability to generate gold.
's movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.
On Summoner's Rift, assuming user is within range of all minion deaths in a lane, it provides:
before the 20-minute mark.
per 10 seconds 12. 7 After 20 minutes, it provides before the 35-minute mark.
per 10 seconds 13 After 35 minutes, it provides .
per 10 seconds 14 On Summoner's Rift, assuming user is within range of all minion deaths in a lane, it provides:
10. before the 20-minute mark.
6 health regeneration per 5 seconds After 20 minutes, it provides 10. before the 35-minute mark.
8 health regen per 5 seconds After 35 minutes, it provides 11.
7 health regen per 5 seconds
, , and are all tied to Shurima.
The items' captions reference Miyuki 'Shurelia' Mitsuhashi, a former Associate Game Designer at Riot Games Inc. These captions were added in response to negative feedback that renaming was an attack on Shurelia's legacy.
 Additionally, can still be found by searching for .
, , and are a trio of items designed for and themed after locations from the game's lore.
supports provides the third-highest movement speed buff available from an item when activated: 10% less than that of (however, can affect multiple champions and lasts 2 seconds longer), and 20% less than that of (which has the same duration but only works when moving towards enemy champions).
contains two likely references to : "Praise the sun" is an in-game Dark Souls , used by both the player and non-player characters; and September 22 is Dark Souls' release date.
Combine cost reduced to from 350 .
Total cost reduced to from 2400 .
New Recipe: + + = 450 .
Old Recipe: + + = 800 .
2200 Now grants 45 armor.
Base health regeneration increased to 150% from 100%.
Base mana regeneration reduced to 75% from 100%.
New Unique Passive – Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
Combine cost reduced to from 800 .
Total cost increased to from 2200 .
2100 Gold generation removed.
Movement speed removed.
Favor gold increased to 6 from 4.
Active cooldown increased to 60 seconds from 40.
Unique Passive –
Bonus gold per nearby minion death increased to from 4 .
3 Health per nearby minion death increased to 10 from 5.
Range increased to 1400 from 1100.
Active cooldown reduced to 40 seconds from 60 seconds.
Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
Total cost reduced to from 2100 .
Bonus movement speed increased to 20 from 0.
Health regeneration increased to 15 per 5 seconds from 10.
Cooldown reduction reduced to 10% from 20%.
Combine cost increased to from 635 .
New Recipe: + + = 585 .
Total cost increased to , up from 2200 .
2000 Mana regeneration increased to 15 from 10.
Recipe cost decreased to from 955 (total cost remains the same).
970 Mana regeneration reduced to 10 from 15.
Unique Passive –
Gold per minion death reduced to from 3 .
4 Now heals for 10 health per minion death.
renamed to .
New Recipe: + + = 970 .
Old recipe: + + = 550 }.
2100 Health removed.
Cooldown reduction increased to +20% from +10%.
Mana regeneration increased from +10 to +15.
Added +2 gold per 10 seconds.
Unique Passive - Favor added.
Unique Passive - Gold Income added.
Cooldown reduction is no longer Unique.
Item cost reduced to from 2100 .
2200 Health reduced to +250 from +330.
Health regeneration reduced to +10 from +30.
Mana regeneration reduced to +10 from +15.
Cooldown reduction reduced to +10% from +15%.
will now grant assists if using the active helps get a kill.
Movement speed duration increased to 3 seconds from 2 seconds.
Health regeneration increased to +30 from +25.
Mana regeneration increased to +15 from +12.
Recipe cost increased to , from 550 . Total price remains 500 .
Recipe: + + = 500 .
2200 +330 health.
+25 health regeneration.
+12 mana regeneration.
Unique passive: +15% cooldown reduction.
Unique active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).
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