Talisman of Ascension is a legendary item in League of Legends.[1]

Recipe

Talisman of Ascension item
Talisman of Ascension
Gold 2200 (Gold 450)
Nomad's Medallion item
Gold 850 (Gold 350)
Raptor Cloak item
Gold 900 (Gold 450)

Cost Analysis*

Gold Value

Passive Gold Value

Active Gold Value

Gold Efficiency*

  • Talisman of Ascension item.png Talisman of Ascension is 76.89% gold efficient without its active or passive effects.
  • Talisman of Ascension item.png Talisman of Ascension becomes 112.8% gold efficient when near turrets.
  • Talisman of Ascension item.png Talisman of Ascension becomes 148.71% gold efficient when affecting a single champion with its active, or up to 435.99% gold efficient when affecting 5 champions with its active.
  • Without Point Runner and its active, Talisman of Ascension item.png Talisman of Ascension becomes gold efficient in about 13 gold coin.
  • Without Favor, Point Runner and its active, Talisman of Ascension item.png Talisman of Ascension becomes gold efficient in 42 minutes and 22 seconds.


Similar Items

Notes

  • Percentage movement speed stacks additively with other sources of percentage movement speed.
  • Upgrading Nomad's Medallion item.png Nomad's Medallion to Talisman of Ascension item.png Talisman of Ascension does not improve its ability to generate gold.
  • Talisman of Ascension item.png Talisman of Ascension's movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.

Trivia

Patch History

V7.16
  • Favor mana coin restoration reduced to 10% of missing mana from 15%.
V7.14
  • Removed: Quest rewarding you with an Elixir of Skill.
  • New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
V7.13
  • Favor gold coin bonus increased to Gold 40 from Gold 30.
  • Favor mana coin restoration increased to 15% of missing mana from 8%.
V7.12
  • Total cost reduced to Gold 2200 from Gold 2400.
    • Combine cost increased to Gold 450 from Gold 350.
  • New Effect: Champions no longer pick up mana coins if they're at full mana.
  • New Effect: Coins now have visual indicators when they're about to expire.
  • Quest progression VFX displays every third of the way from every fifth of the way toward completion.
V7.11
  • Total cost reduced to Gold 2400 from Gold 2425.
    • Combine cost unchanged.
  • Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
V7.10
  • Base health regeneration increased to 175% from 150%.
  • Total cost increased to Gold 2425 from Gold 2400.
  • Bug Fix: Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%.
  • New Effect: Cannon minions now always drop coins.
  • New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
V7.9
  • Undocumented: Base mana regeneration reduced to 0% from 75%.
  • Bug: Tooltip mentions Point Runner grants 200% bonus movement speed.
  • Gold per 10 seconds increased to Gold 2 from Gold 0.
  • Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either Gold 30 or restore 8% missing mana (minimum 15).
  • Removed: Unique Passive - Favor: Grants Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • New Effect: Quest.
    • Quest: Earn Gold 650 using this item.
    • Reward: Favor is upgraded to Emperor's Favor and you receive an Elixir of Skill that instantly grants a skill point when consumed (max 18 skills).
      • Emperor's Favor: Enemy minions killed by your allies sometimes drop coins that give either Gold 30 or restore 8% missing mana (minimum 15). Champion takedowns grant both the gold and mana.
V7.8
V6.22
  • Total cost reduced to Gold 2400 from Gold 2500.
    • Combine cost reduced to Gold 350 from Gold 450.
V6.13
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Raptor Cloak item.png Raptor Cloak + Gold 450 = Gold 2500
  • New: +45 armor.
  • Health regeneration increased to 150% from 100%.
  • Mana regeneration reduced to 75% from 100%.
  • New Unique Passive – Point Runner: Builds up to +20% movement speed over 2 seconds while near turrets and fallen turrets.
V5.22
  • Total cost increased to Gold 2200 from Gold 2100.
    • Combine cost reduced to Gold 800 from Gold 835.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 6 from 4.
  • Active cooldown increased to 60 seconds from 40.
V5.10
  • Unique Passive – Favor
    • Bonus gold per nearby minion death increased to Gold 4 from Gold 3.
    • Health per nearby minion death increased to 10 from 5.
    • Range increased to 1400 from 1100.
  • Active cooldown reduced to 40 seconds from 60 seconds.
V4.20
  • Total cost reduced to Gold 2100 from Gold 2200.
    • Combine cost unchanged.
  • Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
  • Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
V4.13
  • Bonus movement speed increased to 20 from 0.
  • Health regeneration increased to 15 per 5 seconds from 10.
  • Cooldown reduction reduced to 10% from 20%.
V4.10
  • Combine cost increased to Gold 635 from Gold 580.
    • Total cost unchanged.
V4.5
V4.3
  • Combine cost reduced to Gold 955 from Gold 970
    • Total cost unchanged.
  • Mana regeneration reduced to 10 from 15.
  • Unique Passive – Favor:
    • Gold per minion death reduced to Gold 3 from Gold 4.
    • Now heals for 10 health per minion death.
V3.14 Remade
  • Shurelya's Reverie item.png Shurelya's Reverie renamed to Talisman of Ascension item.png Talisman of Ascension.
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Faerie Charm item.png Faerie Charm + Gold 970 = Gold 2000.
  • Removed: 250 health
  • Cooldown reduction increased to 20% from 10%.
  • Mana regeneration increased to 15 from 10.
  • New: +2 gold per 10 seconds
  • Unique Passive - Favor added.
  • Unique Passive - Gold Income added.
V3.02
  • Cooldown reduction is no longer Unique.
V1.0.0.152
  • Item cost reduced to Gold 2100 from Gold 2200.
    • Combine cost unchanged.
  • Health reduced to 250 from 330.
  • Health regeneration reduced to 10 from 30.
  • Mana regeneration reduced to 10 from 15.
  • Cooldown reduction reduced to 10% from 15%.
V1.0.0.122
V1.0.0.107
  • Health regeneration increased to 30 from 25.
  • Mana regeneration increased to 15 from 12.
  • Active bonus movement speed duration increased to 3 seconds from 2.
V1.0.0.103
  • Combine cost increased to Gold 550 from Gold 500.
    • Total cost unchanged.
V1.0.0.101 Added
  • Shurelya's Reverie item.png Shurelya's Reverie
    • Recipe: Kindlegem item.png Kindlegem + Philosopher's Stone item.png Philosopher's Stone + Gold 500 = Gold 2200.
    • +330 health.
    • +25 health regeneration.
    • +12 mana regeneration.
    • Unique passive: +15% cooldown reduction.
    • Unique active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).

References

List of Items