Talisman of Ascension is a mythical item in League of Legends. 
Cost Analysis *
Percentage movement speed stacks additively with other sources of percentage movement speed.
Upgrading to does not improve its ability to generate gold.
's movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.
On Summoner's Rift, assuming user is within range of all minion deaths in a lane, it provides:
before the 20-minute mark.
12. per 10 seconds 7 After 20 minutes, it provides before the 35-minute mark.
13 per 10 seconds After 35 minutes, it provides .
14 per 10 seconds On Summoner's Rift, assuming user is within range of all minion deaths in a lane, it provides:
10. before the 20-minute mark.
6 health regen per 5 seconds After 20 minutes, it provides 10. before the 35-minute mark.
8 health regen per 5 seconds After 35 minutes, it provides 11.
7 health regen per 5 seconds
, , and are all tied to Shurima Desert.
The items' captions reference Miyuki "Shurelia" Mitsuhashi, a former Associate Game Designer at Riot Games. These captions were added in response to negative feedback that renaming was an attack on Shurelia's legacy.
 Additionally, can still be found by searching for .
, , and are a trio of items designed for supports and themed after locations from the game's lore.
provides the third-highest movement speed buff available from an item when activated: 10% less than that of (however, can affect multiple champions and lasts 2 seconds longer), and 20% less than that of (which has the same duration but only works when moving towards enemy champions).
contains two likely references to : "Praise the sun" is an in-game Dark Souls , used by both the player and non-player characters; and September 22 is Dark Souls' release date.
New Recipe: + + 450 = 2500 .
Old Recipe: + + 800 = 2200 .
Now grants 45 armor.
Base health regeneration increased to 150% from 100%.
Base mana regeneration reduced to 75% from 100%.
New Unique Passive – Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
Combine cost reduced to 800 from 835 .
Total cost increased to 2200 from 2100 .
Gold generation removed.
Movement speed removed.
Favor gold increased to 6 from 4.
Active cooldown increased to 60 seconds from 40.
Unique Passive –
Bonus gold per nearby minion death increased to 4 from 3 .
Health per nearby minion death increased to 10 from 5.
Range increased to 1400 from 1100.
Active cooldown reduced to 40 seconds from 60 seconds.
Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
Total cost reduced to 2100 from 2200 .
Bonus movement speed increased to 20 from 0.
Health regeneration increased to 15 per 5 seconds from 10.
Cooldown reduction reduced to 10% from 20%.
Combine cost increased to 635 from 580 .
New Recipe: + + 585 = 2200 .
Total cost increased to 2200 , up from 2000 .
Mana regeneration increased to 15 from 10.
Recipe cost decreased to 955 from 970 (total cost remains the same).
Mana regeneration reduced to 10 from 15.
Unique Passive –
Gold per minion death reduced to 3 from 4 .
Now heals for 10 health per minion death.
renamed to .
New Recipe: + + 970 = 2000 .
Old recipe: + + 550 = 2100 }.
Cooldown reduction increased to +20% from +10%.
Mana regeneration increased from +10 to +15.
Added +2 gold per 10 seconds.
Unique Passive - Favor added.
Unique Passive - Gold Income added.
Cooldown reduction is no longer Unique.
Item cost reduced to 2100 from 2200 .
Health reduced to +250 from +330.
Health regeneration reduced to +10 from +30.
Mana regeneration reduced to +10 from +15.
Cooldown reduction reduced to +10% from +15%.
will now grant assists if using the active helps get a kill.
Movement speed duration increased to 3 seconds from 2 seconds.
Health regeneration increased to +30 from +25.
Mana regeneration increased to +15 from +12.
Recipe cost increased to 550 , from 500 . Total price remains 2200 .
Recipe: + + 500 = 2200 .
+25 health regeneration.
+12 mana regeneration.
Unique passive: +15% cooldown reduction.
Unique active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).