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Talisman of Ascension

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Talisman of Ascension is a mythical item in League of Legends.[1]

Recipe

Talisman of Ascension item
Talisman of Ascension
Gold 2425 (Gold 350)
Nomad's Medallion item
Gold 875 (Gold 375)
Raptor Cloak item
Gold 1200 (Gold 250)
Chain Vest item
Gold 800 (Gold 500)

Cost Analysis*

Gold Value

Passive Gold Value

Active Gold Value

Gold Efficiency*

  • Talisman of Ascension item.png Talisman of Ascension is 69.76% gold efficient without its active or passive effects.
  • Talisman of Ascension item.png Talisman of Ascension becomes 102.34% gold efficient when near turrets.
  • Talisman of Ascension item.png Talisman of Ascension becomes 134.91% gold efficient when affecting a single champion with its active, or up to 395.53% gold efficient when affecting 5 champions with its active.
  • Without Point Runner and its active, Talisman of Ascension item.png Talisman of Ascension becomes gold efficient in about 24 gold coin.
  • Without Favor, Point Runner and its active, Talisman of Ascension item.png Talisman of Ascension becomes gold efficient in 59 minutes and 2 seconds.


Similar Items

Notes

  • Percentage movement speed stacks additively with other sources of percentage movement speed.
  • Upgrading Nomad's Medallion item.png Nomad's Medallion to Talisman of Ascension item.png Talisman of Ascension does not improve its ability to generate gold.
  • Talisman of Ascension item.png Talisman of Ascension's movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.

Trivia

Patch History

V7.10
  • Base health regeneration increased to 175% from 150%.
  • Total cost increased to Gold 2425 from Gold 2400.
  • Bug Fix: Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%.
  • New Effect: Cannon minions now always drops coins.
  • New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
V7.9
  • Undocumented: Base mana regeneration reduced to 0% from 75%.
  • Bug: Tooltip mentions Point Runner grants 200% bonus movement speed.
  • Gold per 10 seconds increased to Gold 2 from Gold 0.
  • Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either Gold 30 or restore 8% missing mana (minimum 15).
  • Removed: Unique Passive - Favor: Grants Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • New Effect: Quest.
    • Quest: Earn Gold 650 using this item.
    • Reward: Favor is upgraded to Emperor's Favor and you receive an Elixir of Skill that instantly grants a skill point when consumed (max 18 skills).
      • Emperor's Favor: Enemy minions killed by your allies sometimes drop coins that give either Gold 30 or restore 8% missing mana (minimum 15). Champion takedowns grant both the gold and mana.
V7.8
V6.22
  • Combine cost reduced to Gold 350 from Gold 450.
    • Total cost reduced to Gold 2400 from Gold 2500.
V6.13
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Raptor Cloak item.png Raptor Cloak + Gold 450 = Gold 2500.
  • Now grants 45 armor.
  • Base health regeneration increased to 150% from 100%.
  • Base mana regeneration reduced to 75% from 100%.
  • New Unique Passive – Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
V5.22
  • Combine cost reduced to Gold 800 from Gold 835.
    • Total cost increased to Gold 2200 from Gold 2100.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 6 from 4.
  • Active cooldown increased to 60 seconds from 40.
V5.10
  • Unique Passive – Favor
    • Bonus gold per nearby minion death increased to Gold 4 from Gold 3.
    • Health per nearby minion death increased to 10 from 5.
    • Range increased to 1400 from 1100.
  • Active cooldown reduced to 40 seconds from 60 seconds.
V4.20
  • Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
  • Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
  • Total cost reduced to Gold 2100 from Gold 2200.
V4.13
  • Bonus movement speed increased to 20 from 0.
  • Health regeneration increased to 15 per 5 seconds from 10.
  • Cooldown reduction reduced to 10% from 20%.
V4.10
  • Combine cost increased to Gold 635 from Gold 580.
    • Total cost unchanged.
V4.5
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Forbidden Idol item.png Forbidden Idol + Gold 585 = Gold 2200.
    • Total cost increased to Gold 2200, up from Gold 2000.
  • Mana regeneration increased to 15 from 10.
V4.3
  • Recipe cost decreased to Gold 955 from Gold 970 (total cost remains the same).
  • Mana regeneration reduced to 10 from 15.
  • Unique Passive – Favor:
    • Gold per minion death reduced to Gold 3 from Gold 4.
    • Now heals for 10 health per minion death.
V3.14 Remade
  • Shurelya's Reverie item.png Shurelya's Reverie renamed to Talisman of Ascension item.png Talisman of Ascension.
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Faerie Charm item.png Faerie Charm + Gold 970 = Gold 2000.
  • Health removed.
  • Cooldown reduction increased to +20% from +10%.
  • Mana regeneration increased from +10 to +15.
  • Added +2 gold per 10 seconds.
  • Unique Passive - Favor added.
  • Unique Passive - Gold Income added.
V3.02
  • Cooldown reduction is no longer Unique.
V1.0.0.152
  • Item cost reduced to Gold 2100 from Gold 2200.
  • Health reduced to +250 from +330.
  • Health regeneration reduced to +10 from +30.
  • Mana regeneration reduced to +10 from +15.
  • Cooldown reduction reduced to +10% from +15%.
V1.0.0.122
V1.0.0.107
  • Movement speed duration increased to 3 seconds from 2 seconds.
  • Health regeneration increased to +30 from +25.
  • Mana regeneration increased to +15 from +12.
V1.0.0.103
  • Recipe cost increased to Gold 550, from Gold 500. Total price remains Gold 2200.
V1.0.0.101 Added
  • Shurelya's Reverie item.png Shurelya's Reverie
    • Recipe: Kindlegem item.png Kindlegem + Philosopher's Stone item.png Philosopher's Stone + Gold 500 = Gold 2200.
    • +330 health.
    • +25 health regeneration.
    • +12 mana regeneration.
    • Unique passive: +15% cooldown reduction.
    • Unique active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).

References

List of Items