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Talisman of Ascension

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Talisman of Ascension is a mythical item in League of Legends.[1] 

Recipe

Talisman of Ascension item
Talisman of Ascension
Gold 2400 (Gold 350)
Nomad's Medallion item
Gold 850 (Gold 375)
Raptor Cloak item
Gold 1200 (Gold 250)
Chain Vest item
Gold 800 (Gold 500)

Cost Analysis*

Gold Value

Active Gold Value

Gold Efficiency*

  • Talisman of Ascension item.png Talisman of Ascension is 82.99% gold efficient without its active effect.
  • Talisman of Ascension item.png Talisman of Ascension becomes gold efficient in about 68 minion deaths, or about 44 minion deaths if healing is factored in (Each minion heals for Gold 3.33 worth of Health Potion item.png Health Potions).
  • Talisman of Ascension item.png Talisman of Ascension can become gold efficient when affecting a single champion with its active.


Similar Items

Notes

  • Percentage movement speed stacks additively with other sources of percentage movement speed.
  • Upgrading Nomad's Medallion item.png Nomad's Medallion to Talisman of Ascension item.png Talisman of Ascension does not improve its ability to generate gold.
  • Talisman of Ascension item.png Talisman of Ascension's movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.
  • On Summoner's Rift, assuming Talisman of Ascension item.png Talisman of Ascension's user is within range of all minion deaths in a lane, it provides:
    • Gold 12.7 per 10 seconds before the 20-minute mark.
    • After 20 minutes, it provides Gold 13 per 10 seconds before the 35-minute mark.
    • After 35 minutes, it provides Gold 14 per 10 seconds.
  • On Summoner's Rift, assuming Talisman of Ascension item.png Talisman of Ascension's user is within range of all minion deaths in a lane, it provides:
    • 10.6 health regeneration per 5 seconds before the 20-minute mark.
    • After 20 minutes, it provides 10.8 health regen per 5 seconds before the 35-minute mark.
    • After 35 minutes, it provides 11.7 health regen per 5 seconds

Trivia

Patch History

V6.22
  • Combine cost reduced to Gold 350 from Gold 450.
    • Total cost reduced to Gold 2400 from Gold 2500.
V6.13
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Raptor Cloak item.png Raptor Cloak + Gold 450 = Gold 2500.
  • Now grants 45 armor.
  • Base health regeneration increased to 150% from 100%.
  • Base mana regeneration reduced to 75% from 100%.
  • New Unique Passive – Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
V5.22
  • Combine cost reduced to Gold 800 from Gold 835.
    • Total cost increased to Gold 2200 from Gold 2100.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 6 from 4.
  • Active cooldown increased to 60 seconds from 40.
V5.10
  • Unique Passive – Favor
    • Bonus gold per nearby minion death increased to Gold 4 from Gold 3.
    • Health per nearby minion death increased to 10 from 5.
    • Range increased to 1400 from 1100.
  • Active cooldown reduced to 40 seconds from 60 seconds.
V4.20
  • Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
  • Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
  • Total cost reduced to Gold 2100 from Gold 2200.
V4.13
  • Bonus movement speed increased to 20 from 0.
  • Health regeneration increased to 15 per 5 seconds from 10.
  • Cooldown reduction reduced to 10% from 20%.
V4.10
  • Combine cost increased to Gold 635 from Gold 580.
    • Total cost unchanged.
V4.5
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Forbidden Idol item.png Forbidden Idol + Gold 585 = Gold 2200.
    • Total cost increased to Gold 2200, up from Gold 2000.
  • Mana regeneration increased to 15 from 10.
V4.3
  • Recipe cost decreased to Gold 955 from Gold 970 (total cost remains the same).
  • Mana regeneration reduced to 10 from 15.
  • Unique Passive – Favor:
    • Gold per minion death reduced to Gold 3 from Gold 4.
    • Now heals for 10 health per minion death.
V3.14 Remade
  • Shurelya's Reverie item.png Shurelya's Reverie renamed to Talisman of Ascension item.png Talisman of Ascension.
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Faerie Charm item.png Faerie Charm + Gold 970 = Gold 2000.
  • Health removed.
  • Cooldown reduction increased to +20% from +10%.
  • Mana regeneration increased from +10 to +15.
  • Added +2 gold per 10 seconds.
  • Unique Passive - Favor added.
  • Unique Passive - Gold Income added.
V3.02
  • Cooldown reduction is no longer Unique.
V1.0.0.152
  • Item cost reduced to Gold 2100 from Gold 2200.
  • Health reduced to +250 from +330.
  • Health regeneration reduced to +10 from +30.
  • Mana regeneration reduced to +10 from +15.
  • Cooldown reduction reduced to +10% from +15%.
V1.0.0.122
V1.0.0.107
  • Movement speed duration increased to 3 seconds from 2 seconds.
  • Health regeneration increased to +30 from +25.
  • Mana regeneration increased to +15 from +12.
V1.0.0.103
  • Recipe cost increased to Gold 550, from Gold 500. Total price remains Gold 2200.
V1.0.0.101 Added
  • Shurelya's Reverie item.png Shurelya's Reverie
    • Recipe: Kindlegem item.png Kindlegem + Philosopher's Stone item.png Philosopher's Stone + Gold 500 = Gold 2200.
    • +330 health.
    • +25 health regeneration.
    • +12 mana regeneration.
    • Unique passive: +15% cooldown reduction.
    • Unique active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).

References

List of Items

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