Taliyah's basic attack disables Rock Surfing on-hit. If the target dies before the projectile connects, Rock Surfing will not go on cooldown.
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 10 / 8.5 / 7 / 5.5 / 4
Active:Taliyah unleashes 5 Stone Shards in quick succession in the target direction over 1.5 seconds, dealing magic damage in a small area X units radius wide around the first target hit. Targets hit by a Stone Shard take 50% damage from subsequent shards.
Casting Threaded Volley creates an area of Worked Ground X units radius wide around Taliyah that lasts 140 - 77 (based on Cooldown Reduction) seconds. While on Worked Ground, Taliyah gains 10 - 20 (based on level)% bonus movement speed, and only hurls one Stone Shard upon casting Threaded Volley, refunding half its mana cost.
Spell shields will block the damage from one Stone Shard but not its explosion.
The duration of the Worked Ground is affected by cooldown reduction, up to 45% with the Intelligence mastery.
The effect of this is maximized at 80% CDR in URF Mode.
Threaded Volley does NOT change direction if you cast it first followed within 0.2s by a flash headed to another direction to this abillity's cast cursor. It will still fire off in the similar trajectory to Dazzle or The Culling. (Testing?)
COST: 70 / 80 / 90 / 100 / 110 Mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
Active:Taliyah marks the target location and selects a direction. After 1 second, the ground erupts, dealing magic damage to all enemies hit and knocking them X units in the chosen direction for 1 second.
The boulders then remain for 4 seconds, slowing all enemies within the area by 20% (+ 4% per 100 AP). At the end of their duration, all remaining boulders explode, dealing Unraveled Earth's initial damage once more.
Enemies who dash over or are knocked throughUnraveled Earth's boulders cause them to detonate instantly, each dealing them 50% of Unraveled Earth's initial damage and dealing 15% less damage per boulder hit down to a minimum of 55% damage, up to a maximum of 4 boulders per enemy.
Triggering a boulder deals damage only to the enemy that detonated it.
If the minor monsters around Blue Sentinel and Red Brambleback are obstructing the large monster's path to a champion, they will be shoved out of the way, detonating any boulders they touch.
RANGE: 3000 / 4500 / 6000
COST: 100 Mana
COOLDOWN: 180 / 150 / 120
Active:Taliyahchannels for 1 second before summoning a massive wall of spiraling rock that tears through the battlefield in the target direction, creating impassable terrain for a few seconds and knocking aside allied and enemy champions it passes through as it emerges.
Duration: 6 / 7 / 8
Taliyah can reactivate Weaver's Wall while channeling to ride atop the wall at 1500 speed as it emerges. Taking damage or inputting a movement command in any direction will force her off the wall, which will continue along its path normally.
Reactivating Weaver's Wall destroys the wall instantly.