Patch History

V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.5 Hotfix
  • Threaded Volley.png Threaded Volley
    • Bug Fix: Fixed a bug causing Worked Ground visual indicator to last past the duration of the effect for enemies.
V6.24 December 14th Hotfix
  • Threaded Volley.png Threaded Volley
    • Base damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 80 / 100 / 120 / 140.
    • AP ratio increased to 45% AP from 40% AP.
    • Subsequent hits on same unit deal 60% reduced damage from 50%.
V6.20
  • Stats
    • Base health regeneration increased to 7 from 6.
  • Threaded Volley.png Threaded Volley
    • Cooldown reduced to 8 / 7.5 / 6 / 4.5 / 3 seconds from 10 / 8.5 / 7 / 6.5 / 4.
    • Worked Ground duration reduced to 120 seconds from 140.
V6.18
  • Threaded Volley.png Threaded Volley
    • Removed: 50% bonus damage to minions.
  • Unraveled Earth.png Unraveled Earth
    • Trigger damage reduced to 70 / 90 / 110 / 130 / 150 from 80 / 105 / 130 / 155 / 180.
V6.15
  • Weaver's Wall.png Weaver's Wall
    • Cooldown increased to 180 / 150 / 120 seconds from 160 / 140 / 120.
V6.14
  • Seismic Shove.png Seismic Shove
    • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14 / 12 / 10 / 8.
    • Cast paradigm changed to vector casting (such as Rumble Rumble's The Equalizer.png The Equalizer) from cast to place and recast to direct.
  • Unraveled Earth.png Unraveled Earth
    • New Effect: Each mine deals 15% less damage than the last when detonating on the same target, down to a minimum of 55% damage.
V6.13
V6.11
  • General
    • Base health increased to 520 from 500.
  • Threaded Volley.png Threaded Volley
    • New Effect: Now deals 50% bonus damage to minions.
V6.10 hotfix
  • Threaded Volley.png Threaded Volley
    • Worked ground duration reduced to 140seconds from 180 seconds.
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
V6.10
  • Added

References