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Nidalee
Nidalee is a champion in League of Legends.[1]
Abilities[]
- This ability will cast from wherever the caster is at the start of the cast time.
- The damage amplification is based on the distance from Nidalee's location at the end of the cast time to the struck target's center at the time of collision.
- The damage increase is very slightly higher than the spear's travel distance due to edge range behaviour of collisions and the distance being measured as the radius from the picked "origin" location at the end of the cast time, rather than just along the vector of the cast.
- The damage increase does not have distinct thresholds based on the distance the spear travelled.
- Picking Nidalee's location at the end of the cast time as the "origin" for the damage calculation may be unintended.(bug)
- No additional notes.
- The bonus attack speed will persist through if Nidalee uses Primal Surge on herself.
- Transformations do not count as ability activations for the purposes of on-cast effects such as Spellblade and triggering passive.
Pets[]
Control type | Autonomous (static) |
---|---|
Target type | Ward |
Spell effects | A trap's debuff applies spell effects as persistent damage. |
Abilities
The trap stealths and becomes untargetable after 1.5 seconds, remaining vulnerable to trap-revealing effects at all times.
Only up to 4 / 6 / 8 / 10 (based on level) traps may be active at once.
If an enemy walks over the spring trap, they are inflicted with a toxin that deals them 40 / 80 / 120 / 160 / 200 (+ 20% AP) total magic damage over 4 seconds. Additionally, they become marked as for the same duration if they were a monster or champion and Nidalee was nearby. |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Nidalee (Collection).
Raised in the deepest jungle, Nidalee is a master tracker who can shapeshift into a ferocious cougar at will. Neither wholly woman nor beast, she viciously defends her territory from any and all trespassers, with carefully placed traps and deft spear throws. She cripples her quarry before pouncing on them in feline form—the lucky few who survive tell tales of a wild woman with razor-sharp instincts, and even sharper claws...
Roxana Ortega
Unknown artist
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Base movement speed reduced to 335 from 340.
- bonus damage reduced to 30% from 40%.
- Stats
- Magic resistance growth increased to 1.45 from 1.3.
- Minimum base heal increased to 50 / 75 / 100 / 125 / 150 from 35 / 50 / 65 / 80 / 95.
- Minimum heal AP ratio increased to 35% AP from 27.5% AP.
- Bonus attack speed increased to 30 / 40 / 50 / 60 / 70% from 20 / 30 / 40 / 50 / 60%.
- General
- Updated recommended items in shop.
- General
- Bug Fix: Several issues with voice line playback have been resolved.
- New Effect: Now scales with 40% bonus AD.
- Stats
- Base movement speed increased to 340 from 335.
- Stats
- Base armor increased to 32 from 28.
- Armor growth increased to 5 from 4.7.
- General
- Bug Fix: Restored animation transition between run and idle for , , , and .
- Bug Fix: Restored trail VFX towards marked targets for .
- General
- Updated voice over.
- Bug Fix: Guiding Light is no longer unable to trigger if the item was bought while in Cougar form.
- Bug Fix: Once again grants attack speed to allied targets.
- Stats
- Base health increased to 610 from 540.
- Health growth increased to 109 from 95.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
- Minimum base heal reduced to 35 / 50 / 65 / 80 / 95 from 35 / 55 / 75 / 95 / 115.
- Minimum heal AP ratio reduced to 27.5% AP from 32.5% AP.
- Stats
- Base health reduced to 540 from 570.
- Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 40 / 45 / 50 / 55 / 60.
- Base cast effect radius increased to 200 units from 175.
- Empowered cast effect radius increased to 250 units from 225.
- Target range increased to 900 units from 600.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
- Stats
- Base health increased to 570 from 545.
- Health growth increased to 95 from 85.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
- Minimum base damage increased to 70 / 90 / 110 / 130 / 150 from 70 / 85 / 100 / 115 / 130.
- Maximum base damage increased to 210 / 270 / 330 / 390 / 450 from 210 / 255 / 300 / 345 / 390.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
- Stats
- Base mana reduced 295 from 295.6.
- Stats
- Base attack damage reduced to 58 from 61.
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- Bug Fix: Reset SFX restored.
-
- Bug Fix: Reset SFX has been restored.
- Bug Fix: Loop SFX is now restored to base and all skins.
- Bug Fix: Vocalization when transforming from Cougar to Human is now restored.
-
- Bug Fix: no longer plays Javelin Toss hit sound during the ground hit moment.
- Bug Fix: In Cougar, Swipe vocalization now properly plays.
- Bug Fix: Now properly triggers when cast on at any range.
- Minimum AP ratio increased to 50% AP from 40% AP.
- Maximum AP ratio increased to 150% AP from 120% AP.
- Minimum AP ratio increased to 50% AP from 40% AP.
- General
- Undocumented: No longer swaps out with .
- General
- Undocumented: Now swaps out with .
- Bug Fix: Empowered basic attacks now properly deals damage to traps.
- Base damage increased to 80 / 140 / 200 / 260 from 70 / 130 / 190 / 250.
-
- Bug Fix: Javelins have been adjusted for colorblind players to better see them.
- Bug Fix: Basic attack no longer cancels if a Hunt activates mid-attack animation.
- Stats
- Base health regeneration reduced to 6 from 6.008.
- Bug Fix: No longer damages enemies if its empowered attack is dodged.
-
- Bug Fix: Bat VFX have been restored when jumping towards hunted targets.
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- Bug Fix: Moving the camera away from her and back onto her during Javelin Toss no longer causes the javelin to disappear.
- Stats
- Base attack damage increased to 61 from 53.
- Base armor increased to 28 from 22.88.
- Base health increased to 545 from 540.
- Health growth increased to 85 from 80.
-
- Bug Fix: Legacy border has been restored.
- Minimum heal AP ratio increased to 32.5% AP from 27.5% AP.
- Maximum heal AP ratio increased to 65% AP from 55% AP.
- Minimum heal AP ratio increased to 32.5% AP from 27.5% AP.
- Bug Fix: Is no longer considered a valid unit for to stun against.
-
- Bug Fix: Restored her Vintage loading screen border for original owners.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Lifesteal no longer applies when hitting traps.
- New Effect: Targetable hitbox increased to 50 units from 25.
- Stats
- Base health increased to 540 from 511.2.
- New Effect: Traps are now invisible, they can be revealed and destroyed.
- New Effect: Now only 4 / 6 / 8 / 10 (based on level) traps may be active at once.
- Removed: True Sight.
- Base heal increased to 35 / 55 / 75 / 95 / 115 from 25 / 45 / 65 / 85 / 105.
- Maximum base heal increased to 70 / 110 / 150 / 190 / 230 from 50 / 90 / 130 / 170 / 210.
- Base heal increased to 35 / 55 / 75 / 95 / 115 from 25 / 45 / 65 / 85 / 105.
- New Effect: Now grants True Sight for the duration.
- New Effect: grants True Sight (previously only revealed).
- Stats
- Base attack damage increased to 53 from 47.88.
- Cooldown increased to 6 seconds at all ranks from 5.
- Cooldown increased to 6 seconds at all ranks from 5.
- Heal reduced to 25 / 45 / 65 / 85 / 105 (+ 27.5% AP) from 45 / 85 / 125 / 165 / 205 (+ 50% AP).
- New Effect: Increases heal by 1% for 1% of the target's missing health, for a maximum of 50 / 90 / 130 / 170 / 210 (+ 55% AP).
- Cooldown increased to 6 seconds at all ranks from 5.
-
- Bug Fix: Some skins stealing cougar visual effects when in the same game together.
- Minimum damage increased to 70 / 85 / 100 / 115 / 130 from 60 / 77.5 / 95 / 112.5 / 130.
- Maximum damage increased to 210 / 255 / 300 / 345 / 390 from 180 / 232.5 / 285 / 337.5 / 390.
- Minimum damage changed to 5 / 30 / 55 / 80 from 4 / 20 / 50 / 90.
- Maximum damage changed to 10 / 67.5 / 137.5 / 220 from 8 / 45 / 125 / 248.
- AP ratio increased to (+ 40% AP) from (+ 36% AP).
- Bonus damage against targets increased to 40% from 33.
- Removed: Minimap intercepting cursor when casting.
- Bug Fix: Nidalee dashing in a random direction if cursor is hovering over minimap.
- Removed: Resetting basic attack timer on-cast.
-
- A few visual effects' colors updated to be more readable.
- General
- New splash artwork for , , , and .
- Enhanced bonus movement speed range reduced to 1400 from 5500.
- Cooldown refund reduced to 40 / 50 / 60 / 70% from 70 at all ranks.
- Bonus damage per 1% of target's missing health changed to 1 / 1.25 / 1.5 / 1.75% from 1.5 at all ranks.
- Maximum damage changed to to 8 / 45 / 125 / 247.5 from 10 / 50 / 125 / 225.
- Maximum AD ratio changed to (+ 150 / 168.75 / 187.5 / 206.25% AD) from (+ 187.5% AD) at all ranks.
- Maximum AP ratio changed to (+ 72 / 81 / 90 / 99% AP) from (+ 90% AP) at all ranks.
- Base damage changed to 60 / 110 / 160 / 210 from 65 / 110 / 155 / 200.
- Removed: Rooting Hunted neutral monsters.
- Base damage increased to 65 / 110 / 155 / 200 from 50 / 100 / 150 / 200.
- Removed: Resetting basic attack timer on-cast.
-
- Bug Fix: Framerate drop when becoming visible in a champion's sight range.
- Base damage increased to 60 / 77.5 / 95 / 112.5 / 130 from 50 / 70 / 90 / 110 / 130.
- Maximum damage increased to 180 / 232.5 / 285 / 337.5 / 390 from 150 / 210 / 270 / 330 / 390.
- Cast time increased to 0.25 seconds from 0.125.
- Minimum damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 75 / 100 / 125 / 150.
- Maximum damage reduced to 150 / 210 / 270 / 330 / 390 from 150 / 225 / 300 / 375 / 450.
- On-cast sight radius reduced to 400 from 1200.
- General
- Base health reduced to 511 from 541.
- Health growth reduced to 80 from 90.
- Damage changed to 40 / 80 / 120 / 160 / 200 (+ 20% AP) from 20 / 40 / 60 / 80 / 100 (+ 10 / 12 / 14 / 16 / 18% (+ 2% per 100 AP) of target's current health).
- Bug Fix: Ability cooldowns incorrectly set when switching from human form to cougar one.
- General
- Attack frame sped up slightly.
- New Effect: Can mark neutral monsters as Hunted, rooting them for 2 seconds.
- General
- Attack damage reduced to 44 from 49.
- Attack speed reduced to 0.638 from 0.670.
- Minimum AD ratio reduced to (+ 75% AD) from (+ 100% AD).
- Maximum AD ratio reduced to (+ 187.5% AD) from (+ 250% AD).
- (+ 250% AD) from (+ 333% AD). Maximum AD ratio reduced to
- Minimum AP ratio increased to (+ 36% AP) from (+ 24% AP).
- Maximum AP ratio increased to (+ 90% AP) from (+ 60% AP).
- (+ 120% AP) from (+ 80% AP). Maximum AP ratio increased to
- On-kill cooldown reduction increased to 1.5 seconds (affected by cooldown reduction) from 1 (static).
- New Effect: Hitting targets reduces current cooldown to 1.5 seconds (affected by cooldown reduction) if higher than that when doing so.
- Removed: Reducing 's cooldown when hitting a target.
- General
- Splash artwork for and updated to the Chinese art.
- General
- Health increased to 390 from 370.
- Armor increased to 17 from 15.
- New Effect: Active Hunted targets grant Nidalee 10% bonus movement speed when moving in all directions, increased to 30 when moving towards them.
- New Effect: Combined bonus movement speed from in-brush and Hunt cannot exceed 30%.
- Projectile width increased to 40 from 30.
- Health ratio reduced to (+ 10 / 12 / 14 / 16 / 18% of target's current health) from 12 / 14 / 16 / 18 / 20.
- Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 17 / 15 / 13 / 11 / 9.
- Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 60 / 80 / 100 / 120 / 140.
- activation range increased to 750 from 700.
- landing changed to 75 units in the direction target is facing from 150 units opposite target's side.
- New Effect: Marking an enemy as while in human form instantly resets cooldown.
- Gameplay Update
- General
- Basic attack timing updated.
- New ability icons.
- New Effect: Death Recap differentiates between human and cougar abilities.
- In-brush bonus movement speed reduced to 10% from 15.
- New Effect: In-brush bonus movement speed increases to 30% while moving toward a visible enemy champion within 5500 range.
- New Effect - Hunt: Damaging enemy champions with and marks them as Hunted for 4 seconds, granting Nidalee sight of them. Nidalee ignores unit collision and gains 30% bonus movement speed while moving toward marked targets, and her next cougar ability against them consumes the mark for an enhanced effect.
- New Hunted particle.
- Visuals updated to be more readable (lowered height on Z-Axis).
- Removed: Visually extending way far beyond actual hit range.
- Maximum bonus damage range reduced to 1300 from 1500 (maximum travel distance unchanged).
- Minimum damage reduced to 50 / 75 / 100 / 125 / 150 (+ 40% AP) from 55 / 95 / 140 / 185 / 230 (+ 65% AP).
- Maximum damage 「 increased to 300% from 250 」「 changed to 150 / 225 / 300 / 375 / 450 (+ 120% AP) from 137 / 237 / 350 / 462 / 575 (+ 162.5% AP) 」.
- Projectile width reduced to 30 from 60.
- New Effect: Team color indicators.
- Ground visual indicator updated to be more noticeable.
- Trap targeting changed to single from area-of-effect.
- Damage changed to 20 / 40 / 60 / 80 / 100 (+ 12 / 14 / 16 / 18 / 20% (+ 2% per 100 AP) of target's current health) from 80 / 125 / 170 / 215 / 260 (+ 40% AP).
- Damage over time duration increased to 4 seconds from 2.
- Duration reduced to 2 minutes from 4.
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 75 / 90 / 105 / 120.
- Cooldown reduced to 17 / 15 / 13 / 11 / 9 seconds from 18 at all ranks.
- Sight duration reduced to 4 seconds from 8.
- Removed: Reducing target's resistances.
- Removed: Revealing stealthed units.
- Heal changed to 45 / 85 / 125 / 165 / 205 (+ 50% AP) from 50 / 85 / 120 / 155 / 190 (+ 70% AP).
- Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 60 / 80 / 100 / 120 / 140.
- Cooldown increased to 12 seconds from 10.
- Enhanced attack damage changed to magic from physical.
- New Effect: Enhanced attack gains 75 bonus range.
- New Effect: targets take 33% bonus damage.
- Minimum damage changed to 4 / 20 / 50 / 90 (+ 100% AD) (+ 24% AP) from 40 / 70 / 100 (+ 100% AD).
- Maximum damage 「 reduced to 250% from 300 」「 changed to 10 / 50 / 125 / 225 (+ 250% AD) (+ 60% AP) from 120 / 210 / 300 (+ 300% AD) 」.
- Targeting changed to cursor direction from where Nidalee is facing.
- New Effect: Targeting changes to single if cursor is near a target within 700 range.
- New Effect: Visual and audio cues when is available on a target.
- New Effect: Killing a unit in cougar form reduces current cooldown to 1 second if higher than that when unit dies.
- Damage changed to 50 / 100 / 150 / 200 (+ 30% AP) from 125 / 175 / 225 (+ 40% AP).
- Targeting changed to cursor direction from where Nidalee is facing.
- New Effect: Hitting targets reduces 's current cooldown to 1 second if higher than that when doing so.
- Damage changed to 70 / 130 / 190 / 250 (+ 45% AP) from 150 / 225 / 300 (+ 60% AP).
- Cooldown reduced to 5 seconds from 6.
- New Effect: Available at level 1 (can be ranked up 3 times).
- New Effect: Cougar abilities scale with rank-up.
- New Effect: Vision is granted as standard.
- Removed: Granting 20 bonus movement speed while in cougar form.
- Cooldown reduced to 3 seconds at all ranks from 4.
- General
- Stats
- Armor increased to 15 from 11.
- New Effect: Casting inside walls will place the traps in the nearest available ground.
- Bonus damage calculation start changed to projectile's cast point from Nidalee's location when target is hit.
- Bonus damage gain start changed to after exceeding Nidalee's human form basic attack range from Nidalee herself (maximum damage unchanged).
- Sight duration reduced to 8 seconds from 12.
- Resistances reductions duration reduced to 8 seconds from 12.
- Bug Fix: Sometimes becoming a ranged ability.
- Twisted Treeline
- Duration reduced to 2 minutes from 4.
- Sight duration reduced to 6 seconds from 12.
- Resistances reductions duration reduced to 6 seconds from 12.
- Dominion
- Duration reduced to 2 minutes from 4.
- Sight duration reduced to 6 seconds from 12.
- Resistances reductions duration reduced to 6 seconds from 12.
- Stats
- Magic resistance per level reduced to 0 from 0.75.
- AP ratio increased to (+ 60% AP) from (+ 40% AP).
- Removed: Granting 10 / 20 / 30 bonus resistances while in cougar form.
- Visual Update
- New models and textures for all skins,
- New splash artwork for .
- Stats
- Movement speed increased to 335 from 310.
- Cougar form attack range increased to 125 from 100.
- New Effect: Movement commands issued within dash distance are canceled.
- Removed: Nidalee walking backwards after dashing.
- Bug Fix: Not damaging targets.
- Bug Fix: Not revealing targets.
- New Effect: Reveals stealthed units.
- Bug Fix: Reducing resistances from units not meant to be affected by the traps.
- New Effect: Shows triggering area of effect when cast.
- Cooldown reduced to 3.5 seconds from 4.
- Bonus resistances increased to 10 / 20 / 30 from 10 / 15 / 20.
.
- General
- Ability tooltips updated.
- Cooldown reduced to 6 seconds from 7.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
- Maximum bonus damage increased to 300% from 200.
- Cooldown increased to 4 seconds from 3.
- New Effect: Is affected by cooldown reduction.
- Mana cost increased to 60 / 80 / 100 / 120 / 140 from 65 / 70 / 75 / 80 / 85.
- Heal changed to 50 / 85 / 120 / 155 / 190 from 60 / 90 / 120 / 150 / 180.
- AP ratio reduced to (+ 70% AP) from (+ 125% AP).
- AP ratio increased to (+ 40% AP) from (+ 20% AP).
- Removed: Granting 10% bonus dodge chance while in cougar form.
- New Effect: Grants 10 / 15 / 20 bonus resistances while in cougar form.
- Reveal particle effect updated.
- Bug Fix: Reducing target's base resistances instead of the intended total ones.
- Bug Fix: Not targeting specified location when cast immediately after swapping to human form.
- Bug Fix: Not targeting specified location when cast immediately after swapping to human form.
- General
- Bug Fix: Cougar form having lower attack damage than human one.
- Removed: Dealing damage when dash is interrupted by displacements.
- New Effect: Projectile travels in target direction if targeting outside maximum cast range.
- Bug Fix: Not hitting stealthed champions.
- Stats
- Attack damage increased to 49 from 46.
- Bug Fix: Death Recap display.
- Removed: Casting while rooted.
- Tooltip updated.
- Tooltip updated.
- Bug Fix: Damage calculation occasionally not including AP ratio.
- Removed: Interaction with dodge chance.
- New Effect: Resets Nidalee's basic attack timer on-cast.
- AP ratio increased to (+ 65% AP) from (+ 55% AP).
- Heal reduced to 60 / 90 / 120 / 150 / 180 from 75 / 120 / 165 / 210 / 255.
- AP ratio increased to (+ 125% AP) from (+ 80% AP).
- Removed: Interaction with cooldown reduction.
- Cooldown changed to static (3 seconds).
- Bonus movement speed reduced to 15% from 25.
- AP ratio increased to (+ 55% AP) from (+ 40% AP).
- Mana cost increased to 55 / 60 / 65 / 70 / 75 from 50 at all ranks.
- Bug Fix: Casting while rooted.
- Bug Fix: Units hit flickering if they are stealthed.
- Projectile speed increased.
- New animation.
- Added
Trivia[]
- Nidalee is the first champion to have more than 4 active abilities.
- Nidalee, ranged and melee. , , , , and are the only champions to be conditionally considered both
- Nidalee was the first champion to feature a transformation ability (e.g. , , ).
- Nidalee has four different running animations (human run, human brush sprint, cougar run, cougar brush sprint).
- V1.0.0.124). was the first ability to feature a static cooldown (was removed in
- Nidalee used to have a hidden passive where nearby allied champions gain 5 bonus experience every 5 seconds if Nidalee is higher-leveled (a double-entendre).
- In older versions of the game, was the highest-damage single-hit spell in the game.
- Nidalee was deemed overpowered in the Ultra Rapid Fire game mode (2014 edition) and was ultimately disabled in non-custom games.
- After her visual rework, her feline forms received morphological features from cougars' bigger relatives, like mane, higher shoulders than haunches, long skull & jaws, & occasionally long fangs of sabre-toothed cats and other cat-like relatives.
- Nidalee is one of the first champions to have one skin for each of the three big annual events of the year: Lunar Revel, Harrowing, Snowdown Showdown. She received her skin alongside in Warring Kingdoms 2015.
- Given that she is a wild child, it is unknown how Nidalee could have learnt to speak languages fluently; since in the real world, feral humans who learn their first language late in life never master the linguistic aspects of phonology, morphology, and syntax.