Talon's autoattacks deal 10% additional damage to any target that is slowed, stunned, immobilized or suppressed.
Cooldown: 8 / 7 / 6 / 5 / 4
Cost: 40 / 45 / 50 / 55 / 60 Mana
Active: Talon's next autoattack within the next 6 seconds deals additional physical damage. If the target is a champion they will also bleed for 6 seconds, taking additional physical damage each second and revealing their location for the duration.
Active: Talon sends out a volley of daggers in a cone that then quickly return back to him, dealing physical damage to any enemies it passes through. Each enemy can only be damaged once at the start of the ability and once at the end. Additionally the enemy is slowed for 2 seconds, refreshing the duration of the slow if they are hit twice.
Active: Talon instantly appears behind his target, silencing them for 1 second and amplifying his damage against that target for 3 seconds.
Damage Amplification: 3% / 6% / 9% / 12% / 15%
Cooldown: 75 / 65 / 55
Cost: 80 / 90 / 100 Mana
Active: Talon disperses blades outwards in a 500-radius ring and gains stealth for up to 2.5 seconds while gaining 40% movement speed. When Talon emerges from stealth, the blades converge on his location. When the ring of blades expands and contracts, enemies hit receive physical damage. Each enemy can only be damaged once at the start of the ability and once at the end.