+50% base health regen
Unique - Spoils of War: Melee autoattacks execute minions below 240 (+100% AD) health. Killing a minion by any means heals yourself and the nearest allied champion for 50 health and grants them gold equal to the kill. These effects require a nearby allied champion and consume a charge. Recharges every 30 seconds for a maximum of 3 charges.|
You may only be in possession of 1 Gold Income item.
Defense > Health|
Defense > Health Regen
|Item cost||865g (500g)|
- is gold efficient.
- For the item to be gold efficient, the Spoils of War passive must be worth at least 152g.
- Alternatively, the item becomes gold efficient after granting 152g to allies utilizing its passive.
- The Spoils of War does not provide the wearer any actual gold. All gold generated is given to allies instead.
- Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
- The execute health threshold is affected by the bonus damage from critical strikes and other autoattack modifiers (like Gangplank's Parrrley), but not from .
- The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execute can only be applied with melee autoattacks.
- On Summoner's Rift, assuming 's user kills the most valuable minions available, it provides to the user and to the lane partner before the 35-minute mark. After 35 minutes, it provides to the user and to the lane partner.
- On Summoner's Rift, assuming 's user kills one minion every 30 seconds, it provides 8.3 health regen per 5 seconds to the user and lane partner.
- Mount Targon. , , and are all tied to