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Taric

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 619.2 (+90) Attack damage 57.88 (+3.5)
Health regen. 7.94 (+0.5) Attack speed [*] 0.625 (+2.02%)
Mana 349.08 (+56) Armor 25.876 (+3.2)
Mana regen. 6 (+0.8) Magic res. 32.1 (+1.25)
Melee 125 Mov. speed 340


Abilities

Gemcraft
Gemcraft

After using an ability, Taric's next basic attack deals 20% of his armor as bonus magic damage and reduces his abilities' cooldowns by 2 seconds.

Ability Details
Gemcraft is an on-hit effect.

Additional Information:


Imbue
RANGE: 750
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Imbue

Active: Taric heals the target ally or himself. If he targets an ally, he heals himself for the same amount, and if he targets himself, the heal is increased by 40%.

「 Heal: 60 / 100 / 140 / 180 / 220 (+ 30% AP) (+ 5% bonus health) 」「 Self Heal: 84 / 140 / 196 / 252 / 308 (+ 42% AP) (+ 7% bonus health) 」
Ability Details
Imbue is an ally-targeted spell.

Additional Information:

  • Imbue can be used on allied minions.


Shatter
RANGE: 375 / 500
COST: 50 mana
COOLDOWN: 10
Shatter

Aura: Taric and all nearby allied champions gain 12% of his total armor as bonus armor.

Passive: While Shatter is not on cooldown, Taric gains bonus armor.

  • Bonus Armor: 10 / 15 / 20 / 25 / 30 armor

Active: Taric shatters his gemstones, dealing magic damage to all nearby enemies and reducing their armor for 4 seconds.

  • Magic Damage: 40 / 80 / 120 / 160 / 200 (+ 20% armor)
  • Armor Reduction: 5 / 10 / 15 / 20 / 25 (+ 5% armor)
Ability Details
Shatter is a passive self-buff and aura ability that has a point blank area of effect active.

Additional Information:

  • Shatter's armor reduction takes Taric's pre-cast armor values for calculations.
  • When off cooldown, Shatter has a visual indicator with a wall of white crystals surrounding Taric.
  • Shatter's aura will also consider the 1000 bonus armor received by disconnecting when buffing nearby teammates.
  • Shatter's aura increases Taric's armor, which increases Shatter's aura. Stacks infinitely.
    • This means basically that 50 armor are 56.8 armor and not just 56 armor for Taric.
    • PENDING FOR TEST The armor aura is applied before or after Enchanted Armor mastery s4.png Enchanted Armor.
  • Grants stats worth 8.33 gold per armor if applied to 5 champions.


Dazzle
RANGE: 625
COST: 75 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Dazzle

Active: Taric fires a prismatic sphere at the target enemy which Stun icon stuns them and deals them magic damage, which increases with the target's proximity to him.

  • Stun Duration: 1.2 / 1.3 / 1.4 / 1.5 / 1.6
「 Minimum Magic Damage: 40 / 70 / 100 / 130 / 160 (+ 20% AP) 」「 Maximum Magic Damage: 80 / 140 / 200 / 260 / 320 (+ 40% AP) 」
Ability Details
Dazzle is a single-targeted ability.


Radiance
RANGE: 375 / 500
COST: 100 mana
COOLDOWN: 75
Radiance

Active: Taric slams the ground with his hammer, dealing magic damage to all nearby enemies. For the next 10 seconds, he also gains bonus attack damage and ability power, while also generating an aura that grants half of those bonuses to nearby allied champions.

  • Magic Damage: 150 / 250 / 350 (+ 50% AP)
「 Bonus Stats: 30 / 50 / 70 」「 Aura Bonuses: 15 / 25 / 35 」
Ability Details
Radiance is a point blank area of effect aura ability.

Additional Information:

  • Radiance's damage is calculated before its own bonus stats are taken into account.
  • Grants stats worth 5197.5 / 8662.5 / 12127.5 gold if 4 members are nearby


References

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