Passive: Taric reinforces his armor with gemstones, increasing his armor while Shatter is off cooldown. He also gains a 500-range aura increasing his armor and allied champions' armor by 12% of his total armor.
Armor: 10 / 15 / 20 / 25 / 30
Active: Taric shatters his gemstones, dealing magic damage to nearby enemies within 200 range and reducing their armor for 4 seconds.
Active: Taric slams the ground with his hammer, dealing magic damage to enemies within range. For the next 10 seconds, Taric emits an aura of light that increases his attack damage and ability power, while allies within 500 range gain half of those bonuses.