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Teemo/Abilities

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Guerrilla Warfare
Guerrilla Warfare

Teemo gains invisibility if he stands still for 1.5 seconds without acting or being acted upon. He will remain stealthed so long as he doesn't move, doesn't act, or is Airborne icon displaced. If within a Brushmaker.png brush, Teemo gains stealth after 0.75 seconds even while moving and may move freely within its boundaries without breaking stealth.

Element of Surprise

When Teemo breaks stealth, he gains the Element of Surprise for 3 seconds, granting him 20 / 40 / 60 / 80% bonus attack speed.

Ability Details
Camouflage / Element of Surprise is a self-targeted buff.

Additional Information:


Blinding Dart
RANGE: 580
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 8
Blinding Dart

Active: Teemo shoots a dart at the target enemy, dealing them magic damage and Blind icon blinding them for a short duration.

  • Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 80% AP)
  • Blind Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5
Ability Details
Blinding Dart is a single-targeted debuff.


Move Quick
COST: 40 mana
COOLDOWN: 17
Move Quick

Passive: Teemo gains bonus movement speed if he hasn't taken damage from enemy champions or turrets for 5 seconds.

  • Bonus Movement Speed: 10 / 14 / 18 / 22 / 26%

Active: Teemo doubles his bonus movement speed for 3 seconds and prevents it from being disabled by damage.

Active Bonus Movement Speed: 20 / 28 / 36 / 44 / 52%
Ability Details
Move Quick is a self-targeted buff.

Additional Information:

  • Move Quick's active's cooldown starts when the ability is first cast and not when the duration ends.
  • When Move Quick's active bonus movement speed ends Teemo will not regain the passive one if he was damaged during the active's duration.


Toxic Shot
Toxic Shot

Passive: Teemo's basic attacks deal bonus magic damage and Poison icon poison his target, causing them to take additional magic damage over 4 seconds. Subsequent attacks refresh the Poison icon poison's duration.

「 Magic Damage On-Hit: 10 / 20 / 30 / 40 / 50 (+ 30% AP) 」「 Total Magic Damage in a Single Hit: 34 / 68 / 102 / 136 / 170 (+ 70% AP) 」

「 Magic Damage per Second: 6 / 12 / 18 / 24 / 30 (+ 10% AP) 」「 Total Magic Damage Over Time: 24 / 48 / 72 / 96 / 120 (+ 40% AP) 」
Ability Details
Toxic Shot is an on-hit effect.

Additional Information:


Noxious Trap
RANGE: 400 / 650 / 900 / 700 / 1050 / 1400 / 212.5 / 60 / 200
COST: 75 Mana + 1 Charge
COOLDOWN: 0.25 / 30 / 25 / 20
Noxious Trap

Passive: Teemo stores a Noxious Trap charge periodically, up to a maximum of 3 at once.

Active: Teemo tosses a mushroom trap on the ground, which stealths and arms after 1 second, lasting up to 5 minutes. While armed, mushrooms grant Sight icon sight around them. Mushrooms thrown on top of each other bounce on the previous one a short distance before planting.

If an enemy steps on a mushroom, it detonates, Poison icon poisoning all nearby enemies, Slow icon slowing them, granting Sight icon sight of them, and dealing them magic damage over 4 seconds.

「 Magic Damage per Second: 50 / 81.25 / 112.5 (+ 12.5% AP) 」「 Total Magic Damage: 200 / 325 / 450 (+ 50% AP) 」

  • Slow: 30 / 40 / 50%

Noxious Trap have 6 maximum health and can only be damaged by champion basic attacks (2 damage from ranged and 3 from melee).

Ability Details
Noxious Trap is a ground-targeted trap with a ground-targeted area of effect component.

Additional Information:

  • Noxious Trap's poison will trigger Twin Fang.png Twin Fang's bonus effects for Cassiopeia Cassiopeia.
  • Enemies who step on multiple Noxious Traps will only refresh the poison's duration (their damage does not stack)
  • Noxious Trap's damage is determined when it detonates and not when planted (meaning Teemo's ability power gain/loss will apply to all active mushrooms' damage so long as they don't explode)
  • Noxious Trap can be targeted by any allied Teleport.png Teleport. The mushroom will not become invulnerable but its detonation (if the teleportation is already channeling when so) will not be canceled.
  • Noxious Trap will only bounce once (even when landing on mushrooms placed further away but still in bouncing range)


Map-Specific Differences

Twisted Treeline

References

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