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Previous Lore

Teemo Render
"Teemo Teemo rides a thin line between chipper compatriot and unrepentant killer, but there's no one else I'd rather have as a friend." - Tristana Tristana

Teemo is a legend among his yordle brothers and sisters in Bandle City. As far as yordles are concerned, there is something just slightly off about him. While Teemo enjoys the companionship of other yordles, he also insists on frequent solo missions in the ongoing defense of Bandle City. Despite his genuinely warm personality, something switches off inside Teemo's mind during combat so that the lives he must end while on patrol do not burden him. Even as a young recruit, the drill instructors and other trainees found it a little disconcerting that, while Teemo was normally charming and kind, he turned deadly serious and highly efficient the minute combat exercises began. Teemo's superiors quickly steered him toward the Scouts of the Mothership, which is one of Bandle City's most distinguished Special Forces unit alongside the Megling Commandos.

While most yordles do not handle solo scouting missions with a great deal of finesse, Teemo is remarkably efficient at them. His record of success in defending Bandle City from infiltrators easily makes him one of the most dangerous yordles alive, though you'd never know it by having a cup of honey mead with him at his favorite inn. Bandle City chose Teemo as their first champion for the League, and he has taken to it like a duck to water. His signature weapon - a blowgun blowgun - uses a rare ajunta poison ajunta poison he personally gathers from the jungles of Kumungu. To help cope with his lengthy periods of isolation, Teemo recently struck up a friendship with Tristana Tristana, a fellow League champion and fellow member of Bandle City's Special Forces. This connection is healthy for both yordles, though now Valoran's voracious media outlets circulate rumors that the friendship is turning into a romantic relationship. While the truth of these rumors are tenuous at best, neither have the two outright denied them. Regardless, Teemo is a crowd favorite in the League of Legends, and a pint-sized foe that many have come to fear.

Teemo Render
"Though he is known as the Swift Scout, it is clear that Teemo Teemo is actually something else - the unrepentant assassin of Bandle City."

As far as yordles are concerned, there is something slightly wrong with Teemo. While he enjoys - and in fact needs - the level of community and companionship inherent to all yordles, Teemo feels it so strongly that he ventures out on his own to destroy the enemies of Bandle City. There is something that switches off in Teemo, so that the lives he ends do not burden him.

It seemed only logical to send him to fight in the League of Legends as the champion of Bandle City. He has taken to the League like a duck to water, seeking out the foes of the yordles and extinguishing them with the rare ajunta poison ajunta poison he personally gathers from the jungles of Kumungu. However, the limited company of his own kind wears on Teemo, and cracks are beginning to show in his innocent and chipper facade.

Teemo Render

Captain of the Bandle City Scouts, Teemo Teemo is the foremost defender of the yordle homeland. In addition to his duties as scout leader - which include planning the soap-box derby, teaching new recruits the scout's pledge, and judging the yearly s'more-eating contest - Teemo is also responsible for the defense of Bandle City itself. In Teemo's bestselling autobiography, 'Accuracy by Volume', the leader of the Bandle City Scouts expounds on yordle military tactics, such as blow-dart carpet bombing, and filling trebuchets with poison-tipped sewing needles.

Though he can often be found in the courtyard outside the practice arenas signing copies of his book, Teemo is really at the League of Legends for another reason. He has come, as the emissary for the entire yordle nation, to petition the Institute of War to start a new type of tournament. His proposition includes wood carving, rope bridge building, and campfire cooking to the list of approved forms of 'combat' sanctioned inside the League. So far, he hasn't had much luck.

Previous Abilities

Previous Splash Art

Patch History

V8.10
  • Beemo Beemo
    • Bug Fix: Now flies out of the fountain at game start using Homeguard.
V8.9
  • Stats
    • Base mana increased to 334 from 267.2.
    • Mana growth reduced to 20 from 40.
    • Base mana regeneration increased to 9.6 from 7.206.
  • Noxious Trap Noxious Trap
    • Bug Fix: Fixed a bug where mushrooms would trigger repeatedly against intro bots.
V8.7
V8.6
V8.3
  • Stats
    • Base health regeneration reduced to 5.5 from 5.742.
V8.2
  • Blinding Dart Blinding Dart
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.24b
  • Stats
    • Health growth reduced to 90 from 94.
    • Base attack damage reduced to 54 from 58.
V7.22
  • Stats
    • Base attack damage increased to 58 from 49.54.
    • Base health increased to 528 from 515.76.
    • Health growth increased to 94 from 82.
V7.16
  • Omega Squad Teemo Omega Squad Teemo
    • Blinding Dart Blinding Dart
      • Bug Fix: The hand trail VFX during his chroma's Blinding Dart has been restored.
    • Noxious Trap Noxious Trap
      • Bug Fix: Chromas now have proper mushroom VFX during the toss and bounce animation of Noxious Trap.
V7.11
  • Blinding Dart Blinding Dart
    • Bug Fix: Fixed a bug where, when blinded by Blinding Dart, Draven's Draven's critical strikes still dealt the crit portion of their damage.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
  • Noxious Trap Noxious Trap
    • Bug Fix: Lifesteal no longer applies when hiting traps.
V7.4
  • Noxious Trap Noxious Trap
    • New Effect: Now shows collision radius.
    • New Effect: Targetable hitbox increased to 125 units from 50.
V7.2
  • General
    • Bug Fix: Fixed a bug causing Omega Squad Teemo's night vision goggles glow while Invisible to be active at all times.
V6.24 December 14th Hotfix
V6.22
V6.18
  • Cottontail Teemo Cottontail Teemo
    • Bug Fix: Chromas using Classic's artwork during loading screen
V6.12
  • Omega Squad Teemo Omega Squad Teemo
    • Bug Fix: Copying Classic's movement voice-over lines when both are in the same game
V6.9
  • Camouflage Camouflage
    • New Effect: Entering stealth does not interrupt basic attacks in progress
  • Blinding Dart Blinding Dart
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110
  • Noxious Trap Noxious Trap
    • Mana cost reduced to 75 at all ranks from 75 / 100 / 125
    • Per-charge cooldown reduced to 30 / 25 / 20 from 34 / 28 / 22
V6.1
  • Stats
    • Attack damage increased to 49.54 from 47.54
  • Camouflage Camouflage
    • New Effect: Teemo can enter stealth while moving in brush if he is not damaged
    • Removed: Stealth timer being reduced by 50% while in brush
  • Noxious Trap Noxious Trap
    • Range increased to 400 / 650 / 900 from 300 / 600 / 900
V5.20
  • Noxious Trap Noxious Trap
    • Arming time reduced to 1 second from 1.5
    • Per-charge cooldown reduced to 34 / 28 / 22 seconds from 35 / 31 / 27
V5.16
  • Camouflage Camouflage
    • Bug Fix: Teemo remaining stealth when displaced out of brush
  • Noxious Trap Noxious Trap
    • New Effect: Poison reveals enemies damaged
    • Removed: Slow decaying over the duration
    • Tossing and bouncing animations updated
V5.15
  • General
    • New ability icons
  • Camouflage Camouflage
    • Stealth timer reduced to 1.5 seconds from 2
    • Post-stealth bonus attack speed changed to Error: Parameter '3' is not accepted.% from 40 at all levels
    • New Effect: Stealth timer is reduced by 50% while in brush (moving within it does not break stealth)
  • Noxious Trap Noxious Trap
    • Duration reduced to 5 minutes from 10
    • New Effect: Slow decays over the duration
    • Arming time increased to 1.5 seconds from 1
    • Per-trap cooldown reduced to 0.25 seconds from 1
    • New Effect: Traps have 6 maximum health (they take 2 damage from ranged basic attacks and 3 from melee ones)
    • Cast range increased to 300 / 600 / 900 from 230 (thrown from placed at target location)
    • New Effect: Traps that land onto another one will bounce an additional 300 / 400 / 500 units. Can only happen once (even when they land close to yet another trap placed further away)
V4.5
  • Stats
    • Armor increased to 18 from 14
V4.3
  • Noxious Trap Noxious Trap
    • Total AP ratio reduced to (+ 50% AP) from (+ 80% AP)
V4.2
V3.13
  • Noxious Trap Noxious Trap
    • Bug Fix: Enemies gaining experience from destroyed traps
  • Dominion
    • Move Quick Move Quick
      • Bug Fix: Tower damage not removing the passive bonus movement speed
V3.12
V3.11

Twisted Treeline

V1.0.0.153
  • Toxic Shot Toxic Shot
    • Initial damage AP reduced to (+ 30% AP) from (+ 40% AP)
  • Noxious Trap Noxious Trap
    • Damage changed to 200 / 325 / 450 from 200 / 400 / 600
    • Bug Fix: Tooltip displaying incorrect cooldown
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305
V1.0.0.146
  • Toxic Shot Toxic Shot
    • Bug Fix: Poison damage working correctly at high attack speed
V1.0.0.145
  • Toxic Shot Toxic Shot
    • Initial damage increased to 10 / 20 / 30 / 40 / 50 (+ 40% AP) from 9 / 18 / 27 / 36 / 45 (+ 14% AP)
    • Poison AP ratio reduced to (+ 10% AP) from (+ 14% AP)
    • Bug Fix: Poison lasting longer than intended
    • Bug Fix: Damage values updating incorrectly when Teemo hits a unit affected by poison from previous ranks
V1.0.0.143
  • Camouflage Camouflage
    • Bonus attack speed changed to apply instantly after Teemo breaking stealth
V1.0.0.138
  • Move Quick Move Quick
    • Cooldown reduced to 17 seconds from 22
  • Toxic Shot Toxic Shot
    • Bug Fix: Doing less damage than intended when Teemo has high attack speed
  • Noxious Trap Noxious Trap
    • Bug Fix: Per-charge cooldown not updating on rank-up or with cooldown reduction until reaching maximum charges
V1.0.0.135
  • Stats
    • Health growth increased to 82 from 77
  • Move Quick Move Quick
    • New Effect: Passive bonus movement speed has a cooldown timer
  • Noxious Trap Noxious Trap
    • Arming time reduced to 1 second from 2
V1.0.0.129
  • Noxious Trap Noxious Trap
    • New Effect: Number of charges and cooldown timer are displayed in buff bar
V1.0.0.125
  • Noxious Trap Noxious Trap
    • New Effect: Displays detonation area when cast
V1.0.0.123
  • Noxious Trap Noxious Trap
    • New Effect: Traps are affected by ranking up if they are still active when so
V1.0.0.122
V1.0.0.120
  • Move Quick Move Quick
    • Bug Fix: Passive bonus movement speed not being removed if damage taken is absorbed by shields
  • Noxious Trap Noxious Trap
    • Removed: Traps being affected by summoner spells (except Teleport Teleport)
V1.0.0.115
  • Move Quick Move Quick
    • Cooldown increased to 22 seconds from 13
  • Noxious Trap Noxious Trap
    • Base damage reduced to 200 / 400 / 600 from 250 / 475 / 700
    • Per-charge cooldown increased to 35 / 31 / 27 seconds from 30 / 26 / 22
    • Bug Fix: AP ratio being lower than intended
V1.0.0.110
  • Move Quick Move Quick
    • Removed: Toggle
    • New Effect: Teemo passively gains bonus movement speed until he is damaged by an enemy champion or an enemy turret
    • New Effect: Upon activation, Teemo gains double the passive bonus movement speed for 4 seconds (is not lost when Teemo is damaged)
    • Bonus movement speed reduced to 10 / 15 / 20 / 25 / 30% from 15 / 20 / 25 / 30 / 35
    • Cooldown increased to 13 seconds from 6
V1.0.0.104
  • Noxious Trap Noxious Trap
    • Bounty reduced to 0 Gold 0 from 25
    • New Effect: Selected traps display their remaining duration
V1.0.0.103
  • General
    • Recommended items updated
  • Stats
    • Movement speed increased to 305 from 300
    • Attack damage reduced to 47.5 from 51.3
    • Attack damage growth reduced to 3 from 3.3
  • Camouflage Camouflage
  • Blinding Dart Blinding Dart
    • Blind duration reduced to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 1.5 / 2 / 2.5 / 3 / 3.5
    • Cooldown reduced to 8 seconds from 10
    • New Effect: Basic attacks in progress will be canceled when blind is applied
  • Move Quick Move Quick
    • Bug Fix: Tooltip not updating to account for cooldown reduction
  • Toxic Shot Toxic Shot
    • Initial damage increased to 9 / 18 / 27 / 36 / 45 from 8 / 14 / 21 / 28 / 35
    • Per-tick damage reduced to 6 / 12 / 18 / 24 / 30 from 8 / 14 / 21 / 28 / 35
  • Noxious Trap Noxious Trap
    • New Effect: Teemo stores a 'mushroom charge' every 30 / 26 / 22 seconds (affected by cooldown reduction) up to 3 (recharge timer stops if Teemo is at maximum capacity) with every trap placed requiring and consuming one. Teemo always respawns with 2 charges ready
    • Cooldown between traps reduced to 1 second from 20
    • Damage changed to 250 / 475 / 700 from 350 / 500 / 650
V1.0.0.98
  • Toxic Shot Toxic Shot
    • Bug Fix: Not immediately applying the first tick upon hitting a target
V1.0.0.94
  • Stats
    • Removed: Dodge chance
V1.0.0.86
  • Camouflage Camouflage
    • Stealth timer reduced to 3 seconds from 4
    • Bug Fix: Teemo sometimes taking too long to enter stealth
    • New Effect: When Teemo breaks stealth he gains the Element of Surprise Element of Surprise, granting him 40% bonus attack speed for 3 seconds
  • Blinding Dart Blinding Dart
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130
    • Cooldown reduced to 10 seconds from 12
    • Blind duration reduced to 1.5 / 2 / 2.5 / 3 / 3.5 seconds from 1.6 / 2.2 / 2.8 / 3.4 / 4
  • Move Quick Move Quick
    • Removed: Bonus movement speed loss when Teemo is damaged by minions or neutral monsters
    • Bonus movement speed reduced to 15 / 20 / 25 / 30 / 35% from 20 / 25 / 30 / 35 / 40
  • Toxic Shot Toxic Shot
    • New Effect: First tick is applied upon hitting a target
    • Poison duration reduced to 4 seconds from 5 (number of ticks unchanged)
  • Noxious Trap Noxious Trap
    • Arming time reduced to 1.5 seconds from 2
V1.0.0.83
V1.0.0.74
V1.0.0.63
  • Camouflage Camouflage
    • Stealth timer reduced to 4.5 seconds from 6
  • Noxious Trap Noxious Trap
    • Bug Fix: Granting vision of an area for too long after being detonated by an enemy
V1.0.0.61
  • Camouflage Camouflage - New I
    • Teemo gains stealth if he stands still for 6 seconds without taking damage
  • Blinding Dart Blinding Dart
    • AP ratio reduced to (+ 80% AP) from (+ 100% AP)
    • Blind duration reduced to 1.6 / 2.2 / 2.8 / 3.4 / 4 seconds from 1.5 / 2.25 / 3 / 3.75 / 4.5
  • Noxious Trap Noxious Trap
    • Removed: Being affected by Volley Volley, Missile Barrage Missile Barrage, and Sow the Wind
    • Poison duration reduced to 4 seconds from 5
    • Bug Fix: Several abilities displaying a particle as they passed over the trap
V1.0.0.58
  • Noxious Trap Noxious Trap
    • Bug Fix: Interacting with some abilities but not with others
V0.9.25.21
  • Stats
    • Attack damage growth increased to 3.3 from 2.8
    • Attack range increased to 500 from 450
  • Blinding Dart Blinding Dart
    • Range increased to 680 from 600
  • Move Quick Move Quick
    • Cooldown reduced to 6 seconds from 8
V0.9.22.16
  • Stats
    • Mana growth increased to 40 from 30
  • Noxious Trap Noxious Trap
    • New Effect: Explosion particle
V0.9.22.15
  • Stats
    • Attack damage increased to 48.5 from 47.5
  • Blinding Dart Blinding Dart
    • Base damage increased to 90 / 140 / 190 / 240 / 300 from 60 / 120 / 180 / 240 / 300
  • Toxic Shot Toxic Shot
    • Per-tick damage increased to 8 / 14 / 21 / 28 / 35 from 7 / 14 / 21 / 28 / 35
V0.9.22.7
  • Noxious Trap Noxious Trap
    • Arming time increased to 2.5 seconds from 2
    • New Effect: Traps have 150 bonus armor while stealthed
V0.8.22.115
V0.8.21.110
  • Move Quick Move Quick
    • Removed: Casting without sufficient mana
  • Noxious Trap Noxious Trap
    • Slow reduced to 30 / 40 / 50% from 40 / 50 / 60
July 10, 2009 Patch
  • Noxious Trap Noxious Trap
    • Removed: 15 traps limit
    • New Effect: Traps last for 10 minutes if not detonated
June 26, 2009 Patch
June 12, 2009 Patch
June 6, 2009 Patch
  • Blinding Dart Blinding Dart
    • Miss duration changed to 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds from 2 / 2.5 / 3 / 3.5 / 4
  • Toxic Shot Toxic Shot
    • New Effect: Has a (+ 70% AP) ratio
May 1, 2009 Patch
  • Stats
    • Health growth reduced to 74 from 84
  • Blinding Dart Blinding Dart
    • Blind changed to apply 100% miss chance for 2 / 2.5 / 3 / 3.5 / 4 seconds from making target miss their next 1 / 2 / 3 / 4 / 5 basic attacks
    • Mana cost reduced to 70 / 85 / 100 / 115 / 130 from 65 / 85 / 105 / 125 / 145
    • Cooldown reduced to 11 seconds from 12
  • Noxious Trap Noxious Trap
    • Base damage reduced to 350 / 500 / 650 from 375 / 550 / 750
    • New Effect: Detonation particle
April 25, 2009 Patch
  • Toxic Shot Toxic Shot
    • Per-tick damage reduced to 7 / 14 / 21 / 28 / 35 from 10 / 18 / 26 / 34 / 42
  • Noxious Trap Noxious Trap
    • New Effect: Traps are immune to magic damage
    • Removed: Miscellaneous particle
April 18, 2009 Patch
  • Trailblazer Trailblazer - New I
    • Teemo leaves a trail as he moves, increasing the movement speed of allies that follow it as well as granting him sight radius of the area for an extended period of time
  • Blinding Dart Blinding Dart
    • Blind changed to make target miss their next 1 / 2 / 3 / 4 / 5 basic attacks from increasing target's miss chance by 10 / 20 / 30 / 40 / 50%
  • Move Quick Move Quick
    • Removed: Slowing Teemo upon taking damage (bonus movement speed removal unchanged)
  • Toxic Shot Toxic Shot
    • Removed: Toggle
    • New Effect: Is a passive ability
  • Noxious Trap Noxious Trap - New R
    • Teemo places a trap which, when detonated by an enemy, will poison surrounding units, slowing and damaging them for the duration
Alpha Week 7
  • General
    • Recommended items updated
Alpha Week 4
  • Stats
    • Attack damage increased to 41 from 39
  • Blinding Dart Blinding Dart
    • Blind miss chance increased to 10 / 20 / 30 / 40 / 50% from 14 / 22 / 30 / 38 / 44
  • Toxic Shot Toxic Shot
    • Removed: Dealing 2 / 4 / 6 / 8 / 10 damage per stack
    • New Effect: While active, Teemo's basic attacks deal 8 / 16 / 24 / 32 / 40 bonus magic damage per second, for a maximum 40 / 80 / 120 / 160 / 200 damage over 5 seconds
  • Scout's Bounty
    • Armor reduction increased to 30 / 45 / 60 from 20 / 40 / 60
    • Bonus gold increased to 100 / 150 / 200 from 50 / 100 / 150
Alpha Week 3
  • Move Quick Move Quick
    • Bug Fix: Incorrectly toggling off after taking damage
  • Toxic Shot Toxic Shot
    • Bug Fix: Not dealing bonus damage while active
Alpha Week 2

References

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